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Rolling Realms: Brass Birmingham Promo Pack thumbnail

Rolling Realms: Brass Birmingham Promo Pack

Expansion for Rolling Realms

Rolling Realms: Brass Birmingham Promo Pack Rulebook

Table of Contents

Table of Contents

  • Brass: Birmingham
  • Notes

Brass: Birmingham

USAGE: Use a # (a wild die, which can be used as any #) to mark the checkbox on a route. You can only mark canals in turns 1–4, and you can only mark railroads in turns 5–9. Routes that have both a canal and a railroad can be marked in any turn, but only once. The route you mark must be connected to an already marked route (except the first route—that one can go anywhere).

After marking a route, gain 1 benefit from each of the 2 cities connected by the route (some cities don't offer benefits). Don't mark the benefits—you can gain them several times by marking multiple connected routes.

SCORING: Score ★s as you collect them from connected cities. Be sure to immediately mark the ★s, as you can't trace back at the end of the round to determine which benefits you chose from the connected cities. You can never score more than 6 ★s.

SOLO COMPATIBILITY: When playing RRR Ball in leagues IV or V, in turn 0 you can only mark canals.

Notes

The printed card shows the wild die as a die icon, which is written here as "a wild die" because the die symbol itself cannot be reproduced as text. The card's own summary reads "Use a # (counts as any #) to mark a route" and "Score ★s as you collect them from connected cities."