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Runebound: Avatars of Kelnov

Expansion for Runebound: Second Edition

Runebound: Avatars of Kelnov Rulebook

Table of Contents

Table of Contents

  • Setup
  • Gameplay

Setup

  1. Set aside all red cards from "Rise of the Dragon Lords." Your Heroes will not face those Challenges when playing this adventure variant.
  2. Separate the AVATARS OF KELNOV cards by color (green, yellow, blue, and red). Place the green cards next to the green adventure deck, the yellow cards next to the yellow adventure deck, the blue cards next to the blue adventure deck, and place the red cards on the red adventure deck space.
  3. Set up the game as described in the RUNEBOUND rules.

Gameplay

Gameplay begins as normal, except that a player who draws an Encounter or Event from a RUNEBOUND adventure deck should discard it without resolving it (though a drawn Event should still cause the starburst adventure jewels to be replenished), then draw and resolve a new card to replace it from the AVATARS OF KELNOV adventure deck of the appropriate color. If no AVATARS OF KELNOV adventure cards of the appropriate color remain, the player draws again from the same RUNEBOUND adventure deck.

This adventure also has a different victory condition than "Rise of the Dragon Lords." Rather than attempting to find and defeat High Lord Margath and his Dragon Lords, your goal is to find and defeat the All-Father Kelnov and his Avatars, all of which are red Challenges. The first player to defeat All-Father Kelnov or three Avatars wins the game. Just as in "Rise of the Dragon Lords," red Challenges provide a special reward (in addition to experience points) to those who defeat them.