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Sail

33 questions players ask about Sail. Pick one for the answer. See also the full rulebook.

Updated 2026-11-05.

  • Components and Setup
  • Playing Tricks
  • Actions and Cannons
  • Kraken Damage
  • Winning and Losing
  • Pirates
  • Seafarers Expansion

Components and Setup

  • How many playing cards are there and how are they organized?
  • Is there a card exchange phase in the base game?

Playing Tricks

  • Can players look through the discard pile and the Kraken Deck at any time?
  • Who wins the trick when both players play the same number?
  • If you hold a card of the led colour, must you play it?

Actions and Cannons

  • If I win my fourth trick on a helm combo, are its movement and damage resolved before the round ends?
  • How do you deal damage to the Kraken?
  • Are the symbols on the 1s and 2s used only for damage?
  • What happens when a cannon action must flip a card but the player deck is empty?

Kraken Damage

  • What happens if the Kraken Card is the only card left in the Kraken Deck?
  • Does the Kraken Card count as one of the cards used up when taking Kraken damage?
  • When round-end damage reveals the Kraken Card, do I keep taking the remaining damage?
  • If the Kraken meeple advances during round-end damage, do I take the higher number this round?
  • What do the numbers under the Kraken token mean?

Winning and Losing

  • What happens if an action makes you both win and lose at once?
  • If a helm plus helm-and-wave move reaches the End Token while the damage would lose the game, who wins?
  • What happens if the ship sails past the End Token without landing on it?
  • What does it mean to be completely past a storm?

Pirates

  • Do pirate abilities only work when the pirate's owner wins the trick?
  • Are pirate abilities mandatory or optional?
  • Does the Cannon + Wheel pirate's new action apply to any winner or only its owner?
  • With the double-cannon pirate, if the chosen card is itself a cannon, do I draw two more?
  • Do the pirates that move the ship straight still cause Kraken damage as normal?
  • When a pirate lets the winner move straight, does it replace the normal move?
  • What counts as an orange wheel for the pirate that lets you choose the ship's direction?
  • Can the orange-wheel pirate choose direction if the orange wheel was played by my partner or drawn by double cannon?
  • Does the pirate who advances straight on two wheels need the cards to be different suits?

Seafarers Expansion

  • Does a pirate ability that applies during the exchange phase also apply to a Crow's Nest exchange?
  • Is the Crow's Nest exchange mandatory?
  • Which island locations are correct for Seafarers Scenario 6?
  • Is G4 a Kraken space in Seafarers Scenario 7?
If a pirate gives two exchange phases, does the send-a-Kraken-card pirate send twice?
  • When can the pirate put a 1-3 card under the Kraken Deck?