Rolling Realms: Stamp Swap Promo Pack
Rolling Realms: Stamp Swap Promo Pack Rulebook
Table of Contents
Table of Contents
Stamp Swap
USAGE: Use a # to draw non-overlapping stamps in the grid (place a dot inside each stamp to individually distinguish them). The number of stamps you may draw, their size, and their rotation depends on the # you use and whether this is the highest or lowest rolled # this turn (in case of pairs or when using created #s, you may choose either). Gain the resource, if any. You may not rotate the patterns that are shown. You must draw all stamps for the used # if possible.
SCORING: Score ★s for filling rows 1, 3, and 5 of the grid. Score 1 ★ if you have drawn at least 12 stamps in the grid (count the dots). Score 1 ★ if you have drawn at least 3 large stamps (= 4 squares). Score 1 ★ if the grid is completely filled.
Notes
The "highest" and "lowest" rolled # are marked on the printed promo card with the highest-die and lowest-die icons. The printed card words the scoring more briefly as "Score ★ for filling rows. Score 1 ★ if at least 12 stamps, 1 ★ if at least 3 large stamps, and 1 ★ if the grid is full." The compendium wording above is transcribed as printed, since it is the full rules text.