RulesPal
Chat
Rulebook
FAQ
Robinson Crusoe: Adventures on the Cursed Island thumbnail

Robinson Crusoe: Adventures on the Cursed Island FAQ

1035 questions players ask · Updated Nov 9, 2026 · Full rulebook

Components and GeneralScenariosSetupCharacter CardsStarting Item CardsRound Order1. Event Phase2. Morale Phase3. Production Phase4. Action PhaseAdventure Tokens and Board Tokens5. Weather Phase6. Night PhaseGame EndAdditional RulesAdjusting the GameCharacter SkillsCards and Their EffectsInvention/Item CardsScenario CardsSymbols and Their EffectsRobinson Crusoe: Adventures on the Cursed Island – Voyage of the Beagle (Vol. 1)Robinson Crusoe: Adventures on the Cursed Island – Mystery TalesRobinson Crusoe: Adventures on the Cursed Island – "Tracing Doctor Livingstone" ScenarioRobinson Crusoe: Adventures on the Cursed Island – The Book of AdventuresRobinson Crusoe: Adventures on the Cursed Island – Treasure ChestRobinson Crusoe: Adventures on the Cursed Island – "Treasure Island" Junior Scenario

Components and GeneralExpansion

  • Can Robinson Crusoe be played with five players?
  • How does the number of players change the game?
  • How many wound faces are on the green, grey and brown wound dice?
  • How many pawns does the Z-Man edition include?
  • How many Discovery tokens are in the game?
  • Can the weapon level go above the 6 printed on the board?
  • Is there a limit to how many resource cubes or tokens you can have?
  • What are the black and white cubes used for?
  • What are the blue markers used for?
  • What are the plastic and wooden cubes used for?
  • How many island spaces are there, and can the whole island be explored?
  • What happens to the roof and palisade when the camp moves?
  • Which rulebook wins when an older FAQ or printing differs from the second edition rulebook?
  • Do the horror scenarios unlocked by the Book of Adventures stretch goal need Mystery Tales?
  • Can Mystery Tales be combined with other expansions or promos?
  • Which wound die gets each Mystery Tales Sanity loss sticker?
  • How are the stickers applied to the character and worker pawns?

ScenariosExpansion

  • Does the Cannibal City tile's terrain count as explored terrain for unlocking buildings?
  • Do mystery icons on the Cannibal City tile add to each cannibal village's strength?
  • In Cannibal Island, does a fifth totem tile create another village?
  • Do you need to be near a cannibal village or the City to attack or burn it?
  • If a cannibal village's 'if possible' discard finds nothing to discard, do all players take a wound?
  • How strong is the Cannibal City as villages are burned?
  • When the Cannibal City tile is revealed in round 4, do you draw a discovery token?
  • Does a cannibal attack from a book icon still come if no village has been revealed?
  • What does a book event penalty do in Cannibal Island, and can you choose it?
  • How does a War action against a cannibal village resolve?
  • Is there a weather phase in Cannibal Island?
  • Do you lose Cannibal Island if you do not beat the City within nine rounds?
  • Do you have to burn a village to win Cannibal Island?
  • Can Friday win the cannibal city if he dies while attacking it?
  • In the first Castaways scenario, does the book icon on an event card do anything?
  • In Scenario 1, do exploring tiles or the Mystery icon draw Mystery cards?
  • Can you fill more than one column of the Castaways wood pile in a round?
  • If you have more wood than the open column needs, is the extra kept or lost?
  • When do you place wood on the Castaways pile, and does it cost an action?
  • Do leftover resources in the Available area get discarded in Castaways?
  • Can you win Castaways before round 10?
  • What are the Castaways win conditions, and must you survive round 10's Event phase?
  • In Castaways, is round 12 useful for anything besides adding wood to the pile?
  • In Volcano Island, does a totem tile explored before lava flips it still count toward the win?
  • Does the starting tile count toward Volcano Island's exploration goals, and can its totem be explored?
  • Do totem tiles in Volcano Island need a separate Exploration action?
  • Does a totem exploration count if the dice roll fails?
  • After Precipice turns over a totem tile, which number does the next totem get?
  • Do I need to explore every tile and totem before building the Jolly Boat?
  • Can you explore past the Volcano tile or a lava-flipped tile?
  • If a card says to stop drawing Mystery cards, does the exploration still count as a success?
  • Does a dust marker on the camp tile stop production there?
  • Does volcanic ash need an extra pawn to explore, to gather, or both?
  • Can ash markers be placed on tiles that lava has flipped?
  • Does an island tile that becomes inaccessible still count toward the win?
  • Can one wood and one fur pay the wood cost for a shelter, roof or palisade in Volcano Island?
  • From which round does the rain die appear in Volcano Island?
  • Does the knife start you at weapon level 1 in Volcano Island?
  • Can Volcano Island be played solo?
  • Can you place fog on empty island spaces or unexplored areas in Scenario 2?
  • Which tiles get fog when a totem tile is revealed in Scenario 2?
  • When do you draw cards for a totem tile in Scenario 2?
  • Is exploring the Dark Temple an automatic success, and can you retry?
  • Where do you build the Sacred Bell, and which fog markers does it remove?
  • Does a multiple-use Cursed Island Discovery token stay in Available Resources?
  • What happens to cards on a fogged Scenario 2 tile that is lost?
  • If terrain becomes unexplored, do items built with it stay, and can it be explored again?
  • If a mountain tile gets fog, can you still build items that need mountain terrain?
  • Can exploration happen only on the ten enclosed hexes in Scenario 2?
  • How many pawns do you need to build a Cross, and where can it go?
  • Can the Cross be built more than once, and can fur pay for it?
  • Does a cross survive when After the Hurricane flips its tile?
  • Before she is rescued, does Jenny take food, weather, demand or book-icon effects?
  • How many wounds does Jenny take before she is rescued in Scenario 3?
  • In Scenario 3, when does book-icon hurricane damage to the palisade happen?
  • After rescuing Jenny, do you need an exploration action on the Lifeboat?
  • Can Jenny rest or heal in the round she is rescued or brought back to camp?
  • Can Jenny be rescued and the winning item built in the same round in Scenario 3?
  • Must you rescue Jenny to win Scenario 3, even if you can build the winning item quickly?
  • After Jenny is rescued, can she take actions other than rest?
  • How do you rescue Jenny with the Raft, and can you use it the turn you build it?
  • Can Jenny use a flask of rum after she is rescued?
  • In the Jenny scenario, must the boat be built last?
  • Can you build the rope before finding the third totem in Jenny Needs Help?
  • When forced to discard inventions, can you discard the scenario-specific inventions?
  • Does a scenario invention with a wood icon but no number, such as the Hatchet or Mast, cost 1 wood?
  • How do scenario-specific Discovery tokens work?
  • In King Kong, can you complete the last trap and hunt King Kong in the same round?
  • In King Kong, is the actress rescued by an exploration roll, and can that happen in the round the fourth totem is revealed?
  • In King Kong, does 'start with Shelter (no Roof)' mean a built shelter at the start?
  • Are King Kong's special abilities one-time use?
  • In the Naturalist scenario, can unique fish be stored only in the Dam, and must the Dam be built first?
  • In the Film Crew scenario, is one special hunting action enough after building the three traps, and does a trap remove a Totem number token?
  • Do treasures used or discarded still count toward the three needed to win the tutorial scenario?
  • In Scenario 6, if a Coming to Terms card forces discarding inventions, must you discard starting items?
  • Does the Robinson Family scenario end before round 12 if you finish early?
  • In Family Robinson, how does the Bad Crops effect halve production?
  • In Time Travel, can the gather-ingredient action be taken on the camp tile or on a tile with food or wood?
  • In Time Travel, is the antidote action taken in camp, and which die do you roll with one pawn?
  • Can a Poachers scenario beast be saved with a single pawn?
  • After max-repairing the Solid Forehold, does non-perishable food carry into scenario 3?
  • In Voyage scenario 1, can you keep playing past the point where you could end for more points?
  • In Voyage scenarios 2 or 3, after a death, do you restart with full health or with remaining wounds?
  • In Voyage scenario 3, does a reroll token make a ship section less likely to be damaged?
  • Which resources and items carry over between Voyage scenarios?
  • Can the explorer's Scouting skill be used in Voyage scenario 4?
  • Does Searching for the Beasts do anything besides putting beasts in the hunting deck?
  • Which components reset between Mystery Tales scenarios?
  • In Tracing Dr. Livingstone, how do you choose which story entry to read after drawing a discovery token?
  • In Tracing Dr. Livingstone, do invention prerequisites still need the terrain explored?

SetupExpansion

  • In the Voyage of the Beagle campaign, do determination tokens and treasure cards carry over to scenario 2?
  • Do you start Volcano Island with the Food Crates?
  • How do the rules change with the number of players?
  • Which characters are used in a 2-player game, and is Friday one of them?
  • Can a 2-player game use three characters?
  • How do you set up a 3-player game?
  • How do you set up a solo game?
  • Which island tile starts the board in each scenario?
  • Which side of the camp token is face up at setup?
  • Which island spaces can you explore, and can you place fog on the partial hexagons at the edge?
  • Which Wreckage card starts the board: Food Crates or a random one?
  • How many Event cards go in the deck, and is one left unused?
  • Which invention cards go on the board at setup, and where do the rest go?
  • What happens to a character's personal invention when that character is not in the game?
  • How many random inventions do you start with in Family Robinson, and when are personal inventions dealt?
  • What does the second starting item icon on the Captain's Chest mean?
  • Where is a scenario's setup described?

