Rise of Tribes: Bonus Tiles – The Island, Invader Rock & Lush Valley
Rise of Tribes: Bonus Tiles – The Island, Invader Rock & Lush Valley Rulebook
Table of Contents
Table of Contents
Special Terrain: The Island
Swap with any Lake.
The Island counts as a lake for goals and events. It produces food.
On this hex, the attacker removes two tribe members before a conflict is resolved.
Special Terrain: The Invader Rock
Swap with any hex.
The Invader Rock counts as any classic hex for goals and events. It produces all types of resource.
This hex is considered wild land. It cannot be activated more than once during the same GATHER action.
Special Terrain: The Lush Valley
Swap with any Forest.
The Lush Valley counts as a forest for goals and events. It produces wood.
On this hex, the population limit is 7.