Regnum
Regnum Rulebook
Table of Contents
Table of Contents
Instructions
In Regnum, the kingdoms with the most inhabitants and the best resources are the most prosperous. In this game you must get the most valuable characters to settle around your castle. You will have to develop your strategy by taking into account the advantage of your castle and the standards.
Are you ready to reign? (Keep this information for future reference.)
Preparation
Each player receives a castle card at random and places it in front of them. Each castle has a particular advantage that must be used wisely.
Randomly put the number of standards on the table that is equal to the number of players plus one (3 banners for 2 players, 4 for 3 and so on). The standards are displayed for everyone to see and will be scored at the end of the game.
Next, shuffle the character cards and place them face down to form a deck. Next, turn over the first 4 and line them up next to the deck. These are the inhabitants available for populating your kingdom.
Shuffle the resource cards and deal 4 cards to each player. The rest are left face down on the table in a deck, on the other side of the character line-up. The first card is turned over and used to start the discard pile.
The player with the most regal bearing starts.
How the Game Works
The person whose turn it is must perform these two actions in the following order:
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Draw resource cards. You can choose to draw two resource cards from the top of the deck (unseen) or take the top card from the discard pile.
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Add a character to your realm. To do this, select one of the available characters and pay for it by discarding cards from your hand that show the resources indicated. If you can do this, take the character from the line and place it in front of you. This makes them an inhabitant of your realm. If you cannot, or do not want to add a character to your realm, you must discard a resource card from your hand. You can buy as many characters as your resources allow.
Each character has a resource cost and an effect on the game that is shown on the card. This effect must be implemented immediately after acquiring that character.
Caution: some characters affect other cards.
At the end of your turn you must always replace any characters that have been bought from the line-up on the table by taking more cards from the character deck. This way, there will always be four characters available for the next player.
Dual Resource Cards: only one of the two resources shown may be used. You must say which of the two you are using when you play it.
End of the Game
The game ends when there are no cards left in one of the two decks (either resources or characters). When the last card is drawn, a final round is played.
Once the round is over, each bonus score standard is assigned to the player who best fulfils its condition. If there is a tie, no one wins that standard (unless you have Montreaux Castle). Each standard won adds 3 points to the final score.
To find out who the winner is, the players must add up the points earned by the characters in their realm plus the points awarded by any standards they have won.
If the final score is tied, the player with the most inhabitants in their kingdom wins.
Card and Icon Key
Resource cost
- Resources of the colours shown (a card of each colour indicated).
- The same resources of the colour indicated (two identical cards of the colour indicated).
- The same resources of any colour (two identical cards of any colour).
- Any resources (any resource card).
Effect icons
- Take 1 card at random from another player's hand.
- Remove all the characters from the line-up.
- All other players discard 1 resource.
- Draw 2 resources and then discard 1.
- Draw 1 resource card from the deck.
- Exchange 1 of your resources for 1 card from the deck and shuffle the cards.
- Choose 1 resource from the discard pile and add it to your hand.
- Exchange this character for 1 inhabitant from another realm.
- Remove 1 inhabitant from another player's realm.
Score icons
- +1 if you have the king.
- +1 if you have the queen.
- +2 if you have the king.
- +2 if you have the queen.
- +2 for the person with most jesters.
- +1 for each blue character.
- +1 for each red character.
- +1 for each yellow character.
- Wizard (or magician) characters, scored by number owned: 1 wizard = +2; 2 wizards = +4; 3 wizards = +7; 4 wizards = +10.