Sail
33 questions players ask about Sail. Pick one for the answer. See also the full rulebook.
Updated 2026-11-05.
Components and Setup
Playing Tricks
Actions and Cannons
Kraken Damage
- What happens if the Kraken Card is the only card left in the Kraken Deck?
- Does the Kraken Card count as one of the cards used up when taking Kraken damage?
- When round-end damage reveals the Kraken Card, do I keep taking the remaining damage?
- If the Kraken meeple advances during round-end damage, do I take the higher number this round?
- What do the numbers under the Kraken token mean?
Winning and Losing
Pirates
- Do pirate abilities only work when the pirate's owner wins the trick?
- Are pirate abilities mandatory or optional?
- Does the Cannon + Wheel pirate's new action apply to any winner or only its owner?
- With the double-cannon pirate, if the chosen card is itself a cannon, do I draw two more?
- Do the pirates that move the ship straight still cause Kraken damage as normal?
- When a pirate lets the winner move straight, does it replace the normal move?
- What counts as an orange wheel for the pirate that lets you choose the ship's direction?
- Can the orange-wheel pirate choose direction if the orange wheel was played by my partner or drawn by double cannon?
- Does the pirate who advances straight on two wheels need the cards to be different suits?