Rise!
Rise! Rulebook
Table of Contents
Table of Contents
Object of the Game
In Rise! 2 players compete placing land tiles and workers in effort to construct towers. The first player to construct 3 towers, or eliminate their opponent's workers, wins.
Component List
- 1 Rulesheet
- 60 Land Tiles
- 60 Wood Tokens "Workers" (30 per color)
- 18 Wood Blocks "Towers" (9 per color: 3 Large, 3 Medium, 3 Small)
Component Outline
Land Tiles
These 60 hexagonal tiles have a patch of grass on the front side and the Rise! logo over stone on the back side.
Wood Tokens "Workers"
These 60 wood tokens are split up by color, 30 to each player. They represent the workers that players must use to construct towers.
Wood Blocks "Towers"
These 18 wood blocks are separated into 2 colors and 3 sizes. Each player should have 9 blocks total: 3 large blocks (base), 3 medium blocks (middle), and 3 small blocks (top).
Game Setup
Create the Starting Land Formation. The starting formation consists of 12 land tiles. Arrange the tiles to match the graphic below. 8 tiles are used for the central strip of land. Place a tile on both sides between the first and second tile, repeat on the opposite end between the seventh and eigth tile. Then red player places a worker on the second tile and blue player places theirs on the seventh tile.
(Graphic: a horizontal strip of 8 tiles with the extra tiles above and below at each end. First Player (red) has a worker on the second tile; Second Player (blue) on the seventh tile.)
Playing the Game
The game is played over several alternating turns, beginning with the red player.
Using the following list of options players must choose two actions every turn. The red player will choose only one action on their first turn and then two actions a turn for the remainder of the game. Blue player will always choose two actions. Any combination of actions is allowed, this includes using the same action twice.
- Place a Land Tile.
- Place a Worker.
- Move a Worker.
- Jump a Worker.
- Sacrifice to Eliminate a Worker.
- Sacrifice to Place a Worker Freely.
- Remove a Tier from your Tower.
1. Place a Land Tile
With this action a player may place a new land tile adjacent to any existing tile and increase the size of the board.
2. Place a Worker
This action allows a player increase the number of workers they have by adding one to a land tile that is unoccupied. The new worker must be placed adjacent to any of your already existing workers.
3. Move a Worker
With this action a player may move a worker one space to an adjacent tile that is not occupied.
4. Jump a Worker
This action allows a player to eliminate one of their opponent's workers. This is done by jumping an unprotected enemy worker. An unoccupied land tile must be directly behind the worker being jumped. The worker that was jumped is then removed from the board.
5. Sacrifice to Eliminate a Worker
With this action a player may choose to remove two of their own workers from the board to be able to eliminate any one of their opponent's workers. A player may not reduce their workers to zero at any time, at least one worker must always be in play.
6. Sacrifice to Place a Worker Freely
This action allows a player to remove any two of their own workers from the board to be able to place a new worker. The new worker may be placed on any unoccupied land tile, it does not have to be adjacent to an already existing worker. A player may not reduce their workers to zero at any time, at least one worker must always be in play.
7. Remove a Tier from your Tower
With this action a player may choose to remove a tier from any of their towers. As this move is an antithesis to the game its use remains slim. However, it does serve useful when a player must abandon a tower in effort to reconstruct it somewhere else.
Constructing Towers
To construct a tower a player must use their workers to completely surround an unoccupied land tile, as seen in the graphic below. This requires the use of 6 workers. If positioned correctly, workers may participate in the construction of multiple towers at the same time.
(Graphic: a land tile with six workers on all adjacent tiles.)
Completing this formation anytime during a turn will instantly result in the start of a tower. The player then places a "base" tower block on the center tile as a free action. This formation must remain for 2 more turns in order to complete the full tower. The next block is placed immediately at the start of the next turn if the player has maintained this formation. Only one tier per tower per turn can be constructed. Placing tower blocks are a result of the player's worker placement and do not take up an action.
(Graphic: three stages of a tower, with the base, then middle, then top block.)
If your opponent can break your formation and/or invade your area with their own workers your tower construction cannot continue. Once you are able to reattain the area and restore the formation the tower construction will immediately begin again.
(Graphic: two examples of broken formations, labeled "Will Not Rise!": one with a missing worker, one with an opposing worker in the formation.)
Note: Once a tower is complete, the worker formation is not required to sustain it.
Destroying Towers
A player may destroy their opponent's tower by completely surrounding it with their own workers. Once this is achieved one tier is immediately removed from the encompassed tower as a free action. For each round this formation is maintained one tier is removed from the tower. After destroying all 3 tiers of the tower the attacking player will begin their own tower construction the following turn, 7 turns for the entire process.
(Graphic: seven numbered stages: 1-3 removing the red tower's tiers one at a time, 4 the empty tile, then 5-7 the attacker's own blue tower being built.)
Winning the Game
Rise! has 2 winning conditions, 3 constructed towers in play or player elimination.
3 Constructed Towers in Play
The first player to have 3 completed towers on the board is declared the winner. All 3 towers must be fully constructed with 3 tiers and all on the board at the same time. If a tower is missing a tier or has been destroyed it does not count towards victory.
Player Elimination
A Player is declared the winner if they can eliminate all the workers of the other player.