Robinson Crusoe: Adventures on the Cursed Island FAQ
1035 questions players ask · Updated Nov 9, 2026 · Full rulebook
Components and GeneralExpansion
- Can Robinson Crusoe be played with five players?
- How does the number of players change the game?
- How many wound faces are on the green, grey and brown wound dice?
- How many pawns does the Z-Man edition include?
- How many Discovery tokens are in the game?
- Can the weapon level go above the 6 printed on the board?
- Is there a limit to how many resource cubes or tokens you can have?
- What are the black and white cubes used for?
- What are the blue markers used for?
- What are the plastic and wooden cubes used for?
- How many island spaces are there, and can the whole island be explored?
- What happens to the roof and palisade when the camp moves?
- Which rulebook wins when an older FAQ or printing differs from the second edition rulebook?
- Do the horror scenarios unlocked by the Book of Adventures stretch goal need Mystery Tales?
- Can Mystery Tales be combined with other expansions or promos?
- Which wound die gets each Mystery Tales Sanity loss sticker?
- How are the stickers applied to the character and worker pawns?
ScenariosExpansion
- Does the Cannibal City tile's terrain count as explored terrain for unlocking buildings?
- Do mystery icons on the Cannibal City tile add to each cannibal village's strength?
- In Cannibal Island, does a fifth totem tile create another village?
- Do you need to be near a cannibal village or the City to attack or burn it?
- If a cannibal village's 'if possible' discard finds nothing to discard, do all players take a wound?
- How strong is the Cannibal City as villages are burned?
- When the Cannibal City tile is revealed in round 4, do you draw a discovery token?
- Does a cannibal attack from a book icon still come if no village has been revealed?
- What does a book event penalty do in Cannibal Island, and can you choose it?
- How does a War action against a cannibal village resolve?
- Is there a weather phase in Cannibal Island?
- Do you lose Cannibal Island if you do not beat the City within nine rounds?
- Do you have to burn a village to win Cannibal Island?
- Can Friday win the cannibal city if he dies while attacking it?
- In the first Castaways scenario, does the book icon on an event card do anything?
- In Scenario 1, do exploring tiles or the Mystery icon draw Mystery cards?
- Can you fill more than one column of the Castaways wood pile in a round?
- If you have more wood than the open column needs, is the extra kept or lost?
- When do you place wood on the Castaways pile, and does it cost an action?
- Do leftover resources in the Available area get discarded in Castaways?
- Can you win Castaways before round 10?
- What are the Castaways win conditions, and must you survive round 10's Event phase?
- In Castaways, is round 12 useful for anything besides adding wood to the pile?
- In Volcano Island, does a totem tile explored before lava flips it still count toward the win?
- Does the starting tile count toward Volcano Island's exploration goals, and can its totem be explored?
- Do totem tiles in Volcano Island need a separate Exploration action?
- Does a totem exploration count if the dice roll fails?
- After Precipice turns over a totem tile, which number does the next totem get?
- Do I need to explore every tile and totem before building the Jolly Boat?
- Can you explore past the Volcano tile or a lava-flipped tile?
- If a card says to stop drawing Mystery cards, does the exploration still count as a success?
- Does a dust marker on the camp tile stop production there?
- Does volcanic ash need an extra pawn to explore, to gather, or both?
- Can ash markers be placed on tiles that lava has flipped?
- Does an island tile that becomes inaccessible still count toward the win?
- Can one wood and one fur pay the wood cost for a shelter, roof or palisade in Volcano Island?
- From which round does the rain die appear in Volcano Island?
- Does the knife start you at weapon level 1 in Volcano Island?
- Can Volcano Island be played solo?
- Can you place fog on empty island spaces or unexplored areas in Scenario 2?
- Which tiles get fog when a totem tile is revealed in Scenario 2?
- When do you draw cards for a totem tile in Scenario 2?
- Is exploring the Dark Temple an automatic success, and can you retry?
- Where do you build the Sacred Bell, and which fog markers does it remove?
- Does a multiple-use Cursed Island Discovery token stay in Available Resources?
- What happens to cards on a fogged Scenario 2 tile that is lost?
- If terrain becomes unexplored, do items built with it stay, and can it be explored again?
- If a mountain tile gets fog, can you still build items that need mountain terrain?
- Can exploration happen only on the ten enclosed hexes in Scenario 2?
- How many pawns do you need to build a Cross, and where can it go?
- Can the Cross be built more than once, and can fur pay for it?
- Does a cross survive when After the Hurricane flips its tile?
- Before she is rescued, does Jenny take food, weather, demand or book-icon effects?
- How many wounds does Jenny take before she is rescued in Scenario 3?
- In Scenario 3, when does book-icon hurricane damage to the palisade happen?
- After rescuing Jenny, do you need an exploration action on the Lifeboat?
- Can Jenny rest or heal in the round she is rescued or brought back to camp?
- Can Jenny be rescued and the winning item built in the same round in Scenario 3?
- Must you rescue Jenny to win Scenario 3, even if you can build the winning item quickly?
- After Jenny is rescued, can she take actions other than rest?
- How do you rescue Jenny with the Raft, and can you use it the turn you build it?
- Can Jenny use a flask of rum after she is rescued?
- In the Jenny scenario, must the boat be built last?
- Can you build the rope before finding the third totem in Jenny Needs Help?
- When forced to discard inventions, can you discard the scenario-specific inventions?
- Does a scenario invention with a wood icon but no number, such as the Hatchet or Mast, cost 1 wood?
- How do scenario-specific Discovery tokens work?
- In King Kong, can you complete the last trap and hunt King Kong in the same round?
- In King Kong, is the actress rescued by an exploration roll, and can that happen in the round the fourth totem is revealed?
- In King Kong, does 'start with Shelter (no Roof)' mean a built shelter at the start?
- Are King Kong's special abilities one-time use?
- In the Naturalist scenario, can unique fish be stored only in the Dam, and must the Dam be built first?
- In the Film Crew scenario, is one special hunting action enough after building the three traps, and does a trap remove a Totem number token?
- Do treasures used or discarded still count toward the three needed to win the tutorial scenario?
- In Scenario 6, if a Coming to Terms card forces discarding inventions, must you discard starting items?
- Does the Robinson Family scenario end before round 12 if you finish early?
- In Family Robinson, how does the Bad Crops effect halve production?
- In Time Travel, can the gather-ingredient action be taken on the camp tile or on a tile with food or wood?
- In Time Travel, is the antidote action taken in camp, and which die do you roll with one pawn?
- Can a Poachers scenario beast be saved with a single pawn?
- After max-repairing the Solid Forehold, does non-perishable food carry into scenario 3?
- In Voyage scenario 1, can you keep playing past the point where you could end for more points?
- In Voyage scenarios 2 or 3, after a death, do you restart with full health or with remaining wounds?
- In Voyage scenario 3, does a reroll token make a ship section less likely to be damaged?
- Which resources and items carry over between Voyage scenarios?
- Can the explorer's Scouting skill be used in Voyage scenario 4?
- Does Searching for the Beasts do anything besides putting beasts in the hunting deck?
- Which components reset between Mystery Tales scenarios?
- In Tracing Dr. Livingstone, how do you choose which story entry to read after drawing a discovery token?
- In Tracing Dr. Livingstone, do invention prerequisites still need the terrain explored?
SetupExpansion
- In the Voyage of the Beagle campaign, do determination tokens and treasure cards carry over to scenario 2?
- Do you start Volcano Island with the Food Crates?
- How do the rules change with the number of players?
- Which characters are used in a 2-player game, and is Friday one of them?
- Can a 2-player game use three characters?
- How do you set up a 3-player game?
- How do you set up a solo game?
- Which island tile starts the board in each scenario?
- Which side of the camp token is face up at setup?
- Which island spaces can you explore, and can you place fog on the partial hexagons at the edge?
- Which Wreckage card starts the board: Food Crates or a random one?
- How many Event cards go in the deck, and is one left unused?
- Which invention cards go on the board at setup, and where do the rest go?
- What happens to a character's personal invention when that character is not in the game?
- How many random inventions do you start with in Family Robinson, and when are personal inventions dealt?
- What does the second starting item icon on the Captain's Chest mean?
- Where is a scenario's setup described?
Character CardsExpansion
- Are the Essen pre-order promo trait cards drawn at random or chosen by players?
- Can I play the Missionary solo, and why is he not recommended for it?
- In the German Treasure Chest scenario, does the Leader who cannot eat take one wound or two?
- Can Friday take a Hunt or Explore with the Dog, and can the Dog support him?
- On a Hunt with Friday and the Dog, who takes the damage?
- Can Friday receive special wounds?
- Can Friday be healed, including by resting?
- Can the Soldier be used in solo or 2-player games?
- Can you eat the Dog, and does the Dog need food or shelter?
- What do special wound markers do, and how are they removed?
- Can a body part carry two special wounds, and does a second one end the game?
- Does a wound that moves my marker past a morale arrow lower Morale?
- Does the arrow on a character sheet count as a health point?
- Can Friday be the First Player, and does he gain or lose Determination tokens in the Morale Phase?
