Reavers of Midgard: Gods and Prophets
Reavers of Midgard: Gods and Prophets Rulebook
Table of Contents
Table of Contents
Components
- 1 Celebrate the Gods Board (double sided)
- 2 Recruit Reavers Overlay (1 for 2 players and 1 for 3-4 players)
- 3 Offering Tiles (double sided)
- 18 Territory Tiles
- 20 Norn Tokens
- 20 Valkyrie Tokens
- 22 Gods Cards
- 21 Reaver Cards
- 6 Battle at Sea Cards
- 7 Destination Cards
- 1 Prophet Figure
- 1 Maelstrom Figure
- 14 Prophecy Cards
- 18 Keeps Spoils Cards
- 14 Village Spoils Cards
- 4 Valkyrie Dice
- 12 Vordr Dice
- 1 New Reference Card
Implementing This Expansion
Use of the new components will be explained in detail in the pages that follow.
Additional components that match existing components in your Reavers of Midgard base game (Reaver cards, Prophecy cards, Keeps Spoils cards, Village Spoils cards, Battle at Sea cards, etc.) can be simply shuffled in with your existing components. Expansion components are labeled with a [EXPANSION SYMBOL] so that you may easily remove them if you wish to play with just the base game.
Components of a type that do not appear in your Reavers of Midgard base game are used as follows:
Norn Tokens
Place the Norn tokens in the common supply near the other tokens. Each Norn token you collect can be assigned to one of your prophecy cards at the end of the game. A prophecy card with a Norn token assigned to it scores double its value at the end of the game. Each prophecy can only have one Norn token assigned to it. If you end the game with more Norn tokens than prophecy cards, the extra Norn tokens are wasted.
Vordr Dice
Place the Vordr dice in the common supply near the other dice. Each Vordr die you collect functions as any other crew die. The faces on the Vordr die are:
- Face 1: a single winged-bird emblem
- Face 2: two winged-bird emblems
- Face 3: a single horned helmet
- Face 4: two horned helmets
- Face 5: a single tree emblem
- Face 6: two tree emblems
Transcriber's note: the draft shows these six faces only as icons, and the text does not name each face's symbol. The face descriptions above are the transcriber's description of the printed artwork. The offering "Discard 2 Wild Symbols" also says it "May be a single Vordr die showing a double wild", which the draft does not otherwise explain.
Valkyrie Tokens & Valkyrie Dice
Place the Valkyrie dice and tokens in the common supply near the other dice and tokens. Each Valkyrie token you earn may be discarded to grant you 1 of the following effects:
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Rally a Reaver. Move a Reaver card (either from a specialization slot beneath your player board or from the leader spot on your player board) to your glory pile and execute the rally effect of that Reaver - claiming the indicated rewards. You may use a Valkyrie token for this purpose at any time.
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Gain a Valkyrie die. Gain a Valkyrie die to be used in combat. Valkyrie dice are used just like combat dice but they never miss. The faces on Valkyrie dies [sic] are:
- Face 1: 1 hit
- Face 2: 1 hit
- Face 3: 2 hits
- Face 4: 2 hits
- Face 5: 3 hits
- Face 6: 1 hit, gain 1 terror, and roll this die again
You may use a Valkyrie token for this purpose prior to rolling dice in any combat.
Recruit Reavers Overlay
Place the appropriate Recruit Reavers Overlay on top of the action location for Recruit Reavers. When playing with the expansion, selecting the Recruit Reavers action location now earns the selector a Valkyrie token in addition to the normal rewards.
The draft shows one overlay for 1-2 players and one for 3-4 players. The slot and reward icons on the overlays are artwork only and are not given in the draft text.
The Prophet & The Maelstrom
Shuffle the deck of destination cards and place it face down next to the game board. At the start of each round of play, before the starting player has placed their longship pawn on an action location, reveal the top card of the destination deck. Then, place the Prophet figure and the Maelstrom figure on the spaces indicated by the revealed card.
When a player selects an action location containing the Prophet figure they may take either a random prophecy card or a Norn token in addition to their normal rewards from that action location. Only the selecting player gains this reward.
When a player wishes to select an action location containing the Maelstrom figure, they must discard a die showing a ship face (or a wild face corresponding to their current leader) back to the supply. Only the selecting player must pay this additional cost.
The draft's example destination card shows "Prophet: Recruit Reavers" and "Maelstrom: Raid Villages". The locations printed on the other six destination cards are not given in the draft text.