Character CardsExpansion

  • Are the Essen pre-order promo trait cards drawn at random or chosen by players?
  • Can I play the Missionary solo, and why is he not recommended for it?
  • In the German Treasure Chest scenario, does the Leader who cannot eat take one wound or two?
  • Can Friday take a Hunt or Explore with the Dog, and can the Dog support him?
  • On a Hunt with Friday and the Dog, who takes the damage?
  • Can Friday receive special wounds?
  • Can Friday be healed, including by resting?
  • Can the Soldier be used in solo or 2-player games?
  • Can you eat the Dog, and does the Dog need food or shelter?
  • What do special wound markers do, and how are they removed?
  • Can a body part carry two special wounds, and does a second one end the game?
  • Does a wound that moves my marker past a morale arrow lower Morale?
  • Does the arrow on a character sheet count as a health point?
  • Can Friday be the First Player, and does he gain or lose Determination tokens in the Morale Phase?
  • Is Friday a player for effects that refer to the player who explored a tile?
  • Does the Sailor's Treasure Map ability need a pawn on the totem tile?
  • Can a Carpenter look at the top invention card before choosing New Idea?
  • Are the Snare, Fireplace, Shortcut and Spear activated character abilities?
  • Can the Dog help with actions other than hunting and exploring, or act alone?
  • What can Jenny do, and can she use Determination tokens or roll dice?
  • Does Friday take wounds from card effects, unfulfilled demand, weather or Mystery cards?
  • Does Friday take wounds from his own action dice?
  • When does Friday lose health?
  • If Friday dies while hunting with the dog, do you take wounds, and do you still get the food and fur?
  • If Friday rolls a success and then dies from another die, is the success still applied?
  • When Friday is paired with a player's pawn on a Hunt and takes more wounds than he can absorb, who takes the rest?
  • Can Friday reroll dice with his Determination tokens, and can he reroll the success die?
  • How does Friday gain Determination tokens?
  • How is a character's own invention built, what does it cost, and what is the reward?
  • Do the Drunk and Lazy traits limit how worker pawns are used?
  • Can the Bull trait card's +1 palisade apply at the start when there is no shelter?
  • Is there a limit on how many crew members you can add to the base game?
  • In a solo game with Friday and the Dog, do you play several characters?
  • If my Cook is lost outside camp, can I move the camp during the night?
  • Do the Artist and Old Cook get a pawn like Friday does?
  • Do characters start the game with resources such as wood or food based on their role?

Starting Item Cards

  • Do Starting Item cards give a permanent or a temporary effect, for example a weapon boost?
  • Is the bottle's +1 weapon bonus permanent?
  • When is a pistol's temporary weapon boost used, and does it carry over to later in the turn?
  • How many times can a Starting Item be used?
  • How does Hammer and Nails work, and are its builder pawn and tokens permanent?
  • Does the Bible work when arranging the camp in a four-player game?
  • Can you use the Bible twice in one round with only one white marker?
  • Who receives the determination tokens from the Starting Pipe and Tobacco?
  • Can one character build another character's own invention?
  • When can you use a Starting Item, including healing outside the Night phase?
  • Does the Captain's Chest let you choose your starting item?
  • Are extra pawns from a Starting Item permanent?
  • Do you start the game with a weapon?
  • Does a Shovel or Weapon get used up when a worker action needs it?
  • Does a starting item count as an item for card effects that require items?
  • Can other starting equipment enter the game after setup?
  • Does the Storm-Glass let you reroll the weather dice?

Round Order

  • In a multiplayer game, who fights a Beast that an Event card makes you fight?
  • Can a trap or weapon built this round be used against a hunt in the same round?
  • In what order are actions resolved in a round, and are they simultaneous?
  • Does a Despondency event that passes the first-player token do anything in a solo game?
  • When do resources gained during the Action phase become available to use?
  • Do you draw an event card in the first round?
  • Is adding wood to the woodpile a free action or a build action?
  • What do the numbers on the phase track mean?

1. Event Phase

  • Do Event cards in the Threat Action field slide when the rightmost space is free?
  • What happens in the Threat Action field when both spaces are full and a new Event card arrives?
  • If the right Threat space is empty, does the left Event card get pushed off when a new card arrives?
  • Do you draw more than one Event card in one Event Phase?
  • When an Adventure or Mystery card drawn from the Event deck says to draw another card, does the extra card come from the Event deck?
  • If I draw an Adventure card from the Event deck, does it go on the Threat Action field?
  • What does a book icon on an Event card do?
  • Does a book icon on an Event card cancel the card's own text when the scenario's book effect does nothing?
  • What does a ? icon on an Event card do?
  • Do tokens placed on the board by an Event stay there until they are triggered?
  • Do tokens placed during the Event Phase apply in that round's Action Phase?
  • What happens if the Event deck runs out during a scenario?
  • Are the different Adventure card backs meant to show which kind of card is coming in the Event deck?
  • Who fights a beast that comes up from the Event deck, and who takes the wounds?
  • When an Event effect cannot be paid, who takes the wounds: only the player who owes it, or every player?
  • How many wounds does an unfulfilled demand cause?
  • Can you take a Wound instead of paying a resource, weapon level or token that an Event requires?
  • On the Argument event card, can pawns from two different players work together in one action?
  • Does the Food Crates event need a dice roll to get its reward?
  • If an Event card hands the First Player token to the next player in the final round, does the round end?
  • Does the Drought event require covering every river tile?
  • Does a food source stay exhausted when the Predators event card is pushed off the board?
  • Does the Culled Area event's no-food effect stop food from a Pit?
  • After Unexpected Troubles covers a terrain type, can you still gather resources from that tile?
  • How is the Malheur event card resolved when it says to remove all cards from the danger area?
  • Does a Heavy Rain is Coming event leave a rain cloud on the weather space after the card is removed?
  • Is the Torrential Rain event card discarded after its effect at Looking Farther?
  • Do Gremlins event cards let you draw the same card again and again in one Event Phase?
  • When Strong Wind puts Items into Future Resources, do the flipped Items lose their positive effects?
  • Can you use an Item after drawing an Event card but before resolving it in the Event Phase?
  • In multiplayer, who receives the reward when a Threat Action is taken?
  • Does food from the Food Crates threat go to Future Resources or Available Resources?
  • When Devastating Hurricane halves your roof or palisade, can you choose one at level 0?
  • Does the Exhausting Night re-roll token apply to every build action, and when is it removed?
  • When a card makes you discard a Determination token you don't have, does everyone take a Wound or only that player?

2. Morale Phase

  • Does healing a wound raise the Morale track?
  • Do you lose Morale again when wounds take you back across the same Morale arrow after healing?
  • What happens when the Missionary's morale-up arrow is crossed a second time?
  • What happens when Morale must drop but is already at its lowest level?
  • At the highest Morale, can the First Player heal a Wound instead of taking Determination tokens?
  • In the Morale Phase, does every character gain or lose Determination tokens, or only the First Player?
  • Can Friday use the Morale Phase option to heal at the highest Morale level?
  • When the First Player can't discard the Determination tokens a Morale drop requires, how many Wounds do they take?
  • Does a Morale drop from a positive level cost a Wound when there are no Determination tokens to discard?
  • In solo play, does Morale go up at every Morale Phase?
  • In multiplayer, does Morale rise or fall on its own at each Morale Phase?
  • If several characters cross the same Morale arrow in one phase, does Morale drop once or once per character?
  • What raises the Morale track besides the camp?
  • What causes a Morale loss?
  • How do Drums change the Morale Phase?

3. Production Phase

  • During the Production Phase, do you collect from every source on the tile where the Camp is?
  • Can you collect Production resources from two islands in one round?
  • If the Camp tile shows wood but no food, do you still get food in the Production Phase?
  • How does Production differ from the Gather Resources action?
  • During the Production Phase, do you collect everything on the Camp tile again, or only food and wood?
  • Can a +1 resource token produce a resource that the tile does not print?
  • Do +1 food and +1 wood tokens from Snare, Hatchet or Shortcut apply during the Production Phase?
  • Can a +1 token let one Gather action take two resources from a tile?
  • How much food or wood does Bad Crops take, and how does the rounding work when production is halved?
  • In what order do you apply Production Phase modifiers (tokens, Pit roll, Shortcut, Bad Crops)?
  • Do you need a food source on the Camp tile to roll for the Pit?
  • If an event gives +1 wood in the Production Phase but the tile has no wood source, do you still get the wood?
  • Do resources gained in the Production Phase or from an Event go to Future Resources or Available Resources?
  • Are items in the Future Resources area affected by item discard effects?
  • Are Production Phase resources gained per player or for the whole group?
  • On Volcano Island, does the starting tile still produce in the Production Phase?
  • If your Camp moves onto a dangerous terrain tile, do you need a weapon level to produce from it?
  • Is excess wood from a discovery token or the Mast wasted under the one-column-per-round rule?
  • Does fog on a tile with a Shortcut token stop the Shortcut from producing during Production?

