Rolling Realms: Hokkaido Promo Pack
Rolling Realms: Hokkaido Promo Pack Rulebook
Table of Contents
Hokkaido
USAGE: Use a # and draw the matching pattern anywhere. The pattern may be flipped or rotated. Mountain spaces may only go in the darker area in the middle. Town and Forest spaces may go anywhere, even if they are part of a pattern with Mountain. (E.g., you may draw the pattern with the Mountain in the darker area, one of the Towns also in the darker area, and one Town in the lighter area). Gain the resources you cover.
SCORING: Consider separate groups of symbols. A group consists of continuous spaces (neighboring each other left, right, top, bottom—not diagonally) of the same symbol. Score 1 ★ per separate Town or Forest group with at least 4 continuous spaces. A continuous group of 8 spaces does NOT count as 2 groups. Score 1 ★ if you have 3 Mountains and 2 ★s if you have 6 or more. Mountains do not need adjacency. You can never score more than 6 ★s.
Notes
The printed promo card words the usage and scoring more briefly: "Use a # to draw the terrain pattern anywhere; you may flip/rotate. Draw Mountain only in the darker area; draw Town and Forest anywhere. Gain benefits when covering spaces." and "Score 1 ★ per separate Town or Forest with at least 4 continuous spaces. Score 1/2 ★s for 3/6 Mountains." The compendium wording above is transcribed as printed, since it is the full rules text.