- Is Friday a player for effects that refer to the player who explored a tile?
- Does the Sailor's Treasure Map ability need a pawn on the totem tile?
- Can a Carpenter look at the top invention card before choosing New Idea?
- Are the Snare, Fireplace, Shortcut and Spear activated character abilities?
- Can the Dog help with actions other than hunting and exploring, or act alone?
- What can Jenny do, and can she use Determination tokens or roll dice?
- Does Friday take wounds from card effects, unfulfilled demand, weather or Mystery cards?
- Does Friday take wounds from his own action dice?
- When does Friday lose health?
- If Friday dies while hunting with the dog, do you take wounds, and do you still get the food and fur?
- If Friday rolls a success and then dies from another die, is the success still applied?
- When Friday is paired with a player's pawn on a Hunt and takes more wounds than he can absorb, who takes the rest?
- Can Friday reroll dice with his Determination tokens, and can he reroll the success die?
- How does Friday gain Determination tokens?
- How is a character's own invention built, what does it cost, and what is the reward?
- Do the Drunk and Lazy traits limit how worker pawns are used?
- Can the Bull trait card's +1 palisade apply at the start when there is no shelter?
- Is there a limit on how many crew members you can add to the base game?
- In a solo game with Friday and the Dog, do you play several characters?
- If my Cook is lost outside camp, can I move the camp during the night?
- Do the Artist and Old Cook get a pawn like Friday does?
- Do characters start the game with resources such as wood or food based on their role?
Starting Item Cards
- Do Starting Item cards give a permanent or a temporary effect, for example a weapon boost?
- Is the bottle's +1 weapon bonus permanent?
- When is a pistol's temporary weapon boost used, and does it carry over to later in the turn?
- How many times can a Starting Item be used?
- How does Hammer and Nails work, and are its builder pawn and tokens permanent?
- Does the Bible work when arranging the camp in a four-player game?
- Can you use the Bible twice in one round with only one white marker?
- Who receives the determination tokens from the Starting Pipe and Tobacco?
- Can one character build another character's own invention?
- When can you use a Starting Item, including healing outside the Night phase?
- Does the Captain's Chest let you choose your starting item?
- Are extra pawns from a Starting Item permanent?
- Do you start the game with a weapon?
- Does a Shovel or Weapon get used up when a worker action needs it?
- Does a starting item count as an item for card effects that require items?
- Can other starting equipment enter the game after setup?
- Does the Storm-Glass let you reroll the weather dice?
Round Order
- In a multiplayer game, who fights a Beast that an Event card makes you fight?
- Can a trap or weapon built this round be used against a hunt in the same round?
- In what order are actions resolved in a round, and are they simultaneous?
- Does a Despondency event that passes the first-player token do anything in a solo game?
- When do resources gained during the Action phase become available to use?
- Do you draw an event card in the first round?
- Is adding wood to the woodpile a free action or a build action?
- What do the numbers on the phase track mean?
1. Event Phase
- Do Event cards in the Threat Action field slide when the rightmost space is free?
- What happens in the Threat Action field when both spaces are full and a new Event card arrives?
- If the right Threat space is empty, does the left Event card get pushed off when a new card arrives?
- Do you draw more than one Event card in one Event Phase?
- When an Adventure or Mystery card drawn from the Event deck says to draw another card, does the extra card come from the Event deck?
- If I draw an Adventure card from the Event deck, does it go on the Threat Action field?
- What does a book icon on an Event card do?
- Does a book icon on an Event card cancel the card's own text when the scenario's book effect does nothing?
- What does a ? icon on an Event card do?
- Do tokens placed on the board by an Event stay there until they are triggered?
- Do tokens placed during the Event Phase apply in that round's Action Phase?
- What happens if the Event deck runs out during a scenario?
- Are the different Adventure card backs meant to show which kind of card is coming in the Event deck?
- Who fights a beast that comes up from the Event deck, and who takes the wounds?
- When an Event effect cannot be paid, who takes the wounds: only the player who owes it, or every player?
- How many wounds does an unfulfilled demand cause?
- Can you take a Wound instead of paying a resource, weapon level or token that an Event requires?
- On the Argument event card, can pawns from two different players work together in one action?
- Does the Food Crates event need a dice roll to get its reward?
- If an Event card hands the First Player token to the next player in the final round, does the round end?
- Does the Drought event require covering every river tile?
- Does a food source stay exhausted when the Predators event card is pushed off the board?
- Does the Culled Area event's no-food effect stop food from a Pit?
- After Unexpected Troubles covers a terrain type, can you still gather resources from that tile?
- How is the Malheur event card resolved when it says to remove all cards from the danger area?
- Does a Heavy Rain is Coming event leave a rain cloud on the weather space after the card is removed?
- Is the Torrential Rain event card discarded after its effect at Looking Farther?
- Do Gremlins event cards let you draw the same card again and again in one Event Phase?
- When Strong Wind puts Items into Future Resources, do the flipped Items lose their positive effects?
- Can you use an Item after drawing an Event card but before resolving it in the Event Phase?
- In multiplayer, who receives the reward when a Threat Action is taken?
- Does food from the Food Crates threat go to Future Resources or Available Resources?
- When Devastating Hurricane halves your roof or palisade, can you choose one at level 0?
- Does the Exhausting Night re-roll token apply to every build action, and when is it removed?
- When a card makes you discard a Determination token you don't have, does everyone take a Wound or only that player?
2. Morale Phase
- Does healing a wound raise the Morale track?
- Do you lose Morale again when wounds take you back across the same Morale arrow after healing?
- What happens when the Missionary's morale-up arrow is crossed a second time?
- What happens when Morale must drop but is already at its lowest level?
- At the highest Morale, can the First Player heal a Wound instead of taking Determination tokens?
- In the Morale Phase, does every character gain or lose Determination tokens, or only the First Player?
- Can Friday use the Morale Phase option to heal at the highest Morale level?
- When the First Player can't discard the Determination tokens a Morale drop requires, how many Wounds do they take?
- Does a Morale drop from a positive level cost a Wound when there are no Determination tokens to discard?
- In solo play, does Morale go up at every Morale Phase?
- In multiplayer, does Morale rise or fall on its own at each Morale Phase?
- If several characters cross the same Morale arrow in one phase, does Morale drop once or once per character?
- What raises the Morale track besides the camp?
- What causes a Morale loss?
- How do Drums change the Morale Phase?
3. Production Phase
- During the Production Phase, do you collect from every source on the tile where the Camp is?
- Can you collect Production resources from two islands in one round?
- If the Camp tile shows wood but no food, do you still get food in the Production Phase?
- How does Production differ from the Gather Resources action?
- During the Production Phase, do you collect everything on the Camp tile again, or only food and wood?
- Can a +1 resource token produce a resource that the tile does not print?
- Do +1 food and +1 wood tokens from Snare, Hatchet or Shortcut apply during the Production Phase?
- Can a +1 token let one Gather action take two resources from a tile?
- How much food or wood does Bad Crops take, and how does the rounding work when production is halved?
- In what order do you apply Production Phase modifiers (tokens, Pit roll, Shortcut, Bad Crops)?
- Do you need a food source on the Camp tile to roll for the Pit?
- If an event gives +1 wood in the Production Phase but the tile has no wood source, do you still get the wood?
- Do resources gained in the Production Phase or from an Event go to Future Resources or Available Resources?
- Are items in the Future Resources area affected by item discard effects?
- Are Production Phase resources gained per player or for the whole group?
- On Volcano Island, does the starting tile still produce in the Production Phase?
- If your Camp moves onto a dangerous terrain tile, do you need a weapon level to produce from it?
- Is excess wood from a discovery token or the Mast wasted under the one-column-per-round rule?
- Does fog on a tile with a Shortcut token stop the Shortcut from producing during Production?
4. Action Phase
- How far from camp can you gather resources or explore?
- How many pawns does a tile one tile away from the camp need to gather or explore?
- Can you build a Shelter on a tile other than your camp?
- Can you build a roof on a natural shelter tile, and can the natural shelter move with the camp?
- If you build your own Shelter on a tile with natural shelter and a roof, what happens to the roof?
- What happens to the Roof and Palisade levels when you move the camp?
- Can you build a roof or palisade without a Shelter?
- Can you build a shelter and a roof or palisade in the same round?
- If you build a Shelter and a Fire in the same round, do you get the Fire's +1 palisade?
- How many roof, palisade or weapon levels can one build action raise?
- Can you take the same build action more than once in a round?
- Can you build the same invention or Shelter twice in one round?
- Can the same action be taken more than once in one round?
- Can one player take two actions, or the same action twice, in one round?
- Can pawns from different players, or from a supporter, combine on one action?
- Do you roll dice when a build, gather or explore action has only one pawn?
- In what order do you resolve the three action dice?
- If a build, gather or explore action fails on the dice, do you lose the resources you committed?
- Can you pay a Shelter, Roof or Palisade cost with a mix of wood and fur?
- Is there a maximum roof, palisade or weapon level?