4. Action Phase

  • How far from camp can you gather resources or explore?
  • How many pawns does a tile one tile away from the camp need to gather or explore?
  • Can you build a Shelter on a tile other than your camp?
  • Can you build a roof on a natural shelter tile, and can the natural shelter move with the camp?
  • If you build your own Shelter on a tile with natural shelter and a roof, what happens to the roof?
  • What happens to the Roof and Palisade levels when you move the camp?
  • Can you build a roof or palisade without a Shelter?
  • Can you build a shelter and a roof or palisade in the same round?
  • If you build a Shelter and a Fire in the same round, do you get the Fire's +1 palisade?
  • How many roof, palisade or weapon levels can one build action raise?
  • Can you take the same build action more than once in a round?
  • Can you build the same invention or Shelter twice in one round?
  • Can the same action be taken more than once in one round?
  • Can one player take two actions, or the same action twice, in one round?
  • Can pawns from different players, or from a supporter, combine on one action?
  • Do you roll dice when a build, gather or explore action has only one pawn?
  • In what order do you resolve the three action dice?
  • If a build, gather or explore action fails on the dice, do you lose the resources you committed?
  • Can you pay a Shelter, Roof or Palisade cost with a mix of wood and fur?
  • Is there a maximum roof, palisade or weapon level?
  • Can you dismantle a built Shelter to get its wood back, or lose one?
  • Can resources or Determination tokens from a Threat action be used in the same action phase?
  • Does solving a Threat use up the weapon level or item it requires?
  • Can you take the same Threat action twice, and can anyone take a Threat?
  • If a Threat action has you fight the top Hunting beast, do you automatically win the fight?
  • How many pawns does a Hunt need, and can the Dog or the Shield hunt?
  • Can the Dog take wounds, and can it support Friday in solo play?
  • Can a Hunt fail, and do you always get the beast's reward?
  • When a beast leaves you short of weapon level, who takes the wounds?
  • Who takes wounds from a card effect during the Action phase?
  • If a beast's weapon reduction is more than your weapon level, how many wounds do you take?
  • Can a temporary weapon bonus, from a pistol or a treasure, cover a beast's weapon-level reduction?
  • When can you use a temporary weapon bonus or an item during a Hunt?
  • When several Hunts happen in one round, what is the order?
  • Does the weapon level lost in a hunt stay lowered for later hunts?
  • What does a successful Hunt give, and in what order are its steps resolved?
  • Can you hunt when the Hunting deck has no beast cards?
  • Which beasts reduce the Palisade when hunted?
  • Can you capture a rare beast once you have built cages?
  • How do you attack a cannibal village?
  • What adds beast cards to the Hunting deck?
  • Is the beast deck reshuffled, or do discarded beasts go back in?
  • If you place a beast on top of the Hunting deck, does it stay there when the deck is reshuffled or a new beast is added?
  • What happens to a beast card after you hunt it?
  • Can you hunt the same beast card again after killing it?
  • Can you gather both resources from a tile with two resource sources in one round?
  • Can you gather from the same resource source twice in one round?
  • Can you gather from the camp tile during the Action phase?
  • How much does a +1 token add, and can a Shortcut give an extra resource with it?
  • Can you explore a tile that is already explored, to gain its beast or discovery tokens?
  • What do you gain when you explore a new island tile?
  • Can you explore a special location on the camp tile, and how many pawns does the temple take?
  • How does fog change the pawns needed for an action?
  • Once you place pawns and resources on an action, can an event or a later action take them back?
  • Do you need your resources, items and terrain in place when you plan, or can you use what you gain during the action phase?
  • Can you use an item built or a resource gained during the Action phase later in the same phase?
  • When can resources, Discovery tokens and items gained during the Action phase be used?
  • When a card flips an item that gave an extra effect, or changes a level, when does it take effect during the Action phase?
  • When do tokens placed on the board during the Action phase take effect?
  • Can you spend Determination tokens from a roll to reroll dice in that same roll?
  • Is a reroll token removed when you take a space that does not roll, and when must you reroll?
  • Who gains or loses Determination tokens from an action?
  • What does a time-consuming action token do, and can any pawn fill the extra spot on it?
  • How many extra colored pawns can you use beyond your two action pawns?
  • Can an additional pawn, a Map pawn or a brown item pawn take an action on its own?
  • Do additional pawns last for the whole game, or are they used up?
  • Where do you place your pawns for each action?
  • In what order are the Action phase actions resolved?
  • Can several pawns, or several players, Rest or Arrange the Camp in one round?
  • In a 4-player game, what does Arranging the Camp give?
  • When do weapon, roof and palisade level changes take effect during the Action phase?
  • Can you keep Discovery tokens, and do food tokens rot?
  • Do you draw an Adventure card with two pawns, or when a ? result or token is on the space?
  • When are scenario special actions and inventions resolved during the Action phase?
  • If a scenario says draw up to three mystery cards, can you stop early, and what if Friday dies mid-draw?
  • If Friday dies during a Hunt, do you still get the reward, and how do you heal Friday?
  • Can one built item satisfy the requirement of two inventions in the same turn?
  • When a card covers the source you are gathering from on a tile with two resources, which one is covered?
  • Must planned actions still resolve once the scenario goal is already met?

Adventure Tokens and Board TokensExpansion

  • Can an island tile hold both a +1 Food token and a +1 Wood token at the same time?
  • Can one island tile, action field or space hold two tokens of the same kind?
  • Can you have two identical Special Wound markers on the same body part?
  • What happens when a special wound token or a wooden marker cannot be placed because one is already there?
  • Is a re-roll success token discarded if the first roll of that action fails?
  • If two pawns automatically succeed an action with a re-roll token on it, is the token discarded?
  • How long does a Reroll Success token stay on the board, and how many rerolls does it give?
  • What happens to a reroll token placed on an island tile after you reroll a success?
  • Does an adventure token still make you draw an adventure card when the action succeeds without a roll?
  • How long does an adventure token stay on an action space, and does it clear at the end of the round?
  • If an adventure token sits on the Exploration action, does it affect every exploration this round or only the first?
  • If another matching adventure token is already on that deck, can you place a second one?
  • Which action does each adventure token colour attach to?
  • Can a single adventure token make you draw more than one adventure card when several dice or pawns are involved?
  • When Friday takes an action where an adventure token is waiting, or rolls an adventure symbol, does he draw an adventure card?
  • When is an adventure token placed during the Event phase resolved?
  • When does a token placed during the Action phase, such as a reroll or -1 pawn token, take effect?
  • When a question-mark token sits on an adventure deck, when is it resolved and removed?
  • When a card tells you to put a Trap token on an adventure pile, what happens the next time you draw from that pile?
  • Is the New Flock Gathering adventure card supposed to be shuffled into the Event deck?
  • How long does a -1 pawn token on an action space last?
  • Does a -1 pawn token on an island tile go away after you act on that tile?
  • If one -1 pawn token sits on an action field and another on an island tile for the same action, do they add up?
  • How does a -1 pawn token change an action, and can you spend extra workers on it?
  • Does a -1 pawn token on the camp tile raise the cost of Build, Arrange Camp or Rest?
  • What does a Time-Consuming Action token do, and when is it used up?
  • What does a Greater Danger token do, and when is it discarded?
  • When you move your camp, do +1 food and +1 wood tokens move with it?
  • When you move your camp, do Greater Danger and Time-Consuming tokens move with it, and what happens if the camp lands on a -1 pawn token?
  • Does a Shortcut need to be rebuilt after the camp moves?
  • Which tokens are discarded after use, and which stay on the board for the rest of the game?
  • Can you gather or build on a tile covered by a fog marker, and what does fog cost?
  • Can fog markers be placed on unexplored spaces, and can exploring a fogged tile remove the fog?
  • If fog covers a tile with a built cross or other item, does the item still count? Does fog on an empty space hide the terrain underneath?
  • What can you still do on a terrain type that is marked unexplored, and what if it is the only one of its kind?
  • Can you explore a tile again to uncover a terrain type that an event covered?
  • If an event covers or flips back an explored island tile, do I get its discovery token and beast card again?
  • When an island tile is flipped over, what happens to the markers, crosses and depleted sources on it?
  • Must you use a discovery token right away, or can you keep it for later?
  • Do unused discovery tokens that give food rot, and does a weapon-exchange token rot too?
  • Does a perishable food discovery token count as food until you exchange it, and when must it be exchanged?
  • When can a discovery token be used, and can it be used in the same action phase it was gained?
  • Does a discovery token that lands in Future Resources belong to one player?
  • Are discovery tokens reshuffled or reused after they are used?
  • Can a discovery token's extra pawn act on its own, and does it last beyond one use?
  • How do discovery tokens that need a Pot work, and can several be used at once?
  • Does a discovery token that heals wounds heal every player, or just one?
  • Can you hold a discovery token that needs a weapon, cash it in later, and does the food arrive immediately?
  • Does a discovery token that raises a weapon or palisade level do so permanently, and can it be used before you have a Shelter or weapon?
  • How long does the temporary roof bonus from the Sail discovery token last?
  • Can the Ignore One Rain Cloud discovery token also cancel a winter cloud?
  • When is a Fallen Tree or Delicious Larvae discovery token resolved, and can you wait until the next round?
  • Can a discovery token be used for its back side?
  • When the Explorer keeps one discovery token, what happens to the others?
  • When a discovery token says to resolve a Treasure card from the Mystery deck, what happens to the other Mystery cards drawn?
  • Can you use the Oil discovery token and build the Mast invention in the same round?
  • Can the Thorny Bushes discovery token be used if the camp has a natural shelter but no built shelter?
  • Does a +1 food or +1 wood token still give its extra resource when the tile's source is exhausted, and can you place one on an exhausted camp source?
  • If a tile already produces wood and has a +1 wood token, how much wood does a successful Gather give?
  • What does a beast strength token do, and does it affect a beast you fight from an event card?
  • Do repeated beast tokens on the Hunting action stack, and why are there four beast strength tokens when only one of each kind is allowed per place?
  • How long do worker tokens and question-mark tokens from event effects last, and does a worker token added to the next action apply to the action being resolved now?
  • Does fighting a Kraken encounter give you food?
  • Are Cultist Candles and other Discovery tokens reusable?

