Rap Godz
Rap Godz Rulebook
Table of Contents
Table of Contents
Contents
- 1 Game Board
- 1 Metallic Gold Rap Godz Medallion
- 2 Crossfaders
- 84 Plaques (36 Bronze, 33 Gold, 15 Platinum)
- 4 Player Markers (4 Colors)
- 12 Rap Resource Tracking Cubes (4 Colors)
- 8 Rap Resource Upgrade Cubes (4 Colors)
- 3 Album Decks (155 Album Cards)
- 3 Come Upz Decks (65 Come Upz Cards)
- 25 Rapperz Cards
- 25 Citiez Cards
- 9 Pick Upz Tokens
- 8 Goalz Tokens
- 12 Citiez Tokens
- 5 Beef Dice
- 12 Beef Victory Cubes
The Setup
- Place the 3 Album Decks (a), 3 Come Up Decks (b), Bronze/Gold/Platinum Plaques (c), red Beef dice and Beef cubes (d) next to the board.
- Shuffle the Pick Upz and place them randomly on the matching symbols.
- Each player chooses a set of colored player pieces and beef die.
- Deal each player two Rapperz and two Citiez, then each player selects one of each and returns the others to the appropriate deck.
- Each player places their Rap Resource Cubes on the board based on the starting values listed on their Citiez cards.
- Place the selected Citiez tokens onto the board on the city tiles. Note: In a 2 player game place one extra city randomly on the board.
- Place "The Champ" Goalz token on the board and select random Goalz tokens to fill in the Goalz spaces based on the number of players. Note: All Goalz should be face up when placed.
- Flip Come Upz cards face up onto the board from Come Upz 1 deck based on the number of players.
- Deal 5 Album 1 cards to each player (or based on Rapper Ability).
- Place the Crossfaders on Album 1 and Track 1.
- Give the Rap Godz Medallion (1st Player) to the player with the most Streetz. Note: Roll a dice if there is a tie.
How to Play
The Objective
You are an up and coming rap artist who is determined to become a RAP GOD. Win the game by playing cards, collecting record sales plaques, and earning the most points after three Albums.
Plaques: Bronze = 1 Point, Gold = 5 Points, Platinum = 25 Points.
On your turn... Get a card, then play a card
Draw a card from the current Album deck, OR spend 3 cards from your hand to take a Come Upz card from the board.
Then:
Play a card face up in your career timeline, OR start BEEF! by playing a Beef card against another player.
You CAN'T draw AND get a Come Upz card on your turn unless you are drawing a card with a Rapper Ability or a Pick Upz token!
Drawing Cards
- Always draw cards from the deck that corresponds to the current album.
- Anytime a Come Upz card is taken from the board, replace it immediately.
- If a Rapper Ability tells you to "Draw a card" or you use a "+1 Card" Pick Upz token, you may also draw a card as part of your normal turn.
Playing Cards
Cards that are any of the 5 colors (Gy, Y, Gn, P, Bl)
When you play a card, collect plaques and rap resources.
A card with a lock and key has a requirement. You can only play this card if you have an equal or greater number of the specified rap resource.
When you reach 30 on any rap resource, swap your standard cube for an Upgrade cube.
BEEF cards
- Choose a player to start BEEF with.
- If you played the BEEF card, roll your color die and the red BEEF die.
- Your BEEF target rolls their color die.
- The winner is the player who has the highest number on a single die. If there is a tie, reroll ALL dice.
- Loser puts the BEEF card in their career timeline and gives plaques and resources to the winner.
- Winner collects a BEEF cube.
BEEF Dice Roll Example: Player 1 starts BEEF and rolls the red die and their color die. Player 2 rolls their color die and WINS the BEEF!
Rapperz & Abilities
Rapper Abilities are unique to each Rapper and can be used as stated on the card.
If an ability can be used "Once per Album" cover your ability with your player marker until the end of the Album.
Rapper Difficulty Level: Easy (diamond), Medium (spade), Hard (club).
Collect bonus plaques at the end of the game for each card in your timeline that matches the "Card Category Bonus" listed on your Rapper.
If you have completed your unique Rapper Goal at the end of the game, collect the number of plaques listed on the bottom of the card.
Pick Upz
When you reach a Pick Upz token on the resource track, collect it.
"+1 Card (Draw a card)" and "+3 Resources (Add to one resource)": Pick Upz can be used at any time on your turn.
"+2 on Beef (Add to Beef dice value)" can be used after any Beef dice are rolled.
Goalz
Collecting Goalz tokens will allow you to earn additional plaques at the end of the game. Some Goalz can be collected during the game by being the first to complete it (i.e. Platinum!). Other Goalz will be collected at the end of the game by the player who successfully completes it. If there is a tie for one of the Goalz, split the points evenly between the players (rounding down for odd number).
Examples: "Platinum!" - First player to go Platinum (reach 25 plaques), 10 plaques. "Homeslice" - Win (or tie) your Hometown, 10 plaques.
Tracks and Albums
Next Track
When all players have taken a turn and it gets back to the player with the Rap Godz Medallion, move the Crossfader to the next Track.
Next Album
At the end of the 5th Track, move to the next Album:
- Refresh Rapper Abilities by removing player marker.
- Replace all Come Upz with cards from the next deck.
- Each player draws cards from the next Album deck up to 5 cards (unless an Ability gives more or less).
- Give the Rap Godz Medallion to the player with the most Skillz in Album 2 or most Swag in Album 3.
The game ends when the last player has taken their turn on Track 5 of Album 3.
The Rap God (End Game Scoring)
- Collect Goalz: If you successfully complete one of the Goalz, collect it. If there is a tie, split the points evenly (rounded down) and collect plaques equal to that point value. (Example: "The Champ" - Most BEEF cubes at the end of the game, 10 plaques.)
- Collect Citiez: If you are the winner of one of the Citiez, collect it. If there is a tie, split the points evenly (rounded down) and collect plaques equal to that point value. (Example: New Orleans - Most (Yellow icon), 10 plaques.)
- Collect bonus plaques for Rapperz: Collect plaques for Card Category Bonus and for your Rapper Goal if it was completed successfully (see Rapperz).
Stack up the plaques to find out who is the RAP GOD! The winner of the game takes the Rap Godz Medallion and tells their story of their rise to the top!
Quick Start Guide
Setup:
- Deal Rapperz and Citiez cards to players and place Pick Upz.
- Players select Rapperz and Citiez, then place Rap Resource Cubes.
- Place Goalz, Citiez, and Come Upz on the board.
- Deal Album cards to each player.
On your turn:
- Draw Album Card OR buy a Come Upz card (by spending 3).
- Play a card.
- Collect plaques and Rap Resources OR resolve BEEF.
BEEF!
- Choose a player to start BEEF with.
- Roll two die (red & player color) if you started BEEF.
- Roll one die (player color) if you are the target of BEEF.
- Winner has the highest number showing on a single die (Reroll ALL dice on a tie).
- Loser takes BEEF card and gives the winner the plaques and resources.
- Winner collects a BEEF cube.
New Album: At the end of the 5th Track, move to the next Album.
- Refresh Rapper Abilities.
- Replace Come Upz with cards from the next deck.
- Draw from next Album deck up to hand size.
- Give Rap Godz Medallion to the player as determined by most resources for the new Album.
The Rap God (End Game Scoring): The game ends at the end of the 3rd Album. A. Winners of Citiez, collect city token and plaques. B. Winners of Goals, collect goal token and plaques. C. Collect bonus plaques for Rapper Goalz and Category Bonus.
The winner of the game takes the Rap Godz Medallion and tells their story of their rise to the top!