- Can you dismantle a built Shelter to get its wood back, or lose one?
- Can resources or Determination tokens from a Threat action be used in the same action phase?
- Does solving a Threat use up the weapon level or item it requires?
- Can you take the same Threat action twice, and can anyone take a Threat?
- If a Threat action has you fight the top Hunting beast, do you automatically win the fight?
- How many pawns does a Hunt need, and can the Dog or the Shield hunt?
- Can the Dog take wounds, and can it support Friday in solo play?
- Can a Hunt fail, and do you always get the beast's reward?
- When a beast leaves you short of weapon level, who takes the wounds?
- Who takes wounds from a card effect during the Action phase?
- If a beast's weapon reduction is more than your weapon level, how many wounds do you take?
- Can a temporary weapon bonus, from a pistol or a treasure, cover a beast's weapon-level reduction?
- When can you use a temporary weapon bonus or an item during a Hunt?
- When several Hunts happen in one round, what is the order?
- Does the weapon level lost in a hunt stay lowered for later hunts?
- What does a successful Hunt give, and in what order are its steps resolved?
- Can you hunt when the Hunting deck has no beast cards?
- Which beasts reduce the Palisade when hunted?
- Can you capture a rare beast once you have built cages?
- How do you attack a cannibal village?
- What adds beast cards to the Hunting deck?
- Is the beast deck reshuffled, or do discarded beasts go back in?
- If you place a beast on top of the Hunting deck, does it stay there when the deck is reshuffled or a new beast is added?
- What happens to a beast card after you hunt it?
- Can you hunt the same beast card again after killing it?
- Can you gather both resources from a tile with two resource sources in one round?
- Can you gather from the same resource source twice in one round?
- Can you gather from the camp tile during the Action phase?
- How much does a +1 token add, and can a Shortcut give an extra resource with it?
- Can you explore a tile that is already explored, to gain its beast or discovery tokens?
- What do you gain when you explore a new island tile?
- Can you explore a special location on the camp tile, and how many pawns does the temple take?
- How does fog change the pawns needed for an action?
- Once you place pawns and resources on an action, can an event or a later action take them back?
- Do you need your resources, items and terrain in place when you plan, or can you use what you gain during the action phase?
- Can you use an item built or a resource gained during the Action phase later in the same phase?
- When can resources, Discovery tokens and items gained during the Action phase be used?
- When a card flips an item that gave an extra effect, or changes a level, when does it take effect during the Action phase?
- When do tokens placed on the board during the Action phase take effect?
- Can you spend Determination tokens from a roll to reroll dice in that same roll?
- Is a reroll token removed when you take a space that does not roll, and when must you reroll?
- Who gains or loses Determination tokens from an action?
- What does a time-consuming action token do, and can any pawn fill the extra spot on it?
- How many extra colored pawns can you use beyond your two action pawns?
- Can an additional pawn, a Map pawn or a brown item pawn take an action on its own?
- Do additional pawns last for the whole game, or are they used up?
- Where do you place your pawns for each action?
- In what order are the Action phase actions resolved?
- Can several pawns, or several players, Rest or Arrange the Camp in one round?
- In a 4-player game, what does Arranging the Camp give?
- When do weapon, roof and palisade level changes take effect during the Action phase?
- Can you keep Discovery tokens, and do food tokens rot?
- Do you draw an Adventure card with two pawns, or when a ? result or token is on the space?
- When are scenario special actions and inventions resolved during the Action phase?
- If a scenario says draw up to three mystery cards, can you stop early, and what if Friday dies mid-draw?
- If Friday dies during a Hunt, do you still get the reward, and how do you heal Friday?
- Can one built item satisfy the requirement of two inventions in the same turn?
- When a card covers the source you are gathering from on a tile with two resources, which one is covered?
- Must planned actions still resolve once the scenario goal is already met?
Adventure Tokens and Board TokensExpansion
- Can an island tile hold both a +1 Food token and a +1 Wood token at the same time?
- Can one island tile, action field or space hold two tokens of the same kind?
- Can you have two identical Special Wound markers on the same body part?
- What happens when a special wound token or a wooden marker cannot be placed because one is already there?
- Is a re-roll success token discarded if the first roll of that action fails?
- If two pawns automatically succeed an action with a re-roll token on it, is the token discarded?
- How long does a Reroll Success token stay on the board, and how many rerolls does it give?
- What happens to a reroll token placed on an island tile after you reroll a success?
- Does an adventure token still make you draw an adventure card when the action succeeds without a roll?
- How long does an adventure token stay on an action space, and does it clear at the end of the round?
- If an adventure token sits on the Exploration action, does it affect every exploration this round or only the first?
- If another matching adventure token is already on that deck, can you place a second one?
- Which action does each adventure token colour attach to?
- Can a single adventure token make you draw more than one adventure card when several dice or pawns are involved?
- When Friday takes an action where an adventure token is waiting, or rolls an adventure symbol, does he draw an adventure card?
- When is an adventure token placed during the Event phase resolved?
- When does a token placed during the Action phase, such as a reroll or -1 pawn token, take effect?
- When a question-mark token sits on an adventure deck, when is it resolved and removed?
- When a card tells you to put a Trap token on an adventure pile, what happens the next time you draw from that pile?
- Is the New Flock Gathering adventure card supposed to be shuffled into the Event deck?
- How long does a -1 pawn token on an action space last?
- Does a -1 pawn token on an island tile go away after you act on that tile?
- If one -1 pawn token sits on an action field and another on an island tile for the same action, do they add up?
- How does a -1 pawn token change an action, and can you spend extra workers on it?
- Does a -1 pawn token on the camp tile raise the cost of Build, Arrange Camp or Rest?
- What does a Time-Consuming Action token do, and when is it used up?
- What does a Greater Danger token do, and when is it discarded?
- When you move your camp, do +1 food and +1 wood tokens move with it?
- When you move your camp, do Greater Danger and Time-Consuming tokens move with it, and what happens if the camp lands on a -1 pawn token?
- Does a Shortcut need to be rebuilt after the camp moves?
- Which tokens are discarded after use, and which stay on the board for the rest of the game?
- Can you gather or build on a tile covered by a fog marker, and what does fog cost?
- Can fog markers be placed on unexplored spaces, and can exploring a fogged tile remove the fog?
- If fog covers a tile with a built cross or other item, does the item still count? Does fog on an empty space hide the terrain underneath?
- What can you still do on a terrain type that is marked unexplored, and what if it is the only one of its kind?
- Can you explore a tile again to uncover a terrain type that an event covered?
- If an event covers or flips back an explored island tile, do I get its discovery token and beast card again?
- When an island tile is flipped over, what happens to the markers, crosses and depleted sources on it?
- Must you use a discovery token right away, or can you keep it for later?
- Do unused discovery tokens that give food rot, and does a weapon-exchange token rot too?
- Does a perishable food discovery token count as food until you exchange it, and when must it be exchanged?
- When can a discovery token be used, and can it be used in the same action phase it was gained?
- Does a discovery token that lands in Future Resources belong to one player?
- Are discovery tokens reshuffled or reused after they are used?
- Can a discovery token's extra pawn act on its own, and does it last beyond one use?
- How do discovery tokens that need a Pot work, and can several be used at once?
- Does a discovery token that heals wounds heal every player, or just one?
- Can you hold a discovery token that needs a weapon, cash it in later, and does the food arrive immediately?
- Does a discovery token that raises a weapon or palisade level do so permanently, and can it be used before you have a Shelter or weapon?
- How long does the temporary roof bonus from the Sail discovery token last?
- Can the Ignore One Rain Cloud discovery token also cancel a winter cloud?
- When is a Fallen Tree or Delicious Larvae discovery token resolved, and can you wait until the next round?
- Can a discovery token be used for its back side?
- When the Explorer keeps one discovery token, what happens to the others?
- When a discovery token says to resolve a Treasure card from the Mystery deck, what happens to the other Mystery cards drawn?
- Can you use the Oil discovery token and build the Mast invention in the same round?
- Can the Thorny Bushes discovery token be used if the camp has a natural shelter but no built shelter?
- Does a +1 food or +1 wood token still give its extra resource when the tile's source is exhausted, and can you place one on an exhausted camp source?
- If a tile already produces wood and has a +1 wood token, how much wood does a successful Gather give?
- What does a beast strength token do, and does it affect a beast you fight from an event card?
- Do repeated beast tokens on the Hunting action stack, and why are there four beast strength tokens when only one of each kind is allowed per place?
- How long do worker tokens and question-mark tokens from event effects last, and does a worker token added to the next action apply to the action being resolved now?
- Does fighting a Kraken encounter give you food?
- Are Cultist Candles and other Discovery tokens reusable?
5. Weather Phase
- Are winter clouds counted twice in the Weather phase?
- Does each winter cloud cost one wood per person or one wood in total?
- Does a Roof protect you from winter clouds?
- Do clouds still cost food and wood if you have no Roof?
- How many wounds do you take when you cannot pay a weather cost?
- Can you take a wound instead of discarding wood or food for a weather effect?
- Can wood already placed in the wood pile cover a later weather demand?