5. Weather Phase

  • Are winter clouds counted twice in the Weather phase?
  • Does each winter cloud cost one wood per person or one wood in total?
  • Does a Roof protect you from winter clouds?
  • Do clouds still cost food and wood if you have no Roof?
  • How many wounds do you take when you cannot pay a weather cost?
  • Can you take a wound instead of discarding wood or food for a weather effect?
  • Can wood already placed in the wood pile cover a later weather demand?
  • If an event or card also calls for the Hungry Animals die, is it rolled twice?
  • Is a weather die rolled on a turn the Scenario chart does not show?
  • What does a Palisade protect you from?
  • Does a Palisade protect you from a Hungry Animals beast fight?
  • What does a Storm token do?
  • Are weather tokens removed at the end of the Weather phase?
  • Can a second rain or winter cloud token be added when one is already on the Weather space?
  • Does a die face showing two clouds count as two clouds?
  • Can you decide to use an ignore-one-rainy-cloud token after rolling the weather die?
  • Does an ignore-one-rainy-cloud token also cancel the rain part of a winter cloud?
  • Does the Oven (Furnace) stop a rain cloud as well as a snow cloud?
  • Is Friday affected by the Hungry Animals die?
  • When the Hungry Animals die shows a beast fight, who takes the wounds?
  • Do you need Fire to pay the wood for snow or rain clouds?

6. Night Phase

  • What is the order of the steps in the Night Phase?
  • Do you move the Camp before taking the wound for sleeping in the open?
  • Can the Camp move more than one tile in a turn?
  • How much Roof and Palisade do you lose when the Camp moves?
  • What happens to Roof and Palisade when the Camp moves off a natural Shelter?
  • Do you take a Night Phase wound if you have no Shelter?
  • Do you take the Night wound for exploring or gathering away from your shelter?
  • Does a natural Shelter on an island tile protect you from the Night wound?
  • Can you build a Roof or Palisade without a Shelter?
  • How much food does the group need at night, and what if there is not enough?
  • Does Friday need to eat or have Shelter at night?
  • When does unused food rot?
  • Can you keep leftover food from rotting?
  • When can you heal wounds?
  • Does eating food at night heal wounds?
  • Does the Pot heal you when you eat the food the Night phase requires?
  • Can one character be healed by both the Pot and the Fireplace in one night?
  • Can you use the Pot and Fireplace before the Night phase eating step?
  • Does the first player token pass to the next player each round?
  • What happens to a character who spends the night outside camp?
  • Are characters spending the night outside camp affected by weather?
  • When you spend the night outside camp, can you use food or items kept at camp?
  • Where do resources gained on a night spent outside camp go?
  • Which tile do you spend the night on when a card sends you out of camp?
  • If the Camp moves while you are outside, do you still take the outside wound?
  • If a card sends one character outside camp, does a character stacked with them also spend the night outside?
  • Does a lost character still need to eat and find Shelter at night?
  • Must you spend the night away from camp after exploring or gathering on an adjacent tile?
  • Does a Shortcut move with the Camp?
  • Which tokens move with the Camp?

Game EndExpansion

  • Do you win as soon as the scenario goal is met, or must you finish the round?
  • Do you have to survive until round 10 to win Castaways (Scenario 1)?
  • In Scenario 2, do you win as soon as the last cross is built?
  • Can you still score Victory Points if you lose a scenario?
  • How do you work out a scenario's Victory Points?
  • Do you need every column of the woodpile complete to score its points?
  • Is there a single winner, or are scores individual in Robinson Crusoe?
  • If one player's Character dies, do the other players lose too?
  • Does Friday's remaining health count toward Victory Points at the end of the game?
  • If you fail a campaign scenario, do you lose the whole campaign?

Additional RulesExpansion

  • What happens when a card makes you pay more than you have?
  • When an Action you take leaves a demand unmet, who takes the Wounds?
  • If a card says 'if possible', do you take Wounds when you cannot pay?
  • Can you take Wounds instead of paying something a card asks for?
  • If you must discard Invention cards and do not have enough, do you take Wounds?
  • If a fog marker cannot be placed on a tile that already has one, do you take a Wound?
  • If a card tells you to add a token that is already on that space, do you take a Wound?
  • Can you gain Roof or Palisade levels without a Shelter?
  • Can you build your own Shelter on a tile that already has a natural Shelter?
  • Do Roof or Palisade levels lowered to 0 have to be rebuilt from scratch?
  • What happens to inventions and their markers when an Island tile is flipped face down?
  • What happens if a landslide or other effect forces your Camp onto an inaccessible tile?
  • What happens to a character who spends the Night outside the Camp?
  • Is the Weapon level capped at 6?
  • Does a temporary Weapon boost move the Weapon marker?
  • If a beast lowers your Weapon level, can a temporary boost cover the loss?
  • What permanently raises the Weapon level, and what is only temporary?
  • Can you use Starting Items after a beast is revealed?
  • Does Friday count as a player?
  • Does Friday count as a player when working out the cost to build a Shelter, Palisade or Roof?
  • Can the Dog, Map or other additional pawns take an Action on their own?
  • Can Friday and the Dog go hunting together?
  • When two players team up on an Action, who takes its Wounds?
  • If a beast makes you lose more Weapon level than you have, what happens?
  • In Voyage of the Beagle scenario 3, if an Event demands a resource and your hull is empty, who takes the Wound?

Adjusting the Game

  • If Friday rolls an Adventure icon on his action, does he draw an Adventure card?
  • If a ? token sits on the action Friday takes and he rolls a ?, how many Wounds does he take?
  • Does Friday take a Wound when a normal Wound result comes up on his die?
  • Does Friday take Wounds from a beast that strikes back during a hunt?
  • If Friday dies during a successful hunt, do the players still get the food and fur?
  • Can a player's pawn support Friday's action, or can Friday lead one with a player?
  • In solo play, can Friday take his own action and roll the dice?
  • How many Determination tokens does Friday need to reroll one die?
  • Can Friday reroll dice in an Action he is not taking, and can he spend tokens other players earned?
  • How does Friday get Determination tokens, including when he acts alone?
  • Can Friday be healed by the Pot or other healing items, and can he use the Bed?
  • Is Friday affected by the Weather phase, Night effects or a camp-wide Wound?
  • If Friday dies in one scenario, is he available again in the next scenario?
  • If Friday dies from a Wound during a build, does the build still succeed?
  • In solo play, do you start with both Friday and the Dog?

Character SkillsExpansion

  • When can a character skill be used, and can it undo an effect that already resolved?
  • Can a reroll skill be used after the dice are rolled but before their results apply?
  • Can the Soldier's Frenzy be used after the animal is revealed from the Hunting deck?
  • How long does a temporary +3 Weapon boost from Frenzy or a pistol last?
  • Can a character ability react after a card is revealed or a die is rolled, but before its effect resolves?
  • How many Determination tokens does the Soldier's Defensive Plan cost?
  • Can a character use the same skill more than once in a round?
  • Can the Cook use the pot or fireplace more than once per round?
  • Can a character's reroll skill be used when another character takes the Action?
  • If a build fails after you paid Determination tokens in place of wood for Economical Construction, do you get them back?
  • Can the Carpenter's wood-saving skill apply to the fire or the wood pile?
  • Can the Carpenter's Economical Construction or Craftsmanship be used when he is not the acting character?
  • Can the Carpenter spend Determination tokens gained during the Action Phase on Economical Construction?
  • Does an invention drawn by the Carpenter come into play automatically?
  • Can a Carpenter build an invention revealed through her ability right away?
  • Can Economical Construction cover the wood part of discarding a Devastating Hurricane event card?
  • Can Grandma's Recipe use the food you eat that night?
  • Can Grandma's Recipe use a non-perishable food?
  • Can the Cook use Grandma's Recipe at any time, not only in the Night phase?
  • Can the Cook use Grandma's Recipe to heal a wound on another character?
  • Can an 'at any time' ability prevent death from a wound already taken, such as Grandma's Recipe?
  • Can Hooch change both Winter Clouds on a single weather die?
  • Does Hooch protect a character who spent the Night outside the Camp from weather?
  • Can Explorer's Scouting be used when only one Discovery token remains, and is that token discarded?
  • Can the Explorer use Reconnaissance after rolling the dice for an explore Action but before the new tile is revealed?
  • Can the Soldier's Defence plan help me get fur?
  • Can you reroll using Determination tokens you just received from the same roll?
  • Can you give Determination tokens to another player?
  • Are Determination tokens persistent, or do they only last for the round?
  • Where do Determination tokens go when you gain them, and can you use them right away?
  • Can a 'reroll any die' skill reroll more than one die?
  • Can Friday take a Build action, including a Shelter?
  • Can the Missionary's One Body ability move Determination tokens from Friday or a Crewman to another character?
  • Can the Missionary's Prayer stop an Adventure token from drawing a card?

