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Roll to the Top: Adventures

Expansion for Roll to the Top: Journeys

Roll to the Top: Adventures Rulebook

Table of Contents

Table of Contents

  • Game Info
  • Components
  • Rules
  • Travel Boards
    • Rietveld Schröder House
    • Chengyang Bridge
    • Taj Mahal
    • Heydar Center
    • Arches National Park
    • Big Ben and Parliament
  • Solo Mode Changes

Game Info

  • 1-6 Players
  • 20 Minutes
  • Ages 8+

Components

  • 3 Travel Envelopes, each with:
    • 6 Double Sided Travel Boards
    • 1 Postcard

Rules

In this expansion for Roll to the Top: Journeys, the challenges on each Travel Board grow in complexity. After selecting a Travel Board, read the special rules for that location (on back) before beginning your game.

The base rules from Roll to the Top: Journeys still apply. Some of the Travel Boards have some additions or changes.

Travel Boards

Rietveld Schröder House

There are no special rules for this Travel Board.

Don't let the unusual lines of this architecture fool you; path out what areas lie on top of each other to find a route to victory.

Chengyang Bridge

There are no special rules for this Travel Board.

In this bridge, you'll find plenty of places to shelter difficult numbers, so you shouldn't need to add dice together often.

Taj Mahal

In addition to using single dice and adding dice, subtracting dice results is also allowed. The resulting number must be 1 or higher. You can mix addition and subtraction to create a number.

Example: With a rolled 10, 6, and 1 on the dice, you can fill in a 3 (10-6-1=3), or 4 (10-6=4), or 5 (10-6+1=5).

Heydar Center

Arrows between spaces show that the box at the base of the arrow must be filled in before the box at the head of the arrow.

Blue arrows indicate that the box at the arrowhead must have an equal or greater number.

Red arrows indicate that the box at the arrowhead must have an equal or lower number.

Arches National Park

Both the Heydar Center and Taj Mahal rules apply. Boxes with two red arrows pointing to them require both preceding boxes to be filled in with larger/equal numbers.

Big Ben and Parliament

When you fill a space in Big Ben (right), if a space directly under it contains the same number, you may use that number a second time in Parliament (left).

When you fill a space on any of the die-shape spots in Parliament (left) marked with the d4, d6, d8, d12 and d20 icons, if that die shape was rolled this round, you may immediately fill the number rolled on that die in Big Ben (right). This allows you to use that die a second time this turn.

All additional spaces filled from the above rules must still follow standard placement restrictions. You may not add the additional numbers from the above rules together with each other or with rolled numbers.

Solo Mode Changes

On Big Ben and Parliament, X out 8 boxes on the companion board before beginning. The Companion does not mark bonus numbers from icons.