- If an event or card also calls for the Hungry Animals die, is it rolled twice?
- Is a weather die rolled on a turn the Scenario chart does not show?
- What does a Palisade protect you from?
- Does a Palisade protect you from a Hungry Animals beast fight?
- What does a Storm token do?
- Are weather tokens removed at the end of the Weather phase?
- Can a second rain or winter cloud token be added when one is already on the Weather space?
- Does a die face showing two clouds count as two clouds?
- Can you decide to use an ignore-one-rainy-cloud token after rolling the weather die?
- Does an ignore-one-rainy-cloud token also cancel the rain part of a winter cloud?
- Does the Oven (Furnace) stop a rain cloud as well as a snow cloud?
- Is Friday affected by the Hungry Animals die?
- When the Hungry Animals die shows a beast fight, who takes the wounds?
- Do you need Fire to pay the wood for snow or rain clouds?
6. Night Phase
- What is the order of the steps in the Night Phase?
- Do you move the Camp before taking the wound for sleeping in the open?
- Can the Camp move more than one tile in a turn?
- How much Roof and Palisade do you lose when the Camp moves?
- What happens to Roof and Palisade when the Camp moves off a natural Shelter?
- Do you take a Night Phase wound if you have no Shelter?
- Do you take the Night wound for exploring or gathering away from your shelter?
- Does a natural Shelter on an island tile protect you from the Night wound?
- Can you build a Roof or Palisade without a Shelter?
- How much food does the group need at night, and what if there is not enough?
- Does Friday need to eat or have Shelter at night?
- When does unused food rot?
- Can you keep leftover food from rotting?
- When can you heal wounds?
- Does eating food at night heal wounds?
- Does the Pot heal you when you eat the food the Night phase requires?
- Can one character be healed by both the Pot and the Fireplace in one night?
- Can you use the Pot and Fireplace before the Night phase eating step?
- Does the first player token pass to the next player each round?
- What happens to a character who spends the night outside camp?
- Are characters spending the night outside camp affected by weather?
- When you spend the night outside camp, can you use food or items kept at camp?
- Where do resources gained on a night spent outside camp go?
- Which tile do you spend the night on when a card sends you out of camp?
- If the Camp moves while you are outside, do you still take the outside wound?
- If a card sends one character outside camp, does a character stacked with them also spend the night outside?
- Does a lost character still need to eat and find Shelter at night?
- Must you spend the night away from camp after exploring or gathering on an adjacent tile?
- Does a Shortcut move with the Camp?
- Which tokens move with the Camp?
Game EndExpansion
- Do you win as soon as the scenario goal is met, or must you finish the round?
- Do you have to survive until round 10 to win Castaways (Scenario 1)?
- In Scenario 2, do you win as soon as the last cross is built?
- Can you still score Victory Points if you lose a scenario?
- How do you work out a scenario's Victory Points?
- Do you need every column of the woodpile complete to score its points?
- Is there a single winner, or are scores individual in Robinson Crusoe?
- If one player's Character dies, do the other players lose too?
- Does Friday's remaining health count toward Victory Points at the end of the game?
- If you fail a campaign scenario, do you lose the whole campaign?
Additional RulesExpansion
- What happens when a card makes you pay more than you have?
- When an Action you take leaves a demand unmet, who takes the Wounds?
- If a card says 'if possible', do you take Wounds when you cannot pay?
- Can you take Wounds instead of paying something a card asks for?
- If you must discard Invention cards and do not have enough, do you take Wounds?
- If a fog marker cannot be placed on a tile that already has one, do you take a Wound?
- If a card tells you to add a token that is already on that space, do you take a Wound?
- Can you gain Roof or Palisade levels without a Shelter?
- Can you build your own Shelter on a tile that already has a natural Shelter?
- Do Roof or Palisade levels lowered to 0 have to be rebuilt from scratch?
- What happens to inventions and their markers when an Island tile is flipped face down?
- What happens if a landslide or other effect forces your Camp onto an inaccessible tile?
- What happens to a character who spends the Night outside the Camp?
- Is the Weapon level capped at 6?
- Does a temporary Weapon boost move the Weapon marker?
- If a beast lowers your Weapon level, can a temporary boost cover the loss?
- What permanently raises the Weapon level, and what is only temporary?
- Can you use Starting Items after a beast is revealed?
- Does Friday count as a player?
- Does Friday count as a player when working out the cost to build a Shelter, Palisade or Roof?
- Can the Dog, Map or other additional pawns take an Action on their own?
- Can Friday and the Dog go hunting together?
- When two players team up on an Action, who takes its Wounds?
- If a beast makes you lose more Weapon level than you have, what happens?
- In Voyage of the Beagle scenario 3, if an Event demands a resource and your hull is empty, who takes the Wound?
Adjusting the Game
- If Friday rolls an Adventure icon on his action, does he draw an Adventure card?
- If a ? token sits on the action Friday takes and he rolls a ?, how many Wounds does he take?
- Does Friday take a Wound when a normal Wound result comes up on his die?
- Does Friday take Wounds from a beast that strikes back during a hunt?
- If Friday dies during a successful hunt, do the players still get the food and fur?
- Can a player's pawn support Friday's action, or can Friday lead one with a player?
- In solo play, can Friday take his own action and roll the dice?
- How many Determination tokens does Friday need to reroll one die?
- Can Friday reroll dice in an Action he is not taking, and can he spend tokens other players earned?
- How does Friday get Determination tokens, including when he acts alone?
- Can Friday be healed by the Pot or other healing items, and can he use the Bed?
- Is Friday affected by the Weather phase, Night effects or a camp-wide Wound?
- If Friday dies in one scenario, is he available again in the next scenario?
- If Friday dies from a Wound during a build, does the build still succeed?
- In solo play, do you start with both Friday and the Dog?
Character SkillsExpansion
- When can a character skill be used, and can it undo an effect that already resolved?
- Can a reroll skill be used after the dice are rolled but before their results apply?
- Can the Soldier's Frenzy be used after the animal is revealed from the Hunting deck?
- How long does a temporary +3 Weapon boost from Frenzy or a pistol last?
- Can a character ability react after a card is revealed or a die is rolled, but before its effect resolves?
- How many Determination tokens does the Soldier's Defensive Plan cost?
- Can a character use the same skill more than once in a round?
- Can the Cook use the pot or fireplace more than once per round?
- Can a character's reroll skill be used when another character takes the Action?
- If a build fails after you paid Determination tokens in place of wood for Economical Construction, do you get them back?
- Can the Carpenter's wood-saving skill apply to the fire or the wood pile?
- Can the Carpenter's Economical Construction or Craftsmanship be used when he is not the acting character?
- Can the Carpenter spend Determination tokens gained during the Action Phase on Economical Construction?
- Does an invention drawn by the Carpenter come into play automatically?
- Can a Carpenter build an invention revealed through her ability right away?
- Can Economical Construction cover the wood part of discarding a Devastating Hurricane event card?
- Can Grandma's Recipe use the food you eat that night?
- Can Grandma's Recipe use a non-perishable food?
- Can the Cook use Grandma's Recipe at any time, not only in the Night phase?
- Can the Cook use Grandma's Recipe to heal a wound on another character?
- Can an 'at any time' ability prevent death from a wound already taken, such as Grandma's Recipe?
- Can Hooch change both Winter Clouds on a single weather die?
- Does Hooch protect a character who spent the Night outside the Camp from weather?
- Can Explorer's Scouting be used when only one Discovery token remains, and is that token discarded?
- Can the Explorer use Reconnaissance after rolling the dice for an explore Action but before the new tile is revealed?
- Can the Soldier's Defence plan help me get fur?
- Can you reroll using Determination tokens you just received from the same roll?
- Can you give Determination tokens to another player?
- Are Determination tokens persistent, or do they only last for the round?
- Where do Determination tokens go when you gain them, and can you use them right away?
- Can a 'reroll any die' skill reroll more than one die?
- Can Friday take a Build action, including a Shelter?
- Can the Missionary's One Body ability move Determination tokens from Friday or a Crewman to another character?
- Can the Missionary's Prayer stop an Adventure token from drawing a card?
Cards and Their EffectsExpansion
- When a card says to resolve only certain Mystery types, do you keep drawing until you find them?
- Can you stop drawing after resolving a matching Mystery card, or must you keep going until the full count?
- When a card says to draw a Mystery card until you find a Treasure, do you stop at the first Treasure?
- On a Treasure map that says to explore this card and resolve only 2 treasures, do you draw until you find 2 treasures?
- How many pawns does the Treasure map Mystery card need?
- Does the crossed-bones symbol on a Mystery card have a game effect?
- Are treasures drawn from the Mystery deck items?
- Are Treasure cards owned by the group or by one player?
- Can you keep a Mystery treasure card you cannot use yet?
- Are treasure cards one-time use unless the card says otherwise?
- Can a treasure drawn in the Weather phase be used right away?
- Can a character spending the night outside camp eat food from a discovery token they found, rather than camp food?
- Can a character spending the night outside camp use food from the camp's Available Resources?