Cards and Their EffectsExpansion

  • When a card says to resolve only certain Mystery types, do you keep drawing until you find them?
  • Can you stop drawing after resolving a matching Mystery card, or must you keep going until the full count?
  • When a card says to draw a Mystery card until you find a Treasure, do you stop at the first Treasure?
  • On a Treasure map that says to explore this card and resolve only 2 treasures, do you draw until you find 2 treasures?
  • How many pawns does the Treasure map Mystery card need?
  • Does the crossed-bones symbol on a Mystery card have a game effect?
  • Are treasures drawn from the Mystery deck items?
  • Are Treasure cards owned by the group or by one player?
  • Can you keep a Mystery treasure card you cannot use yet?
  • Are treasure cards one-time use unless the card says otherwise?
  • Can a treasure drawn in the Weather phase be used right away?
  • Can a character spending the night outside camp eat food from a discovery token they found, rather than camp food?
  • Can a character spending the night outside camp use food from the camp's Available Resources?
  • How many wounds do you take for spending the night outside camp with no shelter and no food?
  • If a character spends the night outside camp, for example after getting lost, do Weather dice still affect them?
  • If a card sends you outside camp in the middle of the round, do the other players' actions still resolve?
  • If two explores each let the explorer spend the night away from camp, can the explorer stay away both times?
  • If a card makes you lose half of your roof or palisade, can you choose which one?
  • Can you choose to lose half of a palisade that is already at level 0?
  • When a card offers options, can you take the penalty instead of an option you can meet?
  • Do cards that require a weapon level, an Invention or an item spend or lose it?
  • What does the 2 next to the skull on a Predator card mean?
  • Does a threat action cost more than the card's printed cost, and is the card discarded afterwards?
  • Does resolving a threat action undo what the threat event already did?
  • When an event says to resolve its effect again, does the card go back into the Event deck?
  • When an untaken Event card slides off the Threat Action track, do its effects happen again?
  • How do two-part Adventure and Mystery cards resolve, and when does the bottom half apply?
  • When an Adventure card is drawn from the Event deck, is it placed on the Threat field first?
  • Can you read the lower half of an Adventure card before resolving the top half?
  • On a DECIDE card, should you read the bad outcomes before choosing?
  • What do you do with an Adventure card after resolving its top half?
  • When an Event card with a shuffle instruction is drawn, when does it go into the Event deck?
  • How do special wounds from Adventure cards work?
  • If a body part already has a special wound and another lands there, do both tokens stay?
  • If two Adventure cards each add a wound to your leg, do you take both wounds?
  • If two cards each take away an action pawn or limit you to one action, do the penalties add up?
  • If an effect halves your roof or palisade, rounded down, and the level is 0 or 1, do you take a wound?
  • What does Devastating Hurricane do when you have no roof or palisade?
  • If a card makes you lose a roof, palisade or weapon level that is already at zero, do you take a wound?
  • If an effect lowers the roof, palisade or weapon level by one and it is already at one, do you take a wound?
  • When a card says to lose half your roof or palisade and one of them is at zero, which track drops?
  • When an event turns a built item back to its Invention side, what happens to its bonus?
  • Can a temporary weapon bonus from a treasure card meet a threat's weapon-level requirement?
  • Can a temporary weapon boost kill a goat token?
  • Are temporary weapon boosts single use, and what actions can they apply to?
  • Can a character who is not resolving an action use a temporary boost in another character's fight?
  • Can you place a pawn on an action that needs more weapon level, using a temporary weapon boost item?
  • Is a weapon increase from a bottle or a discovery token permanent?
  • Can you use a built item that Cataclysm or Disaster makes unavailable this round?
  • When a card makes a terrain type unexplored, can you still camp, produce, gather or enter tiles of that type?
  • If a card makes the terrain under your camp unexplored, must you move the camp or stop production?
  • If an earthquake or Inaccessible Island effect turns an island tile face down, what happens to built items and to builds needing its terrain?
  • When Precipice makes a mountain tile inaccessible, do you remove the black cube from Inventions that needed it?
  • What can you do with the Ruined Hut expedition card, and does its free build ignore the terrain requirement?
  • Does a card or token that grants a free Invention build need its terrain tile out first?
  • Is a terrain type still explored when one of its tiles has Fog on it in Scenario 2?
  • Does a successful explore under Signs of Fire give you a resource?
  • What counts as having no food source when Signs of a Predator covers the food source on your camp tile?
  • When a card says to act on the nearest wood, fish or parrot source, which one counts, and what if none is on the island?
  • How long does an exhausted source stay exhausted after an event?
  • If a threat says to uncover exhausted sources and there are none to uncover, what happens?
  • When an Event or Adventure card makes you fight a beast, who fights and takes the wounds?
  • When creatures from the Mystery deck are shuffled into the Event deck and come up, who do they attack?
  • After fighting a beast, do you get its food and fur, and who takes its damage?
  • Can the Hunting Dog's ignore-one-wound effect cover extra and treasure wounds during a hunt?
  • In what order does the Iguana resolve: food and skin first, or its extra wound?
  • Do beast cards keep being added to the Hunting deck each round once you explore a beast tile?
  • When a Hunting Adventure card tells me to draw from the Hunting deck and it is empty, where does the card come from?
  • Can you look at a new beast card before shuffling it into the Hunting deck?
  • Do you lower your palisade every time you hunt?
  • What does a weapon-requirement token on the Explore action do?
  • What happens to the Predator in the Camp beast card after the fight?
  • Does Night Attack's "if possible" look at the Hunting deck make the first player fight a beast?
  • When Hungry Animals calls for discarding one food, can you discard non-perishable food?
  • If an event or adventure and the scenario both call for the Hungry Animals die, do you roll it once or twice?
  • Does the Visit of a Predator event eat all your food or just one?
  • When the Insects event says all your wood is useless, how much wood do you lose?
  • Does the Pit give one or two food?
  • Does the Poison Mystery card last one round or permanently?
  • When a character cursed by the Ceremonial Bowl must reroll and an action space also has a reroll token, which reroll comes first?
  • How long does the Ceremonial Bowl's reroll curse last?
  • Can a character have a curse reroll and an action reroll token at the same time?
  • Can a character sheet hold two reroll tokens at once?
  • When a Treasure card drawn during an action tells me to put a token on my character, who gets it?
  • If a character has a reroll token and the action space has one too, how many rerolls do I make?
  • Does a Runaway Canoe reroll token apply to actions that do not roll dice?
  • How does the Nightmares event's reroll token work?
  • Does a reroll curse card apply to actions where you do not roll dice?
  • Can you save discovery tokens for later, and do food tokens spoil?
  • Does Large Leaves protect you from a rain cloud every round?
  • Can several players use the Backpack in one round, or can one player use it for every explore?
  • When the Backpack is used on an unsuccessful exploration, do you still get the two discovery tokens?
  • Can you use a Thorny Bushes token found in the same round you built a Shelter?
  • When a card says to discard all resources, do discovery tokens or future resources count?
  • Is a stone from a village treated like wood or food when a card says to discard resources?
  • When an event asks you to give up wood to remove it, is the wood spent?
  • When a card says you must lose food, can you lose food from Future Resources?
  • Does the +1 wood cost from a Shelter, Roof or Palisade token apply when you build with furs?
  • Does paying for a roof with fur remove the Slow Work +1 wood token?
  • Does Natural Dam Breaks' +1 wood stack with a +1 wood token already on your camp?
  • Does Hard Work's "if possible" clause let you skip discarding food when you hold only an uncashed discovery token?
  • What do you get from the Captain's Chest event when two pawns are used?
  • How does the Captain Stone's Spyglass Mystery card work with the island tile pile?
  • If a Trapdoor is drawn after you have found treasure, must you discard treasure you find later?
  • Do you ignore trap cards drawn from a discovery token that resolves only treasures?
  • How does the Power Gamer draw work when you draw two cards for a treasure?
  • If Bird's Nest adds +1 food to a tile with a shortcut token, do you get two food?
  • When do I get 2 health from the Bible card when arranging camp?
  • Which sources does the New Flock event cover on a tile with several sources?
  • When Raging River halves your production, can you choose which resource to keep?
  • Which pawns can be placed on a Thread card?
  • Does a helmet that reduces beast damage also protect against cannibal attacks?
  • Does the Helmet treasure block the wound from the Sacrificial Dagger?
  • Does the Blanket treasure cancel a rain cloud?
  • Can a character use a pot to heal once per night?
  • How many times can the Barrel of wine heal a wound during the Night phase?
  • How do the Cellar, Boxes and Barrel keep food from rotting, and do the effects last?
  • What do the black markers placed by the Amulet on two morale arrows do?
  • What can the Protective Amulet remove: any token, or only cubes?
  • Do the black cubes from the Amulet with Portrait stay on character cards until the end of the game?
  • Do you still get the discovery token from the Boa card if the beast is never fought?
  • Can you avoid the lower half of an Adventure card once it has been shuffled into the Event deck?
  • Can you keep a Ropes Mystery card until you have a shelter to add its roof or palisade to?
  • If a card forces you to move camp and no adjacent tile is available, what happens?
  • If cannibals attack and you have no shelter, do you still take the wounds when you could move camp to an adjacent tile?
  • If an event says a player may act only in camp this round, can that character hunt, explore, gather or act on threats from the camp tile?
  • Does a +1 palisade effect, such as the one from Fire, still work before any palisade is built?
  • Can the dog help resolve the threat part of the Predator is Near event card?
  • Can you use an item or starting ability after an Adventure card is revealed but before it resolves?
  • If an Adventure card's lower half passes an infection to whoever holds the wound, who suffers it when the card returns?
  • If a Council action card says to discard a card and Fire is picked, do the players lose?
  • When a card tells you to deplete a resource you just gathered, do you deplete both resources on the tile?
  • Does the Thunderstorm card's separating-the-fire effect restore all exhausted wood sources?
  • After Disaster takes a roof or palisade level, can Mend restore the other type?
  • If an event says to lose 1 roof or palisade and you have only a roof, can you take a wound instead?
  • What does the "Discard this card" line on the Argument event card mean?
  • In solo play, what happens to a "Discard this card" instruction on an Event that needs two players' actions?
  • Can players see which Event card is coming back from the Event deck?
  • Is it cheating to read the consequence text of an action or Event card before it resolves?
  • How do the app companion scenario pages work?
  • Why does the Spiders card require discarding two Determination tokens when Bats offers a choice?
  • Is the token placed by the Dangerous Terrain card treated as a normal Greater Danger token?
  • For "discard 3 invention cards" on the Coming to Terms adventure card, which inventions count?
  • When Depression makes you discard two inventions, which ones do you discard?
  • During the Strange Disease night, what do you discard, and how are wounds assigned?
  • When a Council or Brainstorm event gives you one invention of your choice, do you still have to build it?
  • When Howling From The Woods draws three beasts, what happens to the other two?
  • On the Unusually Cold Night event, must you discard 2 wood, or does each player take a wound?
  • Does Cloud Burst's +1 roof and palisade bonus need an earlier loss?
  • If you do not solve an Event's threat, does its "repeat the effect" instruction cover another source?
  • Does the slash on the Expedition for Food card mean "or"?
  • If an Adventure card says draw another card, do you keep drawing after an Event card?
  • What is the brown circle with a treasure symbol that the An Old Letter event tells you to place on the Exploration action field?
  • In Voyage of the Beagle, does the Capturing the Animals threat on the Tools card cost you a weapon level?
  • In Voyage of the Beagle scenario 3, how many encounter tokens does the Triton card remove?