Celebrate the Gods
Place the Celebrate the Gods board to the side of the main game board with the appropriate side up depending on the number of players in your game. Place God cards in face up piles above the Celebrate the Gods board. Choose one stack of God cards with the purple text box and one stock [sic] of God cards with the orange text box to remove from play for each game (return them to the box). Then, randomize the 3 offering tiles and place them on the open spaces on the Celebrate the Gods board.
Note: Odin has neither a purple text box nor an orange one so he will be present in every game.
Celebrate the Gods in a new action location allowing you to sacrifice your wealth in exchange for the assistance of the Gods. When selecting this location, the selector first activates the effect of any specialized Reaver beneath their player board, then they take one Norn token, then one Valkyrie token, and finally, one Vordr die to be placed on their board on a side of their choice. In a 3-4 player game, the second player may also activate 1 specialized Reaver.
The cost to participate in this action location varies depending on what is shown on the offering tiles. Each offering may only be selected once per round and are chosen in clockwise order from the selector. If you are unwilling or unable to discard what is shown on an available offering bowl, you must rest.
The offering costs shown on the offering tiles are:
- Discard 5 Food
- Discard 1 blue crew die, 1 red crew die, and 1 yellow crew die
- Discard 3 Favor
- Discard 2 Wild Symbols (May be a single Vordr die showing a double wild)
- Discard 1 Keeps Spoils and 1 Reaver
- Discard 1 Prophecy and 1 Reaver
After paying the cost of your chosen offering bowl, take 1 available God card and add it to your player board where indicated, collecting the rewards indicated and gaining the benefit associated with that God. When a God is assigned to a leader position it activates the clan bonus just as a Reaver would. When a God is assigned to a specialization slot it activates whenever that action location is selected just as a Reaver would. The Gods powers are as follows:
Odin
Must be played in the leader position on your player board. When you assign Odin as your leader (and again when you dismiss him as your leader) Discard up to 7 of the indicated items in order to receive glory based on the number of unique items discarded. You may only discard 1 of each indicated time. The items you may discard are: 1 crew die (including Vordr dice), 1 Valkyrie token, 1 favor token, 1 prophecy, 1 keeps spoils card, 1 terror token, 1 farm token. (explain the timing of dismissal).
Transcriber's note: the draft contains the placeholder "(explain the timing of dismissal)" at the end of this paragraph. It is transcribed as printed and has not been resolved; the publisher's final text may differ.
Thor
Must be played in an open specialization slot for Battle at Sea. Gain a Valkyrie token when you select Thor. After defeating a battle at sea, draw and reveal another card from the top of the deck. If you defeat this battle at sea, gain all indicated rewards. If you fail to defeat this battle at sea, return Thor to the supply.
Skadi
Must be played in an open specialization slot for Conquer Territories. Gain 1 Vordr die (rolled) and 1 Norn token when you select Skadi. Once per Subdue Territories action, you may add 1 Valkyrie die to an attempt to subdue a territory by force without spending a Valkyrie token. If any player other than you selects Subdue Territories, discard Skadi after resolving her ability.
Baldur
Must be played in an open specialization slot for Raid Villages. Gain 1 Valkyrie token and 1 farm token when selecting Baldur. When Raiding Villages, gain 2 additional random Village Spoils cards. If any player other than you selects Raid Villages, discard Baldur after resolving his ability.
Loki
Must be played in the leader position on your player board. Gain 2 Vordr Dice (rolled) when selecting Loki. Loki has 2 clan symbols and activates the bonuses of both when he is placed in the leader position. He also makes both wild symbols active while he is your leader. If Loki is your leader and you select another God to add to your player board, you must discard Loki.
Freya
May be played in any open specialization slot. Gain 2 Valkyrie tokens when you select Freya. When the action location associated with the specialization slot you chose for freya is selected, gain your choice of a farm token, wall token, or tower token. If, after gaining your chosen token, you have more than 2 of that token, you must return Freya to the supply.
Heimdall
Must be played in the leader position on your player board. Gain 1 Vordr die (rolled), 1 wall token, and 1 tower token when you select Heimdall. When you assign Heimdall as your leader (and again when you dismiss him as your leader) activate the specialization ability of any Reaver in one of your specialized slots.
Cleanup Phase
During the cleanup phase, flip any offering tiles that were selected this round over revealing the offering demand on their reverse side.