RulesPal
Chat
Rulebook
Rechen-Piraten thumbnail

Rechen-Piraten

Rechen-Piraten Rulebook

Table of Contents

Table of Contents

  • Contents
  • The Pirate Disks
  • The Arithmetic Disk
  • 1. The Search of the Treasure
    • Preparation of the Game
    • How to Play
    • End of the Game
  • 2. Quick Arithmetic Pirates
    • Preparation of the Game
    • How to Play
    • End of the Game
  • 3. Arithmetic Pirates' Memory
    • Preparation of the Game
    • How to Play
    • End of the Game
  • The Pirate Dice

Contents

  • 1 treasure chest (with game board inside the lid and 10 compartments in the bottom part)
  • 4 pirates
  • 4 pirate disks
  • 1 arithmetics disk (to check your results)
  • 20 gold coins
  • 7 treasure chest cards
  • 2 cannon balls
  • 1 yellow arithmetical die (with Plus and Minus)
  • 1 natural colored arithmetical die (with Plus, Minus and Multiply)
  • 1 set of game instruction

The Pirate Disks

You can mark the numbers 0 to 109 on the pirate disk. It consists of three parts:

  • the inner disk shows the unit mark
  • the disk in the middle shows the decimal mark
  • on the outside disk you mark the number chosen.

Have a go and turn the pirate disk so that it marks the number 15.

The Arithmetic Disk

With the arithmetic disk you can check your results. All numbers between 1 and 10 can be combined.

Try it with the operation 8 + 5:

In order to get the answer, look for the combination 8 / 5 on the arithmetic disk and mark it.

Now you can read the result in the window of the Plus sign (black frame)!

Hint: In some variations apart from addition (plus) you will have to solve problems with subtraction (minus) and multiplication (multiply). If you want to know the result of the operation "8 – 5" or "8 x 5", refer to the minus window (red) or the multiplication window (green).

1. The Search of the Treasure

Who is the pirate best at arithmetics and thus the first to reach the treasure square?

Preparation of the Game

  • Open the treasure chest and put it in the center of the table.
  • Select ten gold coins with the numbers 1–10 and put one in each of the ten compartments of the treasure chest.
  • Each player gets a pirate and the matching colored pirate disk. Inside the lid of the treasure chest you see the game board. Put the pirate on the pirate's ship (= starting square). Put the pirate disk in front of you.
  • The arithmetics disk is placed next to the treasure chest.
  • Get both cannon balls ready.
  • The remaining game material is not needed in this game and is put aside.

How to Play

The bravest pirate starts. If you can't agree, the youngest player starts and is the first pirate captain. He takes both cannon balls in one hand and throws them from a short distance into the bottom part of the treasure chest.

Watch out! If one or even both balls bounce back out of the treasure chest, you have a second and more careful go with the two cannon balls.

The cannon balls land in a compartment of the treasure chest; which numbers are shown on the gold coins there?

All players do the arithmetics at the same time, but each on their own – adding the numbers of the two gold coins (8 + 5 in the example).

Watch out! If both balls have landed in the same compartment, you double the number.

Everybody then marks their result on their pirate disk and places it face down in front of them.

As soon as all players have placed their disk in front of them, you uncover them simultaneously. Now the captain checks the results with the arithmetics disk.

  • Control: result is right? Very well calculated! Each player who marked the right result on their disk moves their pirate on one square. There may be various pirates on one square.
  • Control: result is wrong? Bad luck, your pirate unfortunately doesn't move.

Then it's the turn of the next player in a clockwise direction to be the new captain. They take both cannon balls and a new round starts.

End of the Game

The game ends as soon as the pirate of a player reaches the treasure square. They win the game.

If various players reach the treasure square at the same time, they win together.

2. Quick Arithmetic Pirates

Who is the quickest arithmetic pirate and wins the most valuable gold coins?

Preparation of the Game

  • Put the treasure chest in the center of the table.
  • Place all gold coins on the table with the numbers face down. Mix them, uncover any 10 coins and put one in each compartment of the chest.
  • Put the remaining 10 coins in a pile face down and place the pile next to the treasure chest.
  • Each player gets a pirate and the corresponding colored pirate disk. Place the pirate in front of you; the color indicates during the game which pirate disk belongs to whom. Get your own pirate disk ready.
  • Put any treasure chest card in the center of the table.
  • Place the arithmetics disk next to the treasure chest.
  • Get both cannon balls ready.