Invention/Item Cards

  • Does the Dam give food every round, or only once?
  • If a Broken Tool turns a Dam back to its invention side, do you lose the food it already gave?
  • Can you rebuild a one-time item such as the Dam to get its benefit again?
  • Does an invention's benefit last all game, or only once when built?
  • If an event turns an invention back to its invention side, do you lose its benefit?
  • What is the difference between an invention and an item?
  • Do built inventions stay on the board, and is a replacement invention drawn?
  • How are starting Item cards used, and are they discarded after use?
  • How often can the Pot heal wounds?
  • Can a Pot discovery token build the Cure without an action?
  • How often can the Fireplace heal wounds?
  • Does the Bed add to the Rest action or replace its normal effect?
  • Is the Cure used up after one use?
  • What does the Corral do?
  • What does the Snare invention do, and does it need Rope to build?
  • Does the Snare's or Corral's +1 food token move with the camp?
  • What happens to built items and tokens when you move the camp?
  • Can a Shortcut be moved to another tile?
  • If the Map or another prerequisite is flipped back, is a built Shortcut lost?
  • How does a Shortcut produce resources, and can you gather from the same tile?
  • Are the extra pawns from built items permanent, or single use?
  • How does the Raft's extra pawn work?
  • What do the parentheses or brackets on an invention card mean?
  • What do the numbers and icons in an invention's requirement field mean?
  • What does the black marker on an invention card mean?
  • Are items used as prerequisites spent when you build the next item?
  • If a prerequisite item is lost, is a built item that needed it lost too?
  • Can you build the same invention more than once?
  • Does the Mast give wood every round, and can its wood be used at once?
  • Does the Hatchet's +1 wood token give wood every round?
  • Can a +1 resource token be placed on a tile with no source of that resource?
  • Can a Fire or Bricks raise the palisade before any shelter is built?
  • If the Fire or Bricks is flipped back, does your palisade level drop?
  • Does a lower weapon or palisade level unbuild the item that raised it?
  • Is a weapon item's bonus permanent?
  • How much does building a weapon raise the weapon level?
  • Is there a maximum weapon, roof or palisade level?
  • When a weapon item such as the Knife is flipped back, does your weapon level drop?
  • Do temporary weapon boosts from items, tokens or a Pistol stack?
  • If a beast lowers your weapon level during a temporary boost, does the loss reduce the built level?
  • Do you need the Shovel to build items, and must it be rebuilt if lost?
  • When an effect discards invention cards, are they shuffled back into the deck?
  • Can an event or card make you discard a built invention or item?
  • How do a character's personal inventions work?
  • Where do new inventions come from once the starting ones are out?
  • Do you need a pawn or pay anything to use a built item?
  • How often can a built item be used in a round?
  • How do the Diary and Drums change the Morale phase?
  • What does the Canoe do?
  • Does the Furnace cancel a whole Winter die face or only one cloud?
  • Does building the Cellar make all your food non-perishable?
  • When does a newly built item become usable?
  • If a prerequisite is flipped back during the Action phase, can a dependent item still be built?
  • Does discovering a terrain type let you build the invention that needs it?
  • When an event makes me flip Items back to Invention side, does a scenario item like the Mast count?
  • Can a shelter, roof or palisade be paid for with fur instead of wood?

Scenario CardsExpansion

  • In Scenario 2, if a Fog marker has no free space to go on, or lands on a space that already has one, do you take a Wound?
  • In Scenario 2 (Cursed Island), where can Fog markers be placed?
  • Does Fog on an island tile add a pawn cost to actions taken there?
  • In Scenario 2, does a Fog marker on the camp tile stop that tile from producing resources?
  • In Scenario 2, can you plan a gather on a fogged tile in the same Action phase as a Sacred Bell that clears that fog?
  • In the Cursed Island scenario, if every island space is covered with Fog, can you still build the Sacred Bell to remove the fog?
  • In Scenario 2, where can you build a Cross relative to your camp?
  • Can you build more than one Cross, or more than one Sacred Bell, in the same Action phase?
  • In Scenario 2, can you win by building five Crosses without the Sacred Bell?
  • In Scenario 2, is the Cultist's Candles discovery token a one-use item?
  • In Scenario 2, can the Cultist Candle's one-time extra pawn help build a Cross?
  • In Castaways, in what order do you fill the wood pile?
  • In Castaways, which wood can you add to the wood pile?
  • In Castaways, does the wood from building the Mast go onto the pile right away, and can it still fill the pile in the same round?
  • In Castaways, can you keep the Oil discovery token and spend its wood on the pile in a later round?
  • In Castaways, can you add wood to the pile during the Action phase of Round 12?
  • In Castaways, do you win at once when the wood pile is complete in Round 10 to 12?
  • In Castaways, do I have to build the Fire before the woodpile, or the other way around?
  • In Castaways, when can you light the fire that wins the game, and does a Cataclysm that makes Fire unavailable stop a win that turn?
  • In Castaways, can you build a shelter or avoid the open-sky wound in Round 1?
  • In Scenario 3, do you have to survive the night after building the Lifeboat to win, and can you build it before rescuing Jenny?
  • Can you build a scenario-specific invention more than once?
  • Do you lose a scenario-specific item when an effect turns it back into an invention?
  • Does the Cataclysm or Catastrophe event affect scenario-specific items, such as the raft?
  • How long does the Hatchet's +1 wood token last in Scenario 1?
  • Can you use the second Hatchet card alongside the Castaways scenario hatchet?
  • Is a scenario invention that gets discarded shuffled back into the invention deck?
  • Can you build items that need a terrain type when every tile of that type has been flipped back or covered?
  • In Scenario 2, how does exploring the Dark Temple (totem 1) work?
  • In Scenario 2, how are the numbered green tokens on the totem and mystery tiles used?
  • In Scenario 2, what does the first totem's exploring-for-Mystery option allow, and how often can you use it?
  • In Cursed Island (Scenario 2), which totem tiles get a Fog marker when placed?
  • How are totem icons on island tiles resolved, and does a totem trigger a Mystery draw?
  • In Scenario 6, does the totem rule that covers a terrain type apply to tiles without a totem or to later tiles of the same terrain?
  • In Scenario 2, when a tile with a totem number marker is flipped, is the marker discarded or reused?
  • In Scenario 3, does a totem found by Friday still lower morale for the whole group?
  • In the Time Travel scenario, what happens if you explore more totem tiles than needed in one time period?
  • In Volcano Island (Scenario 4), what is the goal?
  • In Volcano Island, does a tile that is already open, or the starting tile, count toward the exploration goal?
  • In Volcano Island, can you win in Round 4 by building the Jolly-Boat?
  • In Volcano Island, is there really an eighth round given the lava flow map?
  • In the Volcano scenario, can lava cover unexplored spaces?
  • In Volcano Island, how many pawns do you need to explore a totem tile, and do you roll dice?
  • In Volcano Island, when do you place the totem number tokens?
  • In Volcano Island, do you lose immediately if a numbered totem temple is buried under lava?
  • In Volcano Island, can you place Dust markers on the Volcano tile or on inaccessible tiles?
  • In Volcano Island, do the -1 action pawn effects from the scenario, Volcanic Dust and temple explorations stack?
  • In Volcano Island, what happens when a Mystery card says to stop drawing, and does the exploration then count as met?
  • In Volcano Island, where can volcanic ash markers be placed?
  • In Volcano Island, what happens to a space with no tile when a flip effect targets it?
  • In Volcano Island, how does the Rope Ladder's extra pawn work, and is it permanent?
  • In Volcano Island, can you explore a temple on the camp tile?
  • In Volcano Island, how do adventure cards resolve when you explore temples?
  • In Volcano Island, what does the first special discovery token that says to draw one fewer Mystery card do?
  • In Cannibal Island, how is a cannibal village's strength calculated?
  • In Cannibal Island, when a cannibal village is burned, do you lose any weapon strength?
  • In Cannibal Island, if your camp cannot move, can you choose between losing your shelter and taking two wounds?
  • In Cannibal Island, if a book event forces your camp onto a cannibal village tile, what happens?
  • In Cannibal Island, must your camp be adjacent to a cannibal village to hunt it?
  • In Cannibal Island, where does the first explored tile go?
  • In Cannibal Island, does Friday suffer the cannibal raids, and what does the Ballista do?
  • In Cannibal Island, can Friday and the dog attack the cannibal city by themselves in a solo game?
  • In the Robinson Family scenario, can you feed the children instead of one of the characters?
  • In the Robinson Family scenario, does the Council event end the game when it makes you discard 3 inventions?
  • In the Robinson Family scenario, what happens when an event makes you discard one of the nine inventions you must build?
  • In Scenario 6, where are the unique character inventions placed?
  • In the Robinson Family scenario, can you use the Fence and the Garden more than once, and does the garden's +4 food repeat each round?
  • In the Robinson Family scenario, where do you start the camp?
  • In Family Robinson Inquiry, do you have to survive to Round 12 to win, or do you win once the objectives are met?
  • In Family Robinson Inquiry, can you gather resources on a Wasteland tile?
  • In the Robinson Family scenario, do the food symbols on the round track, or the food for children at weather and at night, cost you food?
  • In Jenny Needs Help, can Jenny rest in the bed?
  • In Jenny Needs Help, if an event makes each player discard a determination token, does Jenny lose health when she has none?
  • Does Jenny count as a player for effects that scale with the number of players?
  • In Scenario 3, can Jenny take an action in the round she is rescued?
  • In Scenario 3, is the raft invention the same as the raft printed on the scenario card?
  • Can the Dog be one of the two pawns when rescuing Jenny on the raft explore action?
  • When rescuing Jenny with two pawns on the raft explore action, do you still roll the dice?
  • In Jenny Needs Help, in what order are totem results applied?
  • In the King Kong scenario, must the actress be rescued before you capture Kong?
  • In the King Kong scenario, how does the final fight work?
  • In the King Kong scenario, does Kong's weapon level decrease count temporary weapon bonuses?
  • In the King Kong scenario, what happens when a palisade is needed but the palisade level is zero?
  • In the King Kong scenario, do the numbered lair tokens on the weather face get removed after the animal die is rolled?
  • In the King Kong scenario, when can you use the film crew's and crew members' special abilities?
  • In the King Kong scenario, how do the actors work?
  • In the King Kong scenario, how many red weather dice do you roll each weather phase?
  • Are special discovery tokens such as the old tools, plow and gunpowder used in King Kong Island?
  • In the Poachers scenario, what does the grey exclamation die do for the Fishing Pole?
  • In the Neverland Junior scenario, do setup tile placements give their discovery tokens or beast cards?
  • Does the Voyage of the Beagle first scenario end as soon as you fulfil its objective?
  • In the Hunting Convicts scenario, do you win as soon as you find all five convicts?
  • In the Tracing Doctor Livingstone scenario, is the -1 action pawn token from the book event removed after use?
  • In the Tracing Doctor Livingstone scenario, must the objective in paragraph 28 be met by the 5th totem turn, or can it be done by turn 10?
  • In the Tracing Doctor Livingstone scenario, when you search a campsite, where does the invention go?
  • If a totem tile is flipped over and no longer visible, does it still count as a village for burning or for the totem total?
  • Are mystery cards drawn from mystery icons on tiles once the scenario's mystery actions run out?
  • In Scenario 2, which rules apply when a non-English edition differs from the English rulebook?
  • In the introductory campaign, what do you do with the Fight event card when no adventure deck is set up?
  • Does the Protective Amulet let you remove the -1 pawn token from the exploration action space?
  • After you burn a cannibal village, can you meet it again, and does burning change the totem numbering?
  • If wood does not fit into the active slot of the wood pile, is it kept?

