レジスタンス:狼と犬
レジスタンス:狼と犬 Rulebook
Table of Contents
Table of Contents
Rogue Agent
Contents
- 2 Rogue Character Cards
- Watch token
- 6 Rogue Mission cards (Rogue Success)
Objective
Rogue Agents march to a different drum, whenever spy or resistance they have their own victory conditions and would rather win by themselves than see their side victorious.
Set Up Changes
Start with either both of these Character cards: resistance Rogue and/or spy Rogue – using the remaining resistance/spy Character cards as determined by the player count.
Place the Rogue Mission cards and Watch token adjacent to the scoring tableau.
During the reveal phase the spy Rogue does not open their eyes – the spy Rogue neither knows the other Spies, nor do the other Spies knows him. If playing with the Commander Variant, the spy Rogue does not reveal themselves to the Commander.
Game Play Changes
After a Mission Team is approved, the Leader must give the Watch token to one player on the Mission Team. Note: In a 5-6 player game, a Watch token is not used on the first two approved missions.
The Leader passes a set of three Mission cards (Success, Fail, Rogue Success) to each Mission Team member. The resistance Rogue is the only player that may play Rogue Success card. The Rogue Success card act as Success card. If the Watch token was given to resistance Rogue, the Rogue may not play the Rogue Success Mission card.
A resistance Rogue wins immediately after third successful Mission if they played the Rogue Success card on the third successful mission and at least once more on prior mission.
A spy Rogue wins immediately after the third failed mission if they have played a Fail Mission card on the third failed mission and at least once more on a prior mission.
Either Rogue gets a "partial" victory of their team wins after the 5th mission but the were not able to meet their individual victory conditions.
If the Rogue Module is combined with the Commander variant, the Assassination phase is skipped if a Rogue has won.
If the Rogue Module is combined with Hunter variant the Accusation stage is skipped if the Rogue has won, if not then the Accusation phase is completed as normal (potentially giving the resistance Rogue a 2nd chance to win).
If the Rogue Module is combined with any variant that reveals Character cards, use the Inquisitor Loyalty Cards instead of passing Character cards; a spy must pass the spy Loyalty card, resistance players must pass the resistance Loyalty card.
Sergeant
Contents
- Sergeant token
Objective
The Sergeant can be added to the game as optional player power. The Sergeant is a player on the Mission Team with an optional ability to alter outcome of the mission by switching another player´s played Mission card.
Game Play Changes
During Team Building Phase (before Voting), the Sergeant role is assigned by the Leader to one of the players on the Team by giving that player both a Team token and the Sergeant token. The Leader cannot make himself the Sergeant.
During the Mission Phase, Team Members select their Mission card and play it face down in front of themselves so that it is clear which player played what card. Before colleting the played Mission cards, the Sergeant may tell any one other player to switch their Mission cards (the unplayed card becomes the played card).
After switching the cards, the Sergeant looks at the switched card (the card that was originally played). He thus knows which card that player chose, and if his switch was beneficial or harmful to the mission. The Leader then collects and shuffles the played Mission cards before revealing as normal.
Example: Ron, the Leader, entrust Sarah to both be on the Team and be the Sergeant. He also chooses himself and Pat to be in the Team. After the Team is approved, Ron, Pat and Sarah play their Mission cards in front of themselves. Sarah elects to use the Sergeant ability and switches the Mission card that Pat had played. Sarah then looks at the Mission card that Pat originally played (Success) and she knows that her switch has doomed the mission to fail. The Leader collects and shuffles the Mission cards before revealing two Success and one Fair card.
If using The Plot Thickens cards: the Sergeant´s ability comes into play before a player may use Keeping a close eye to you. Also, the Sergeant may not switch a set of cards if they´ve been played face up due to In the spotlight.
The Sergeant module is not compatible with modules that use special Mission cards, for example Rogue or Hunter with 7 or more players.