- How many wounds do you take for spending the night outside camp with no shelter and no food?
- If a character spends the night outside camp, for example after getting lost, do Weather dice still affect them?
- If a card sends you outside camp in the middle of the round, do the other players' actions still resolve?
- If two explores each let the explorer spend the night away from camp, can the explorer stay away both times?
- If a card makes you lose half of your roof or palisade, can you choose which one?
- Can you choose to lose half of a palisade that is already at level 0?
- When a card offers options, can you take the penalty instead of an option you can meet?
- Do cards that require a weapon level, an Invention or an item spend or lose it?
- What does the 2 next to the skull on a Predator card mean?
- Does a threat action cost more than the card's printed cost, and is the card discarded afterwards?
- Does resolving a threat action undo what the threat event already did?
- When an event says to resolve its effect again, does the card go back into the Event deck?
- When an untaken Event card slides off the Threat Action track, do its effects happen again?
- How do two-part Adventure and Mystery cards resolve, and when does the bottom half apply?
- When an Adventure card is drawn from the Event deck, is it placed on the Threat field first?
- Can you read the lower half of an Adventure card before resolving the top half?
- On a DECIDE card, should you read the bad outcomes before choosing?
- What do you do with an Adventure card after resolving its top half?
- When an Event card with a shuffle instruction is drawn, when does it go into the Event deck?
- How do special wounds from Adventure cards work?
- If a body part already has a special wound and another lands there, do both tokens stay?
- If two Adventure cards each add a wound to your leg, do you take both wounds?
- If two cards each take away an action pawn or limit you to one action, do the penalties add up?
- If an effect halves your roof or palisade, rounded down, and the level is 0 or 1, do you take a wound?
- What does Devastating Hurricane do when you have no roof or palisade?
- If a card makes you lose a roof, palisade or weapon level that is already at zero, do you take a wound?
- If an effect lowers the roof, palisade or weapon level by one and it is already at one, do you take a wound?
- When a card says to lose half your roof or palisade and one of them is at zero, which track drops?
- When an event turns a built item back to its Invention side, what happens to its bonus?
- Can a temporary weapon bonus from a treasure card meet a threat's weapon-level requirement?
- Can a temporary weapon boost kill a goat token?
- Are temporary weapon boosts single use, and what actions can they apply to?
- Can a character who is not resolving an action use a temporary boost in another character's fight?
- Can you place a pawn on an action that needs more weapon level, using a temporary weapon boost item?
- Is a weapon increase from a bottle or a discovery token permanent?
- Can you use a built item that Cataclysm or Disaster makes unavailable this round?
- When a card makes a terrain type unexplored, can you still camp, produce, gather or enter tiles of that type?
- If a card makes the terrain under your camp unexplored, must you move the camp or stop production?
- If an earthquake or Inaccessible Island effect turns an island tile face down, what happens to built items and to builds needing its terrain?
- When Precipice makes a mountain tile inaccessible, do you remove the black cube from Inventions that needed it?
- What can you do with the Ruined Hut expedition card, and does its free build ignore the terrain requirement?
- Does a card or token that grants a free Invention build need its terrain tile out first?
- Is a terrain type still explored when one of its tiles has Fog on it in Scenario 2?
- Does a successful explore under Signs of Fire give you a resource?
- What counts as having no food source when Signs of a Predator covers the food source on your camp tile?
- When a card says to act on the nearest wood, fish or parrot source, which one counts, and what if none is on the island?
- How long does an exhausted source stay exhausted after an event?
- If a threat says to uncover exhausted sources and there are none to uncover, what happens?
- When an Event or Adventure card makes you fight a beast, who fights and takes the wounds?
- When creatures from the Mystery deck are shuffled into the Event deck and come up, who do they attack?
- After fighting a beast, do you get its food and fur, and who takes its damage?
- Can the Hunting Dog's ignore-one-wound effect cover extra and treasure wounds during a hunt?
- In what order does the Iguana resolve: food and skin first, or its extra wound?
- Do beast cards keep being added to the Hunting deck each round once you explore a beast tile?
- When a Hunting Adventure card tells me to draw from the Hunting deck and it is empty, where does the card come from?
- Can you look at a new beast card before shuffling it into the Hunting deck?
- Do you lower your palisade every time you hunt?
- What does a weapon-requirement token on the Explore action do?
- What happens to the Predator in the Camp beast card after the fight?
- Does Night Attack's "if possible" look at the Hunting deck make the first player fight a beast?
- When Hungry Animals calls for discarding one food, can you discard non-perishable food?
- If an event or adventure and the scenario both call for the Hungry Animals die, do you roll it once or twice?
- Does the Visit of a Predator event eat all your food or just one?
- When the Insects event says all your wood is useless, how much wood do you lose?
- Does the Pit give one or two food?
- Does the Poison Mystery card last one round or permanently?
- When a character cursed by the Ceremonial Bowl must reroll and an action space also has a reroll token, which reroll comes first?
- How long does the Ceremonial Bowl's reroll curse last?
- Can a character have a curse reroll and an action reroll token at the same time?
- Can a character sheet hold two reroll tokens at once?
- When a Treasure card drawn during an action tells me to put a token on my character, who gets it?
- If a character has a reroll token and the action space has one too, how many rerolls do I make?
- Does a Runaway Canoe reroll token apply to actions that do not roll dice?
- How does the Nightmares event's reroll token work?
- Does a reroll curse card apply to actions where you do not roll dice?
- Can you save discovery tokens for later, and do food tokens spoil?
- Does Large Leaves protect you from a rain cloud every round?
- Can several players use the Backpack in one round, or can one player use it for every explore?
- When the Backpack is used on an unsuccessful exploration, do you still get the two discovery tokens?
- Can you use a Thorny Bushes token found in the same round you built a Shelter?
- When a card says to discard all resources, do discovery tokens or future resources count?
- Is a stone from a village treated like wood or food when a card says to discard resources?
- When an event asks you to give up wood to remove it, is the wood spent?
- When a card says you must lose food, can you lose food from Future Resources?
- Does the +1 wood cost from a Shelter, Roof or Palisade token apply when you build with furs?
- Does paying for a roof with fur remove the Slow Work +1 wood token?
- Does Natural Dam Breaks' +1 wood stack with a +1 wood token already on your camp?
- Does Hard Work's "if possible" clause let you skip discarding food when you hold only an uncashed discovery token?
- What do you get from the Captain's Chest event when two pawns are used?
- How does the Captain Stone's Spyglass Mystery card work with the island tile pile?
- If a Trapdoor is drawn after you have found treasure, must you discard treasure you find later?
- Do you ignore trap cards drawn from a discovery token that resolves only treasures?
- How does the Power Gamer draw work when you draw two cards for a treasure?
- If Bird's Nest adds +1 food to a tile with a shortcut token, do you get two food?
- When do I get 2 health from the Bible card when arranging camp?
- Which sources does the New Flock event cover on a tile with several sources?
- When Raging River halves your production, can you choose which resource to keep?
- Which pawns can be placed on a Thread card?
- Does a helmet that reduces beast damage also protect against cannibal attacks?
- Does the Helmet treasure block the wound from the Sacrificial Dagger?
- Does the Blanket treasure cancel a rain cloud?
- Can a character use a pot to heal once per night?
- How many times can the Barrel of wine heal a wound during the Night phase?
- How do the Cellar, Boxes and Barrel keep food from rotting, and do the effects last?
- What do the black markers placed by the Amulet on two morale arrows do?
- What can the Protective Amulet remove: any token, or only cubes?
- Do the black cubes from the Amulet with Portrait stay on character cards until the end of the game?
- Do you still get the discovery token from the Boa card if the beast is never fought?
- Can you avoid the lower half of an Adventure card once it has been shuffled into the Event deck?
- Can you keep a Ropes Mystery card until you have a shelter to add its roof or palisade to?
- If a card forces you to move camp and no adjacent tile is available, what happens?
- If cannibals attack and you have no shelter, do you still take the wounds when you could move camp to an adjacent tile?
- If an event says a player may act only in camp this round, can that character hunt, explore, gather or act on threats from the camp tile?
- Does a +1 palisade effect, such as the one from Fire, still work before any palisade is built?
- Can the dog help resolve the threat part of the Predator is Near event card?
- Can you use an item or starting ability after an Adventure card is revealed but before it resolves?
- If an Adventure card's lower half passes an infection to whoever holds the wound, who suffers it when the card returns?
- If a Council action card says to discard a card and Fire is picked, do the players lose?
- When a card tells you to deplete a resource you just gathered, do you deplete both resources on the tile?
- Does the Thunderstorm card's separating-the-fire effect restore all exhausted wood sources?
- After Disaster takes a roof or palisade level, can Mend restore the other type?
- If an event says to lose 1 roof or palisade and you have only a roof, can you take a wound instead?
- What does the "Discard this card" line on the Argument event card mean?
- In solo play, what happens to a "Discard this card" instruction on an Event that needs two players' actions?
- Can players see which Event card is coming back from the Event deck?