The remaining game material is not needed for this game.

How to Play

Now you have to be quick at calculating, as only the quickest arithmetic pirate gets a gold coin from the chest as a reward for the right solution.

The bravest pirate starts the game. If you can't agree, the oldest player starts and is the first captain. They take both cannon balls into the hand and throw them from a short distance into the bottom part of the chest.

The cannon balls have landed in a compartment of the chest. Which numbers do the gold coins there show?

All players simultaneously do the operation, but each on their own – adding the two numbers of the gold coins.

Watch out! If both balls have landed in one and the same compartment, you have to double the number.

You try to find the solution of the addition as quickly as possible and mark the result on your pirate disk. Then you quickly place your pirate disk on the treasure chest card in the center of the table. The pirate disk of the quickest player now lies underneath, followed by the other pirate disks.

Once all the disks have been placed, the captain starts the control with the pirate disk underneath, which was the one placed quickest.

  • Control: the result is wrong? Pity, you were too quick at doing the arithmetics and unfortunately don't get a gold coin. In this case the next disk is checked …
  • Control: the result is right? You are a really super zippy arithmetic pirate! As a reward you take a gold coin from one of the compartments of the treasure chest.

Then you take the gold coin from the top of the pile, uncover it and put it into the free compartment. Each pirate gets back their pirate disk.

The next player in a clockwise direction is the new captain. They take both cannon balls and a new round of arithmetics starts.

End of the Game

The game ends as soon as no gold coins are left in the pile to be put in an empty compartment of the treasure chest.

Each player now adds up the numbers shown on their coins. Whoever has the highest number (= sum) wins the game. If the game ends in a draw, there are various winners.

3. Arithmetic Pirates' Memory

Who will be the pirate to combine both arithmetical and memory abilities best and reach the treasure square first?

Preparation of the Game

  • Open the treasure chest and put it in the center of the table. Each player gets a pirate and puts it on the pirates' ship of the game board (= starting square).
  • Select ten gold coins with the numbers 1–10. Turn them face down and put one in each of the ten compartments of the treasure chest.
  • Cover the seven treasure chest cards, mix them and place them in a pile face down next to the treasure chest.
  • Also place the arithmetic disk next to the treasure chest.

The remaining game material is not needed and is kept apart.

How to Play

Play in a clockwise direction. The youngest pirate starts and uncovers the card on top of the pile with the treasure chest cards. Which number is there?

Your task now is to uncover two gold coins which, when added, correspond to the number on the treasure chest card. Uncover any two gold coins and add the numbers. Then you compare the result with the number on the uncovered treasure chest card.

  • Operation right = move one square: As a reward you move your pirate one square. Then cover both coins again. The treasure chest card is also turned over again and placed at the bottom of the pile. Then a new treasure chest card is uncovered. Important! There may be various pirates on one square.
  • Operation wrong = do not move: Pity, unfortunately your arithmetics haven't brought you any further. Cover both gold coins again.

Then it's the turn of the next player to try their luck at arithmetics!

Hint: You can of course check your results at any time with the arithmetics disk.

End of the Game

The game ends as soon as the first pirate reaches the treasure chest square, thereby winning the game.

The Pirate Dice

With the pirate dice not only can you add but you can also subtract and multiply. Depending on what kind of arithmetics you want to do, you choose one of the two dice.

  • The yellow pirate die brings subtraction (minus) into the game and is good for beginners.
  • The natural colored die shows also the multiplication mark (X) and challenges you to do this kind of arithmetics.

Before it's your turn, you roll the die. The arithmetical sign determines which kind of arithmetical problem you have to resolve.

  • + addition: add both numbers
  • - subtraction: subtract the smaller number from the bigger one
  • • multiplication: multiply both numbers

When playing "The Treasure Hunt" and "Quick Arithmetic Pirates", don't just throw both cannon balls into the chest; you need to also roll the chosen pirate die. The cannon balls determine the numbers, the symbol on top of the die the kind of operation.

For the game "Arithmetic Pirates' Memory", use the yellow die. Roll the die before uncovering both gold coins and determine if you will add or subtract the numbers.