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Russian Railroads: Mini-Expansion

Expansion for Russian Railroads

Russian Railroads: Mini-Expansion Rulebook

Table of Contents

Table of Contents

  • Preparation/Setup
  • Gameplay
  • Explanation of ? tokens and Engineer pieces
    • '2 Year Plan' factory
    • Industrial Boom
    • Freight Car
    • Headhunter
    • 6x Mixed
    • Engineers

Preparation/Setup

Player Setup (Step 7): Each player takes a double sided ? token. Choose one more expansion ? token than there are players, i.e. 2 players means there should be 3 expansion tokens, 3 players 4 tokens, 4 players all 5 tokens. Place these tokens next to the main board. They belong to no player (just like End Bonus cards).

Also place the '2 Year Plan' factory and 'Freight Car' locomotive pieces next to the main board.

Board Setup (Step 9): Shuffle the new engineers into their A or B piles. Place/deal the engineers onto the board as normal. Make sure no engineers have the same numbers.

NB: Make sure no engineers have the same number. If this happens put the second numbered engineer to the side and deal another.

Gameplay

All rules of the base game are maintained.

Explanation of ? tokens and Engineer pieces

When a player chooses their double sided ? token they take one of the expansion tokens that was previously set aside (next to the end game cards etc.) and place this on their player board. The double sided token is returned to the box/bag.

'2 Year Plan' factory

Take the factory and place it in your industry track. When you move your industry marker onto the factory immediately take 2 of your own ? tokens, perform their actions and place them on this factory.

NB: This can only be done once. Your 2nd industry marker will NOT activate this factory a second time.

NB: During the final scoring, these 2 ? tokens count towards the ? End Bonus Card total (max. 42 points).

Industrial Boom

Once played, you may double your industry advancements. You may also partly or totally forgo doubling an advancement. You may not double advancements you receive through a ? token (original or expansion).

Freight Car

When you choose this tile, take the Freight Car locomotive and place it behind locomotives with a combined value of at least 3. The Freight Car locomotive does not need a locomotive spot. At the end of each round, before scoring, take 2 advancements of your choice on the line this locomotive sits.

Headhunter

Choose an engineer from those in the box and put it into play as their own engineer.

NB: As before, no duplicate engineer numbers are allowed.

6x Mixed

Get 3 industry advancements and 3 black track advancements.

Engineers

Olga (A-4): Place another of your workers on another player's unused Engineer and perform its action. This Engineer is now occupied.

NB: We recommend using Olga in a 2-player game. Use in a 3/4 player game at your own risk.

Ludmilla (A-7): Gain 5 VP. Then take the start bonus cards and select one. Pass the remaining cards to the next player in turn order until all players have chosen a card. Immediately use the card. Players may choose 3 VP instead of a card.

Pjotr (B-14): Using a coin instead of your worker, you get 3 black track advancements.

Dimitrij (B-11): On one line only, you may advance the grey track until it is immediately behind the black track.