- Is it cheating to read the consequence text of an action or Event card before it resolves?
- How do the app companion scenario pages work?
- Why does the Spiders card require discarding two Determination tokens when Bats offers a choice?
- Is the token placed by the Dangerous Terrain card treated as a normal Greater Danger token?
- For "discard 3 invention cards" on the Coming to Terms adventure card, which inventions count?
- When Depression makes you discard two inventions, which ones do you discard?
- During the Strange Disease night, what do you discard, and how are wounds assigned?
- When a Council or Brainstorm event gives you one invention of your choice, do you still have to build it?
- When Howling From The Woods draws three beasts, what happens to the other two?
- On the Unusually Cold Night event, must you discard 2 wood, or does each player take a wound?
- Does Cloud Burst's +1 roof and palisade bonus need an earlier loss?
- If you do not solve an Event's threat, does its "repeat the effect" instruction cover another source?
- Does the slash on the Expedition for Food card mean "or"?
- If an Adventure card says draw another card, do you keep drawing after an Event card?
- What is the brown circle with a treasure symbol that the An Old Letter event tells you to place on the Exploration action field?
- In Voyage of the Beagle, does the Capturing the Animals threat on the Tools card cost you a weapon level?
- In Voyage of the Beagle scenario 3, how many encounter tokens does the Triton card remove?
Invention/Item Cards
- Does the Dam give food every round, or only once?
- If a Broken Tool turns a Dam back to its invention side, do you lose the food it already gave?
- Can you rebuild a one-time item such as the Dam to get its benefit again?
- Does an invention's benefit last all game, or only once when built?
- If an event turns an invention back to its invention side, do you lose its benefit?
- What is the difference between an invention and an item?
- Do built inventions stay on the board, and is a replacement invention drawn?
- How are starting Item cards used, and are they discarded after use?
- How often can the Pot heal wounds?
- Can a Pot discovery token build the Cure without an action?
- How often can the Fireplace heal wounds?
- Does the Bed add to the Rest action or replace its normal effect?
- Is the Cure used up after one use?
- What does the Corral do?
- What does the Snare invention do, and does it need Rope to build?
- Does the Snare's or Corral's +1 food token move with the camp?
- What happens to built items and tokens when you move the camp?
- Can a Shortcut be moved to another tile?
- If the Map or another prerequisite is flipped back, is a built Shortcut lost?
- How does a Shortcut produce resources, and can you gather from the same tile?
- Are the extra pawns from built items permanent, or single use?
- How does the Raft's extra pawn work?
- What do the parentheses or brackets on an invention card mean?
- What do the numbers and icons in an invention's requirement field mean?
- What does the black marker on an invention card mean?
- Are items used as prerequisites spent when you build the next item?
- If a prerequisite item is lost, is a built item that needed it lost too?
- Can you build the same invention more than once?
- Does the Mast give wood every round, and can its wood be used at once?
- Does the Hatchet's +1 wood token give wood every round?
- Can a +1 resource token be placed on a tile with no source of that resource?
- Can a Fire or Bricks raise the palisade before any shelter is built?
- If the Fire or Bricks is flipped back, does your palisade level drop?
- Does a lower weapon or palisade level unbuild the item that raised it?
- Is a weapon item's bonus permanent?
- How much does building a weapon raise the weapon level?
- Is there a maximum weapon, roof or palisade level?
- When a weapon item such as the Knife is flipped back, does your weapon level drop?
- Do temporary weapon boosts from items, tokens or a Pistol stack?
- If a beast lowers your weapon level during a temporary boost, does the loss reduce the built level?
- Do you need the Shovel to build items, and must it be rebuilt if lost?
- When an effect discards invention cards, are they shuffled back into the deck?
- Can an event or card make you discard a built invention or item?
- How do a character's personal inventions work?
- Where do new inventions come from once the starting ones are out?
- Do you need a pawn or pay anything to use a built item?
- How often can a built item be used in a round?
- How do the Diary and Drums change the Morale phase?
- What does the Canoe do?
- Does the Furnace cancel a whole Winter die face or only one cloud?
- Does building the Cellar make all your food non-perishable?
- When does a newly built item become usable?
- If a prerequisite is flipped back during the Action phase, can a dependent item still be built?
- Does discovering a terrain type let you build the invention that needs it?
- When an event makes me flip Items back to Invention side, does a scenario item like the Mast count?
- Can a shelter, roof or palisade be paid for with fur instead of wood?
Scenario CardsExpansion
- In Scenario 2, if a Fog marker has no free space to go on, or lands on a space that already has one, do you take a Wound?
- In Scenario 2 (Cursed Island), where can Fog markers be placed?
- Does Fog on an island tile add a pawn cost to actions taken there?
- In Scenario 2, does a Fog marker on the camp tile stop that tile from producing resources?
- In Scenario 2, can you plan a gather on a fogged tile in the same Action phase as a Sacred Bell that clears that fog?
- In the Cursed Island scenario, if every island space is covered with Fog, can you still build the Sacred Bell to remove the fog?
- In Scenario 2, where can you build a Cross relative to your camp?
- Can you build more than one Cross, or more than one Sacred Bell, in the same Action phase?
- In Scenario 2, can you win by building five Crosses without the Sacred Bell?
- In Scenario 2, is the Cultist's Candles discovery token a one-use item?
- In Scenario 2, can the Cultist Candle's one-time extra pawn help build a Cross?
- In Castaways, in what order do you fill the wood pile?
- In Castaways, which wood can you add to the wood pile?
- In Castaways, does the wood from building the Mast go onto the pile right away, and can it still fill the pile in the same round?
- In Castaways, can you keep the Oil discovery token and spend its wood on the pile in a later round?
- In Castaways, can you add wood to the pile during the Action phase of Round 12?
- In Castaways, do you win at once when the wood pile is complete in Round 10 to 12?
- In Castaways, do I have to build the Fire before the woodpile, or the other way around?
- In Castaways, when can you light the fire that wins the game, and does a Cataclysm that makes Fire unavailable stop a win that turn?
- In Castaways, can you build a shelter or avoid the open-sky wound in Round 1?
- In Scenario 3, do you have to survive the night after building the Lifeboat to win, and can you build it before rescuing Jenny?
- Can you build a scenario-specific invention more than once?
- Do you lose a scenario-specific item when an effect turns it back into an invention?
- Does the Cataclysm or Catastrophe event affect scenario-specific items, such as the raft?
- How long does the Hatchet's +1 wood token last in Scenario 1?
- Can you use the second Hatchet card alongside the Castaways scenario hatchet?
- Is a scenario invention that gets discarded shuffled back into the invention deck?
- Can you build items that need a terrain type when every tile of that type has been flipped back or covered?
- In Scenario 2, how does exploring the Dark Temple (totem 1) work?
- In Scenario 2, how are the numbered green tokens on the totem and mystery tiles used?
- In Scenario 2, what does the first totem's exploring-for-Mystery option allow, and how often can you use it?
- In Cursed Island (Scenario 2), which totem tiles get a Fog marker when placed?
- How are totem icons on island tiles resolved, and does a totem trigger a Mystery draw?
- In Scenario 6, does the totem rule that covers a terrain type apply to tiles without a totem or to later tiles of the same terrain?
- In Scenario 2, when a tile with a totem number marker is flipped, is the marker discarded or reused?
- In Scenario 3, does a totem found by Friday still lower morale for the whole group?
- In the Time Travel scenario, what happens if you explore more totem tiles than needed in one time period?
- In Volcano Island (Scenario 4), what is the goal?
- In Volcano Island, does a tile that is already open, or the starting tile, count toward the exploration goal?
- In Volcano Island, can you win in Round 4 by building the Jolly-Boat?
- In Volcano Island, is there really an eighth round given the lava flow map?
- In the Volcano scenario, can lava cover unexplored spaces?
- In Volcano Island, how many pawns do you need to explore a totem tile, and do you roll dice?
- In Volcano Island, when do you place the totem number tokens?
- In Volcano Island, do you lose immediately if a numbered totem temple is buried under lava?
- In Volcano Island, can you place Dust markers on the Volcano tile or on inaccessible tiles?
- In Volcano Island, do the -1 action pawn effects from the scenario, Volcanic Dust and temple explorations stack?
- In Volcano Island, what happens when a Mystery card says to stop drawing, and does the exploration then count as met?
- In Volcano Island, where can volcanic ash markers be placed?
- In Volcano Island, what happens to a space with no tile when a flip effect targets it?
- In Volcano Island, how does the Rope Ladder's extra pawn work, and is it permanent?
- In Volcano Island, can you explore a temple on the camp tile?
- In Volcano Island, how do adventure cards resolve when you explore temples?
- In Volcano Island, what does the first special discovery token that says to draw one fewer Mystery card do?
- In Cannibal Island, how is a cannibal village's strength calculated?
- In Cannibal Island, when a cannibal village is burned, do you lose any weapon strength?
- In Cannibal Island, if your camp cannot move, can you choose between losing your shelter and taking two wounds?
- In Cannibal Island, if a book event forces your camp onto a cannibal village tile, what happens?
