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Renegade: Booster Pack 2 – Fire & Chaos thumbnail

Renegade: Booster Pack 2 – Fire & Chaos

Expansion for Renegade

Renegade: Booster Pack 2 – Fire & Chaos Rulebook

Table of Contents

Table of Contents

  • Countermeasures
    • Access Denied
    • Hackman
    • Hot-Wire
    • Jacob's Ladder
    • Simsmudge
    • Scrambler
    • Roman Candle
    • Null & Void
    • Mirror Map
  • Logi SMC

Countermeasures

Each Countermeasure card has a printed tier label (Copper, Silver or Gold) above its text. Icons are named in the text below in place of their symbols.

Access Denied

Printed label: Copper

GOAL: Partitions #1 through #4 on Faith must contain a Data Node or a Data Port. Partitions #1 through #X (where X = the number of Renegades) must contain two Data Nodes.

Hackman

Printed label: Gold

GOAL: Delete the Hackman.

The Hackman: Place one Replicator on top of one Firewall to create the "Hackman" stack. The Hackman behaves like a regular Firewall, except at the Start of Turn Step it moves to the current player's Access Point and Deletes any Sparks there.

Hot-Wire

Printed label: Copper

GOAL: Have one or more Uplinks in at least two different partitions on each Renegade's Home Server.

Jacob's Ladder

Printed label: Silver

GOAL: Each Renegade's Access Point must be clear of all Countermeasures (Sparks and Guardians).

NAME: Apply this Move Sparks Step (per the Countermeasures Phase) at the end of every End of Turn Step:

PU, YU, RU, GU, BU

(The sheet prints these codes with no legend.)

Simsmudge

Printed label: Gold

GOAL: Have one or more Contaminants on every Closed Partition.

NAME: Sparks attack at the end of every End of Turn Step.

Scrambler

Printed label: Silver

GOAL: Have two Contaminants, matching the server's color, on the #5 partitions of the following number of servers:

  • 2 for a solo player;
  • 3 for two players;
  • 4 for three players;
  • 5 for four or more players.

NAME: Flip all Contaminants on one random server during every End of Turn Step.

Roman Candle

Printed label: Copper

GOAL: Have one Installation on each Renegade's Home Server.

NAME: During the New Sparks Step (7.3), roll for one additional Spark.

Null & Void

Printed label: Silver

GOAL: Have X Contaminants and Y Sparks on this card (where X is greater than the number of Renegades and Y = X).

NAME: Any Contaminants Deleted by Sparks or Guardians are placed on this card. Any Sparks Deleted by Contaminants are placed on this card.

Mirror Map

Printed label: Gold

GOAL: Have the same configuration of Sparks and Contaminants on the following number of selected servers, with each partition containing the exact same amount and type of round tokens:

  • 2 for a solo player;
  • 3 for two players;
  • 4 for three players;
  • 5 for four or more players.

Logi SMC

Printed label: Logi. The card carries a rating strip (1, 2, 1) and a row of four skull icons, which are graphics with no rules text and are not transcribed.

Add two Sparks to every Closed Partition. Add one Spark to every odd-numbered partition on Faith.

Instead of rolling for Sparks, Logi places each Spark as a Flare on the highest numbered partition without a Guardian and with the fewest Viruses on the current player's server.