Rum & Bones: Second Tide – Mercenaries Promos Set #4
Rum & Bones: Second Tide – Mercenaries Promos Set #4 Rulebook
Table of Contents
Table of Contents
Reading the Cards
Each Hero card shows the Hero's Role, name, title and Hit Points (HP). Skill Cards follow the base rules: the number printed on the front of a Skill Card is its unlock cost in coins, and the number on the upgrade arrow of a Level 1 side is its Level Up cost in coins. Skills printed with a Basic Attack label start unlocked.
Attack Skills show three stats: Attack Dice (crossed-swords icon), To Hit (die-face icon with a "+"), and Range (spyglass icon). These are the Attack Dice, To Hit and Range defined in the base rules.
The Man In Charge – Captain (Mysterious Leader)
Hit Points: 10
I Said Move Out!
Type: Attack (Basic Attack) Unlock Cost: None printed. Basic Attack, unlocked from the start. Level Up Cost: 5 coins
Level 1: For each Hit of 6, 1 friendly Hero may move up to 1 zone. Attack Dice: 3 | To Hit: 4+ (?) | Range: 2
Level 2: For each Hit of 5+ (?), move 1 friendly Hero up to 1 zone. Attack Dice: 4 | To Hit: 4+ (?) | Range: 2
Do I Have To Repeat Myself?!
Type: Ability Unlock Cost: 0 coins Level Up Cost: 4 coins
Level 1: No effect until Leveled Up.
Level 2: Remove all Condition Tokens from all friendly Heroes. All enemy Heroes suffer SILENCE. Draw 1 Tide Card. Flip this skill to Level 1.
Do You Know Who I Am?
Type: Passive Unlock Cost: None printed. Printed on the front of the Skill Card only; no Level 1 or Level 2 side is printed.
Enemies suffer -1 to Hit when attacking The Man In Charge's zone.
El Gancho – Swashbuckler (Masked Matador)
Hit Points: 8
Tercio de Varas
Type: Attack (Basic Attack) Unlock Cost: None printed. Basic Attack, unlocked from the start. Level Up Cost: 3 coins
Level 1: No effect until Leveled Up. Attack Dice: 3 | To Hit: 3+ | Range: 1
Level 2: If this damages a Hero, may make 1 Tercio de Banderillas attack for free. Attack Dice: 4 | To Hit: 3+ | Range: 1
Tercio de Banderillas
Type: Attack Unlock Cost: 3 coins Level Up Cost: 3 coins
Level 1: Hits deal 2 damage and cause BLEED. Attack Dice: 2 | To Hit: 3+ | Range: 1
Level 2: Hits deal 2 damage and cause BLEED. If this reduces an enemy Hero to 4 or less HP, make 1 Tercio de Muerte attack for free. Attack Dice: 2 | To Hit: 3+ | Range: 1
Tercio de Muerte
Type: Attack Unlock Cost: 3 coins Level Up Cost: 3 coins
Level 1: Hits deal 4 damage. If this KO's a Hero, gain 1 additional Victory Point. Attack Dice: 1 | To Hit: 4+ (?) | Range: 1
Level 2: Hits deal 4 damage. If this KO's a Hero, gain 1 additional Victory Point. Attack Dice: 1 | To Hit: 1+ (?) | Range: 1
Maelstrom – Gunner (Soldier of Fortune)
Hit Points: 6
Boomstick
Type: Attack (Basic Attack) Unlock Cost: None printed. Basic Attack, unlocked from the start. Level Up Cost: 4 coins
Level 1: When targeting zones within 1, Hits of 6 deal 2 damage. Attack Dice: 3 | To Hit: 3+ | Range: 2
Level 2: When targeting zones within 1, gains +2 dice and Hits of 6 deal 2 damage. Attack Dice: 3 | To Hit: 3+ | Range: 2
Firelance Round
Type: Attack Unlock Cost: 3 coins Level Up Cost: 4 coins
Level 1: Hits cause BLEED. Assign 2 additional attack dice to any zone within 1 of the target zone. Attack Dice: 4 | To Hit: 3+ (?) | Range: 1
Level 2: Hits cause BLEED. Assign 3 additional attack dice to any zone within 1 of the target zone. Attack Dice: 6 | To Hit: 3+ (?) | Range: 1
Double Time!
Type: Ability Unlock Cost: 2 coins Level Up Cost: 3 coins
Level 1: Move Maelstrom up to 3 zones. He may move through, but not end in, zones containing enemies.
Level 2: Move Maelstrom up to 4 zones. He may move through, but not end in, zones containing enemies.
Papa Morte – Quartermaster (Destroyer for Hire)
Hit Points: 8
Papa's Greataxe
Type: Attack (Basic Attack) Unlock Cost: None printed. Basic Attack, unlocked from the start. Level Up Cost: 5 coins
Level 1: If Papa Morte has 5 or more damage, this attack gains +1 to Hit. Attack Dice: 4 | To Hit: 4+ | Range: 1
Level 2: If Papa Morte has 5 or more damage, this attack gains +2 dice and +1 to Hit. Attack Dice: 4 | To Hit: 4+ | Range: 1
Papa's Protection
Type: Reaction Unlock Cost: 0 coins Level Up Cost: 3 coins
Level 1: No effect until Leveled Up.
Level 2: When Crew in a zone within 2 of Papa Morte are KO'd. Roll a die for each Crew that would be KO'd. For each 5+ rolled, prevent 1 Crew from being KO'd. Flip this skill to Level 1.
Do It For Papa!
Type: Ability Unlock Cost: 0 coins Level Up Cost: 3 coins
Level 1: No effect until Leveled Up.
Level 2: When friendly Crew in a zone within 2 of Papa Morte attack. Add dice to that Crew's total attacks equal to the total damage on Papa Morte. Flip this skill to Level 1.
Coulter McSwain – Brute (Machine Man)
Hit Points: 12
Metal Fists
Type: Attack (Basic Attack) Unlock Cost: None printed. Basic Attack, unlocked from the start. Level Up Cost: 5 coins
Level 1: Hits of 6 cause STUN. Attack Dice: 3 | To Hit: 4+ (?) | Range: 1
Level 2: Hits of 5+ cause STUN. If Coulter has 8 or more damage, Hits of 5+ may knock Heroes Hit Overboard. Attack Dice: 4 | To Hit: 4+ (?) | Range: 1
Decksweeper
Type: Attack Unlock Cost: 3 coins Level Up Cost: 4 coins
Level 1: Gains +1 die for each enemy in the target zone. Attack Dice: 2 | To Hit: 3+ (?) | Range: 1
Level 2: This attack may be used 2 times per activation. Gains +1 die for each enemy in the target zone. Hits of 5+ deal 2 damage. Attack Dice: 2 | To Hit: 4+ (?) | Range: 1
Target Acquired
Type: Passive Unlock Cost: None printed. Printed on the front of the Skill Card only; no Level 1 or Level 2 side is printed.
At the start of the game, select 1 enemy Hero. Coulter gains +1 to Hit when targeting the zone that Hero is in. Each time Coulter KO's that Hero, gain 1 additional Victory Point.