- In Cannibal Island, must your camp be adjacent to a cannibal village to hunt it?
- In Cannibal Island, where does the first explored tile go?
- In Cannibal Island, does Friday suffer the cannibal raids, and what does the Ballista do?
- In Cannibal Island, can Friday and the dog attack the cannibal city by themselves in a solo game?
- In the Robinson Family scenario, can you feed the children instead of one of the characters?
- In the Robinson Family scenario, does the Council event end the game when it makes you discard 3 inventions?
- In the Robinson Family scenario, what happens when an event makes you discard one of the nine inventions you must build?
- In Scenario 6, where are the unique character inventions placed?
- In the Robinson Family scenario, can you use the Fence and the Garden more than once, and does the garden's +4 food repeat each round?
- In the Robinson Family scenario, where do you start the camp?
- In Family Robinson Inquiry, do you have to survive to Round 12 to win, or do you win once the objectives are met?
- In Family Robinson Inquiry, can you gather resources on a Wasteland tile?
- In the Robinson Family scenario, do the food symbols on the round track, or the food for children at weather and at night, cost you food?
- In Jenny Needs Help, can Jenny rest in the bed?
- In Jenny Needs Help, if an event makes each player discard a determination token, does Jenny lose health when she has none?
- Does Jenny count as a player for effects that scale with the number of players?
- In Scenario 3, can Jenny take an action in the round she is rescued?
- In Scenario 3, is the raft invention the same as the raft printed on the scenario card?
- Can the Dog be one of the two pawns when rescuing Jenny on the raft explore action?
- When rescuing Jenny with two pawns on the raft explore action, do you still roll the dice?
- In Jenny Needs Help, in what order are totem results applied?
- In the King Kong scenario, must the actress be rescued before you capture Kong?
- In the King Kong scenario, how does the final fight work?
- In the King Kong scenario, does Kong's weapon level decrease count temporary weapon bonuses?
- In the King Kong scenario, what happens when a palisade is needed but the palisade level is zero?
- In the King Kong scenario, do the numbered lair tokens on the weather face get removed after the animal die is rolled?
- In the King Kong scenario, when can you use the film crew's and crew members' special abilities?
- In the King Kong scenario, how do the actors work?
- In the King Kong scenario, how many red weather dice do you roll each weather phase?
- Are special discovery tokens such as the old tools, plow and gunpowder used in King Kong Island?
- In the Poachers scenario, what does the grey exclamation die do for the Fishing Pole?
- In the Neverland Junior scenario, do setup tile placements give their discovery tokens or beast cards?
- Does the Voyage of the Beagle first scenario end as soon as you fulfil its objective?
- In the Hunting Convicts scenario, do you win as soon as you find all five convicts?
- In the Tracing Doctor Livingstone scenario, is the -1 action pawn token from the book event removed after use?
- In the Tracing Doctor Livingstone scenario, must the objective in paragraph 28 be met by the 5th totem turn, or can it be done by turn 10?
- In the Tracing Doctor Livingstone scenario, when you search a campsite, where does the invention go?
- If a totem tile is flipped over and no longer visible, does it still count as a village for burning or for the totem total?
- Are mystery cards drawn from mystery icons on tiles once the scenario's mystery actions run out?
- In Scenario 2, which rules apply when a non-English edition differs from the English rulebook?
- In the introductory campaign, what do you do with the Fight event card when no adventure deck is set up?
- Does the Protective Amulet let you remove the -1 pawn token from the exploration action space?
- After you burn a cannibal village, can you meet it again, and does burning change the totem numbering?
- If wood does not fit into the active slot of the wood pile, is it kept?
Symbols and Their Effects
- Does a slash in a cost or effect mean either option or both?
- Are fish and bird food icons treated differently?
- Does covering a parrot icon also cover a fish icon, or is each food icon treated separately?
- Which discovery tokens must be cashed in right away, and which can you keep?
- Are discovery tokens that were used returned to the pool or discarded?
- When the discovery token pile runs out, is it reshuffled?
- Does the Shovel's discovery token wood count as a wood cube?
- Do you have to trade in the Pot to use discovery tokens that require one?
- Can Friday be healed by discovery tokens, or use them at all?
- Do discovery tokens with a brown pawn give a pawn for any action?
- If an effect says to lose food but the icon has no number, how much food do you lose?
- If an Event card shows two book icons, does its book effect happen twice?
- Do you still apply the top half of an event card with a book icon, and does a 'no effect' book icon cancel the card's text?
- If a beast die is required by both a scenario and a card in the same phase, is it rolled once or twice?
- Does building a shelter on a tile produce food?
- Does a beast symbol on an island tile add a beast each time you use the tile?
- How does a beast symbol on an island tile start the hunting deck?
- Must you travel to an island tile to fight a beast there?
- Can you gather resources from a tile whose terrain symbol is covered by a marker?
- What does the Egg Timer icon on the Finches card mean?
- Does the Large Leaves token cancel a rain cloud after dice are rolled, or prevent rolling?
- When a Build action with the Candles token fails, is the Candles token spent?
- What does the question-mark icon on an event card do?
- On an event card's threat action, is an item used up when you use it to resolve the threat?
- How do you tell perishable food from non-perishable food?
- What does the tent icon on a mountain hex mean for night shelter?
- Are palisade bonuses from items permanent?
- What are palisades good for?
- Does every unmet requirement, including weapon level and palisade, cause a wound?
- Can you pay a shelter, roof or palisade cost with a mix of wood and fur, such as 1 wood and 1 fur?
- Does the Mystical Beast Encounter sticker apply in horror mode with base game scenarios?
- Can you discard non-perishable food when a card says to discard food?
- Is a Pistol from a scenario discovery token reusable, and does its bonus count toward your weapon level?
Robinson Crusoe: Adventures on the Cursed Island – Voyage of the Beagle (Vol. 1)Expansion
- Can Crewmen from Voyage of the Beagle be added to the base game alongside Friday and the Dog?
- If a base-game player runs out of action pawns, can Crewmen use player pawns or spare pawns as substitutes?
- In Voyage of the Beagle scenario 3, is fishing a hunting action, and how much food do you get?
- Can you use the Find Plants action more than once in a round when you have the Pot item?
- How do you set up your first Voyage of the Beagle game with the base game components?
- Can you play Voyage of the Beagle solo with any character, including the Soldier?
- Are the Darwin event cards mandatory to shuffle into the event deck?
- Does the Horse ignore distance rules when it is used as an extra pawn?
- In scenario 5, does Darwin's special action on rare beasts and plants apply once or once per specimen?
- How does the enticement action work in scenario 4?
- In scenario 4, if you are not on a tribe's tile in the Night Phase, do you still get tribe trade or gift actions?
- If Friday dies in a Voyage of the Beagle scenario, is he available in later scenarios or rounds?
- In scenario 1, do you lose Knowledge Points if you convert a captured Rare Beast or Carnivorous Plant?
- Can you build more than one set of Collection Chests in scenario 1?
- Do Collection Chests keep producing on every book-icon event, without stopping after one set?
- If the resource a Collection Chest sits on is exhausted, must you rebuild the chest?
- Does Darwin turn a solo Voyage of the Beagle game into a two-player game?
- Do +1 Beast Strength tokens affect Rare Beast captures in Voyage of the Beagle?
- Can you end Voyage of the Beagle scenario 1 early once you have collected the minimum specimens?
- In scenario 3, when you must add an encounter token to the ship's space and none are left, are discarded tokens reused?
- Can you convert captured Rare Beasts into food and Carnivorous Plants into weapons in any campaign scenario?
- In scenario 3, what does discarding a barrel cost when the main hold is critical?
- Can you convert rare beasts or plants into food or weapons before the barrel they depend on is discarded?
- Do players keep their Determination tokens when a Beagle scenario starts after the previous one?
- When a Beagle setup says to keep non-perishable food and other resources, do you also keep fur?
- How do Invention cards on their Threat side work in Beagle scenario 3?
- In scenario 3, when do you receive the hunting or fishing food relative to combat and the weapon-level loss?
- In the scenario 3 Weather Phase, when a ship-damage roll lands on a location with a Reroll token, do you keep rerolling?
- Does the grey event's discard of 1 resource let you discard Food?
- In scenario 3, is there any difference between turning and rotating the ship?
- After Risk of Gathering: Poisoning is placed, does every roll of 3 wound all characters, or only rolls made while gathering?
- Do you take wounds for unfulfilled demand when a brown event's hull discard cannot be paid?
- When a Whale or Whirlpool ship-damage roll hits a location, do you flip the Invention card to its Threat side?
- Do you get Starting Items in scenario 5 of the Voyage of the Beagle campaign?
- Can a treasure weapon from the previous Beagle scenario be kept, with its weapon bonus, for the next scenario?
- Do the markers Darwin places on character sheets stay across Beagle scenarios?
- Does the Morale track carry over between Beagle scenarios, given the setup says to leave the markers?
- Does a Voyage of the Beagle scenario start with the standard base-game number of inventions?
- How many tribe secrets do you need to win scenario 4 in a two-player game?