Symbols and Their Effects

  • Does a slash in a cost or effect mean either option or both?
  • Are fish and bird food icons treated differently?
  • Does covering a parrot icon also cover a fish icon, or is each food icon treated separately?
  • Which discovery tokens must be cashed in right away, and which can you keep?
  • Are discovery tokens that were used returned to the pool or discarded?
  • When the discovery token pile runs out, is it reshuffled?
  • Does the Shovel's discovery token wood count as a wood cube?
  • Do you have to trade in the Pot to use discovery tokens that require one?
  • Can Friday be healed by discovery tokens, or use them at all?
  • Do discovery tokens with a brown pawn give a pawn for any action?
  • If an effect says to lose food but the icon has no number, how much food do you lose?
  • If an Event card shows two book icons, does its book effect happen twice?
  • Do you still apply the top half of an event card with a book icon, and does a 'no effect' book icon cancel the card's text?
  • If a beast die is required by both a scenario and a card in the same phase, is it rolled once or twice?
  • Does building a shelter on a tile produce food?
  • Does a beast symbol on an island tile add a beast each time you use the tile?
  • How does a beast symbol on an island tile start the hunting deck?
  • Must you travel to an island tile to fight a beast there?
  • Can you gather resources from a tile whose terrain symbol is covered by a marker?
  • What does the Egg Timer icon on the Finches card mean?
  • Does the Large Leaves token cancel a rain cloud after dice are rolled, or prevent rolling?
  • When a Build action with the Candles token fails, is the Candles token spent?
  • What does the question-mark icon on an event card do?
  • On an event card's threat action, is an item used up when you use it to resolve the threat?
  • How do you tell perishable food from non-perishable food?
  • What does the tent icon on a mountain hex mean for night shelter?
  • Are palisade bonuses from items permanent?
  • What are palisades good for?
  • Does every unmet requirement, including weapon level and palisade, cause a wound?
  • Can you pay a shelter, roof or palisade cost with a mix of wood and fur, such as 1 wood and 1 fur?
  • Does the Mystical Beast Encounter sticker apply in horror mode with base game scenarios?
  • Can you discard non-perishable food when a card says to discard food?
  • Is a Pistol from a scenario discovery token reusable, and does its bonus count toward your weapon level?

Robinson Crusoe: Adventures on the Cursed Island – Voyage of the Beagle (Vol. 1)Expansion

  • Can Crewmen from Voyage of the Beagle be added to the base game alongside Friday and the Dog?
  • If a base-game player runs out of action pawns, can Crewmen use player pawns or spare pawns as substitutes?
  • In Voyage of the Beagle scenario 3, is fishing a hunting action, and how much food do you get?
  • Can you use the Find Plants action more than once in a round when you have the Pot item?
  • How do you set up your first Voyage of the Beagle game with the base game components?
  • Can you play Voyage of the Beagle solo with any character, including the Soldier?
  • Are the Darwin event cards mandatory to shuffle into the event deck?
  • Does the Horse ignore distance rules when it is used as an extra pawn?
  • In scenario 5, does Darwin's special action on rare beasts and plants apply once or once per specimen?
  • How does the enticement action work in scenario 4?
  • In scenario 4, if you are not on a tribe's tile in the Night Phase, do you still get tribe trade or gift actions?
  • If Friday dies in a Voyage of the Beagle scenario, is he available in later scenarios or rounds?
  • In scenario 1, do you lose Knowledge Points if you convert a captured Rare Beast or Carnivorous Plant?
  • Can you build more than one set of Collection Chests in scenario 1?
  • Do Collection Chests keep producing on every book-icon event, without stopping after one set?
  • If the resource a Collection Chest sits on is exhausted, must you rebuild the chest?
  • Does Darwin turn a solo Voyage of the Beagle game into a two-player game?
  • Do +1 Beast Strength tokens affect Rare Beast captures in Voyage of the Beagle?
  • Can you end Voyage of the Beagle scenario 1 early once you have collected the minimum specimens?
  • In scenario 3, when you must add an encounter token to the ship's space and none are left, are discarded tokens reused?
  • Can you convert captured Rare Beasts into food and Carnivorous Plants into weapons in any campaign scenario?
  • In scenario 3, what does discarding a barrel cost when the main hold is critical?
  • Can you convert rare beasts or plants into food or weapons before the barrel they depend on is discarded?
  • Do players keep their Determination tokens when a Beagle scenario starts after the previous one?
  • When a Beagle setup says to keep non-perishable food and other resources, do you also keep fur?
  • How do Invention cards on their Threat side work in Beagle scenario 3?
  • In scenario 3, when do you receive the hunting or fishing food relative to combat and the weapon-level loss?
  • In the scenario 3 Weather Phase, when a ship-damage roll lands on a location with a Reroll token, do you keep rerolling?
  • Does the grey event's discard of 1 resource let you discard Food?
  • In scenario 3, is there any difference between turning and rotating the ship?
  • After Risk of Gathering: Poisoning is placed, does every roll of 3 wound all characters, or only rolls made while gathering?
  • Do you take wounds for unfulfilled demand when a brown event's hull discard cannot be paid?
  • When a Whale or Whirlpool ship-damage roll hits a location, do you flip the Invention card to its Threat side?
  • Do you get Starting Items in scenario 5 of the Voyage of the Beagle campaign?
  • Can a treasure weapon from the previous Beagle scenario be kept, with its weapon bonus, for the next scenario?
  • Do the markers Darwin places on character sheets stay across Beagle scenarios?
  • Does the Morale track carry over between Beagle scenarios, given the setup says to leave the markers?
  • Does a Voyage of the Beagle scenario start with the standard base-game number of inventions?
  • How many tribe secrets do you need to win scenario 4 in a two-player game?
  • In scenario 5, can +1 food or wood tokens from the Corral or Snare be used for reconstruction resources?
  • In scenario 5, which items can add reconstruction resources during production?
  • In scenario 4, if no tribe is on the camp tile, do the tribes lose mood?
  • In scenario 5, do reconstruction resources rot during the Night Phase?
  • Do discovery tokens carry over from one Voyage of the Beagle scenario to the next?
  • How many large trees do you need in scenario 2?
  • Can you take a special action on an island tile that is not next to camp, by paying an extra cost?
  • Do specimens lost or eaten in an earlier Beagle scenario still count when the next scenario starts?
  • If a card says to deplete all sources on a tile while you are gathering fossils, is the mountain terrain covered too?
  • How do you convert a Rare Plant into weapon strength?
  • Can the Boy take a Rest action on his own?
  • Can the Boy take an Arrange Camp action alone?
  • With the Lookout crewman, do you see only the next island tile or more of the stack?
  • If a weapon item is lost between scenarios, do you lower the weapon level, and can the weapon be rebuilt to raise it again?
  • When adding the Darwin adventure cards to the event deck, are they added before or after drawing the five event cards?
  • Does Darwin still get a pawn when an event or adventure card says the player has only one pawn this round, such as Nausea or Vertigo?
  • With Voyage of the Beagle, can a fifth player join as Darwin?
  • Does the shoal-measurement bonus carried over from scenario 3 work every night, and is it kept?
  • How does the Missionary's One Body ability work: can one player give Determination tokens to any character, or can everyone share freely?
  • When carrying the scenario 1 bonus into scenario 2, does Darwin get 2 or 3 Determination tokens?
  • After scenario 1, what happens to built inventions and items before the next scenario?
  • In scenario 4, can you choose not to eat so that you can give food to a tribe?
  • If a campaign scenario is lost, do you restart it fresh or continue from its failed end state?
  • In scenario 4, what happens when the camp must move toward a tribe but no explored path allows the move?
  • Once scenario 1 has explored the whole island, can you still gain exploration tokens in scenario 2?
  • Do you reshuffle the discovery token pile between scenario 1 and scenario 2?
  • If you score +51 KP in scenario 1, do you receive all the carry-over bonuses or only the first?
  • Do island tiles that became unavailable or unexplored in scenario 1 stay that way in scenario 2?
  • Can you place more than one Reroll token on the same ship part in scenario 3?
  • If a ship tile has two encounter tokens, must you resolve them one per turn?
  • Does the weapon level carry over from scenario 2 into scenario 3 in Voyage of the Beagle?
  • Can you end scenario 2 with a ship location still unrepaired?
  • Does the scenario 5 setup give determination tokens to cover the first morale phase?
  • Does scenario 5 start with a shelter already built?
  • Do the shoal markers or tribal secret markers on the Knowledge Points board add knowledge points at the end?
  • In scenario 1, what does the symbol on day 10 mean?
  • Is the Fisherman's Net discovery token a one-time use?
  • In scenario 1 setup, do you still place a starting threat action card?
  • What carries over between Voyage of the Beagle scenarios, such as health, specimens and ship repairs?
  • In scenario 5, does one Darwin healing action heal every animal and plant at once?
  • Do large trees carry over from scenario 2 to scenario 3?
  • In scenario 2, do you reshuffle discarded cards and surrender unused starting items from scenario 1?
  • In Voyage, can you use Friday and the dog in a two-player game?
  • In Tribal Island (scenario 4), does the book event's morale loss hit all tribes?
  • After a shelter is built, does it carry over into scenario 2?
  • In scenario 3, do you collect food from combat that is not hunting?
  • In scenario 3, is an event card drawn in round 1?
  • In the scenario 2 setup, do you remove the collection chests?
  • How do you rotate the ship for a Sea Current encounter?
  • Do you need the core game to play Voyage of the Beagle?
  • How do Mystery cards placed by the Good Luck event get triggered, and what does the Threat Action 'look at 2' give?
  • Can the Voyage of the Beagle event cards be mixed into the base game event deck?
  • In scenario 3, can the Soldier use The Hunt or Defensive Plan?
  • Does the horse crew card count as an extra pawn for building?
  • Does the Missionary's reversed morale arrow raise morale each time health is healed back past it?
  • Can you repeat a Voyage of the Beagle scenario after a character dies, and still win the campaign?
  • Can you gather fossils on the camp tile, or on other mountain and hill tiles?
  • In scenario 3, do inventions built go to Future Resources, or can they be used at once?
  • In scenario 3, does exploring resolve the encounter on the tile?
  • If scenario 1 left a wood source exhausted, does scenario 2 still place a large tree token on it?
  • In solitaire with Darwin and companions, do you still gain +1 morale each morale phase?
  • When during the Action phase does the Surgeon heal?
  • In what order should special actions resolve in scenario 5?
  • Do adventure tokens on an adventure deck activate when I take an action of that colour?
  • Can chest resource sets be collected any way other than from the chests?
  • If a plant or beast cannot be lost when required, do players take wounds?
  • After the Hurricane event returns from the gathering deck, what happens to a tile that is flipped, and what if it is the camp tile?
  • Is the game still 1-4 players with the Voyage of the Beagle expansion?

Robinson Crusoe: Adventures on the Cursed Island – Mystery TalesExpansion

  • Can you play Mystery Tales without the base game?
  • Can Mystery Tales be mixed with the base game or the Treasure Chest?
  • Can Mystery Tales horror mode be used with base game scenarios or other expansions?
  • In Horror Mode, do you resolve an event card in the first round?
  • Does the Mystical Beast Encounter power of 3 count in Horror Mode?
  • How many NPC cards do you use in the Mystery Tales campaign and Horror Mode with fewer than four players?
  • Are NPCs affected by the unfulfilled demand rule in Mystery Tales?
  • Which island tiles does Mystery Tales use in each scenario?
  • How do you unlock a food source with traps in Mystery Tales?
  • How do the face-painting items work: Lucky Die and White Paint?
  • Does a Survival Kit give the bonus or the invention card of the invention it stands in for?
  • Do items and equipment carry over to the next Mystery Tales scenario?
  • Can you use a torch or cart built in an earlier Mystery Tales scenario in a later one?
  • Do delusion tokens and special wounds carry over between Mystery Tales scenarios?
  • How do the white stone and +1 stone discovery tokens work?
  • How do you read paragraph codes such as 2X or 6X in the Mystery Tales campaign?
  • What happens to Secret Instruction cards in Scenario 3 when their terrain isn't on the island?
  • Does Mystery Tales use the base game's invention cards?
  • When are insanity cards used, and where do the mental injury stickers go?
  • Are the tribal helpers part of normal setup, and does the Preacher heal the other characters?
  • When a scenario says to choose an Equipment card from the deck, can you pick the one you want?
  • On the Figurine adventure card, do you discard, or take 2 tokens and shuffle?
  • Do you discard a Mystery Tales event card after resolving the action at its bottom?
  • Can the Priest's Conviction let his regular weapon level count as his mystical weapon level?
  • How much food does a night cost for apprehended convicts in Hunting Convicts?
  • If a character dies during an Action Phase action, when is the character replaced?
  • How do cultist fights work in Mystery Tales, and do you reshuffle defeated cultists when the deck runs out?
  • On a Mystery Tales totem tile, do you resolve its effect right after discovering the tile?

Robinson Crusoe: Adventures on the Cursed Island – "Tracing Doctor Livingstone" ScenarioExpansion

  • In Tracing Doctor Livingstone, can the three Determination tokens for a Brainstorm come from different players?
  • In Tracing Doctor Livingstone, how does the Carpenter's draw-and-keep work when the invention deck runs out?
  • In Tracing Doctor Livingstone, how long does a Book token stay on the exploration action field?
  • In Tracing Doctor Livingstone, can Time Consuming Action tokens stack on one action?
  • In Tracing Doctor Livingstone, do inventions still need their terrain prerequisites?
  • In Tracing Doctor Livingstone, do two rain clouds on a weather roll cause two wounds?
  • How does examining the camp work in Tracing Doctor Livingstone?
  • In Tracing Doctor Livingstone, are items in the future resources space counted as available when comparing with a requirement?
  • In Tracing Doctor Livingstone, does 'following round' mean the same as 'next round'?
  • Where does the Flask of Rum go when a Livingstone scenario gives it to a player?

Robinson Crusoe: Adventures on the Cursed Island – The Book of AdventuresExpansion

  • Can all Book of Adventures scenarios be played with just the base game?
  • In Encounter at R'lyeh, how is the Escape special action resolved?
  • How does the Jeep (extra green pawn) in the Time Travel scenario work?
  • Does Trauma trigger when the palisade is increased, or only when it is reduced?
  • How do the black markers and red cube go on the Mother health track in the Sick Mother scenario?
  • What does Bones of a Common Creature do when you have no Determination tokens?
  • What does the Magnifying Glass do in the Front Page Nessie adventure?

Robinson Crusoe: Adventures on the Cursed Island – Treasure ChestExpansion

  • Are Treasure Chest discovery tokens added to the base game tokens in scenarios, or do they replace them?
  • During setup, which Glass card goes into the invention row?
  • When is a numbered totem token placed and resolved in the Time Travel scenario?
  • In the Treasure Chest Poachers scenario, is there an overlay tile in the box?

Robinson Crusoe: Adventures on the Cursed Island – "Treasure Island" Junior ScenarioExpansion

  • Where do you get the founding cards for the Treasure Island Junior scenario?