- In scenario 5, can +1 food or wood tokens from the Corral or Snare be used for reconstruction resources?
- In scenario 5, which items can add reconstruction resources during production?
- In scenario 4, if no tribe is on the camp tile, do the tribes lose mood?
- In scenario 5, do reconstruction resources rot during the Night Phase?
- Do discovery tokens carry over from one Voyage of the Beagle scenario to the next?
- How many large trees do you need in scenario 2?
- Can you take a special action on an island tile that is not next to camp, by paying an extra cost?
- Do specimens lost or eaten in an earlier Beagle scenario still count when the next scenario starts?
- If a card says to deplete all sources on a tile while you are gathering fossils, is the mountain terrain covered too?
- How do you convert a Rare Plant into weapon strength?
- Can the Boy take a Rest action on his own?
- Can the Boy take an Arrange Camp action alone?
- With the Lookout crewman, do you see only the next island tile or more of the stack?
- If a weapon item is lost between scenarios, do you lower the weapon level, and can the weapon be rebuilt to raise it again?
- When adding the Darwin adventure cards to the event deck, are they added before or after drawing the five event cards?
- Does Darwin still get a pawn when an event or adventure card says the player has only one pawn this round, such as Nausea or Vertigo?
- With Voyage of the Beagle, can a fifth player join as Darwin?
- Does the shoal-measurement bonus carried over from scenario 3 work every night, and is it kept?
- How does the Missionary's One Body ability work: can one player give Determination tokens to any character, or can everyone share freely?
- When carrying the scenario 1 bonus into scenario 2, does Darwin get 2 or 3 Determination tokens?
- After scenario 1, what happens to built inventions and items before the next scenario?
- In scenario 4, can you choose not to eat so that you can give food to a tribe?
- If a campaign scenario is lost, do you restart it fresh or continue from its failed end state?
- In scenario 4, what happens when the camp must move toward a tribe but no explored path allows the move?
- Once scenario 1 has explored the whole island, can you still gain exploration tokens in scenario 2?
- Do you reshuffle the discovery token pile between scenario 1 and scenario 2?
- If you score +51 KP in scenario 1, do you receive all the carry-over bonuses or only the first?
- Do island tiles that became unavailable or unexplored in scenario 1 stay that way in scenario 2?
- Can you place more than one Reroll token on the same ship part in scenario 3?
- If a ship tile has two encounter tokens, must you resolve them one per turn?
- Does the weapon level carry over from scenario 2 into scenario 3 in Voyage of the Beagle?
- Can you end scenario 2 with a ship location still unrepaired?
- Does the scenario 5 setup give determination tokens to cover the first morale phase?
- Does scenario 5 start with a shelter already built?
- Do the shoal markers or tribal secret markers on the Knowledge Points board add knowledge points at the end?
- In scenario 1, what does the symbol on day 10 mean?
- Is the Fisherman's Net discovery token a one-time use?
- In scenario 1 setup, do you still place a starting threat action card?
- What carries over between Voyage of the Beagle scenarios, such as health, specimens and ship repairs?
- In scenario 5, does one Darwin healing action heal every animal and plant at once?
- Do large trees carry over from scenario 2 to scenario 3?
- In scenario 2, do you reshuffle discarded cards and surrender unused starting items from scenario 1?
- In Voyage, can you use Friday and the dog in a two-player game?
- In Tribal Island (scenario 4), does the book event's morale loss hit all tribes?
- After a shelter is built, does it carry over into scenario 2?
- In scenario 3, do you collect food from combat that is not hunting?
- In scenario 3, is an event card drawn in round 1?
- In the scenario 2 setup, do you remove the collection chests?
- How do you rotate the ship for a Sea Current encounter?
- Do you need the core game to play Voyage of the Beagle?
- How do Mystery cards placed by the Good Luck event get triggered, and what does the Threat Action 'look at 2' give?
- Can the Voyage of the Beagle event cards be mixed into the base game event deck?
- In scenario 3, can the Soldier use The Hunt or Defensive Plan?
- Does the horse crew card count as an extra pawn for building?
- Does the Missionary's reversed morale arrow raise morale each time health is healed back past it?
- Can you repeat a Voyage of the Beagle scenario after a character dies, and still win the campaign?
- Can you gather fossils on the camp tile, or on other mountain and hill tiles?
- In scenario 3, do inventions built go to Future Resources, or can they be used at once?
- In scenario 3, does exploring resolve the encounter on the tile?
- If scenario 1 left a wood source exhausted, does scenario 2 still place a large tree token on it?
- In solitaire with Darwin and companions, do you still gain +1 morale each morale phase?
- When during the Action phase does the Surgeon heal?
- In what order should special actions resolve in scenario 5?
- Do adventure tokens on an adventure deck activate when I take an action of that colour?
- Can chest resource sets be collected any way other than from the chests?
- If a plant or beast cannot be lost when required, do players take wounds?
- After the Hurricane event returns from the gathering deck, what happens to a tile that is flipped, and what if it is the camp tile?
- Is the game still 1-4 players with the Voyage of the Beagle expansion?
Robinson Crusoe: Adventures on the Cursed Island – Mystery TalesExpansion
- Can you play Mystery Tales without the base game?
- Can Mystery Tales be mixed with the base game or the Treasure Chest?
- Can Mystery Tales horror mode be used with base game scenarios or other expansions?
- In Horror Mode, do you resolve an event card in the first round?
- Does the Mystical Beast Encounter power of 3 count in Horror Mode?
- How many NPC cards do you use in the Mystery Tales campaign and Horror Mode with fewer than four players?
- Are NPCs affected by the unfulfilled demand rule in Mystery Tales?
- Which island tiles does Mystery Tales use in each scenario?
- How do you unlock a food source with traps in Mystery Tales?
- How do the face-painting items work: Lucky Die and White Paint?
- Does a Survival Kit give the bonus or the invention card of the invention it stands in for?
- Do items and equipment carry over to the next Mystery Tales scenario?
- Can you use a torch or cart built in an earlier Mystery Tales scenario in a later one?
- Do delusion tokens and special wounds carry over between Mystery Tales scenarios?
- How do the white stone and +1 stone discovery tokens work?
- How do you read paragraph codes such as 2X or 6X in the Mystery Tales campaign?
- What happens to Secret Instruction cards in Scenario 3 when their terrain isn't on the island?
- Does Mystery Tales use the base game's invention cards?
- When are insanity cards used, and where do the mental injury stickers go?
- Are the tribal helpers part of normal setup, and does the Preacher heal the other characters?
- When a scenario says to choose an Equipment card from the deck, can you pick the one you want?
- On the Figurine adventure card, do you discard, or take 2 tokens and shuffle?
- Do you discard a Mystery Tales event card after resolving the action at its bottom?
- Can the Priest's Conviction let his regular weapon level count as his mystical weapon level?
- How much food does a night cost for apprehended convicts in Hunting Convicts?
- If a character dies during an Action Phase action, when is the character replaced?
- How do cultist fights work in Mystery Tales, and do you reshuffle defeated cultists when the deck runs out?
- On a Mystery Tales totem tile, do you resolve its effect right after discovering the tile?
Robinson Crusoe: Adventures on the Cursed Island – "Tracing Doctor Livingstone" ScenarioExpansion
- In Tracing Doctor Livingstone, can the three Determination tokens for a Brainstorm come from different players?
- In Tracing Doctor Livingstone, how does the Carpenter's draw-and-keep work when the invention deck runs out?
- In Tracing Doctor Livingstone, how long does a Book token stay on the exploration action field?
- In Tracing Doctor Livingstone, can Time Consuming Action tokens stack on one action?
- In Tracing Doctor Livingstone, do inventions still need their terrain prerequisites?
- In Tracing Doctor Livingstone, do two rain clouds on a weather roll cause two wounds?
- How does examining the camp work in Tracing Doctor Livingstone?
- In Tracing Doctor Livingstone, are items in the future resources space counted as available when comparing with a requirement?
- In Tracing Doctor Livingstone, does 'following round' mean the same as 'next round'?
- Where does the Flask of Rum go when a Livingstone scenario gives it to a player?
Robinson Crusoe: Adventures on the Cursed Island – The Book of AdventuresExpansion
- Can all Book of Adventures scenarios be played with just the base game?
- In Encounter at R'lyeh, how is the Escape special action resolved?
- How does the Jeep (extra green pawn) in the Time Travel scenario work?
- Does Trauma trigger when the palisade is increased, or only when it is reduced?
- How do the black markers and red cube go on the Mother health track in the Sick Mother scenario?
- What does Bones of a Common Creature do when you have no Determination tokens?
- What does the Magnifying Glass do in the Front Page Nessie adventure?
Robinson Crusoe: Adventures on the Cursed Island – Treasure ChestExpansion
- Are Treasure Chest discovery tokens added to the base game tokens in scenarios, or do they replace them?
- During setup, which Glass card goes into the invention row?
- When is a numbered totem token placed and resolved in the Time Travel scenario?
- In the Treasure Chest Poachers scenario, is there an overlay tile in the box?