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Railways of the World: Nippon Expansion thumbnail

Railways of the World: Nippon Expansion

Expansion for Railways of the World

Railways of the World: Nippon Expansion Rulebook

Table of Contents

Table of Contents

  • Components
  • Railroad Operation cards
  • New Operation Cards
    • Long Distance
    • Hot Spring
  • Baron Cards
    • Local Campaign
    • Coal-fueled Engines
    • Heavy Locomotive
  • Ending the Game

Components

The new game board for Railways of Nippon is a map of Japan at the beginning of the railroad era in the late-19th century. There are new Baron cards and Operations Cards for the Railways of Nippon.

The Major Lines key printed on the map lists these lines and their point values (read from the board graphic, which has no text layer in the printed page):

Major LinePoints
Tokyo – Sendai5
Yokohama – Nagoya4
Nagano – Osaka6
Joetsu – Mito6
Sendai – Kanazawa7
Niigata – Shizuoka6

Railroad Operation cards

Refer to the basic rules for the setup of this game.

For a two-player game, reduce the number of goods cubes placed in each city by one (to a minimum of one goods cube per city).

New Operation Cards

Long Distance

This card is available from the start of the game. The first player to lay up to 4 or more track segments in a single link gains 2 additional points on the income track.

Hot Spring

When a player chooses this card, they immediately play the build track action. On this build track action, they gain 1 point on the income track for each hex built on a Mountain hex.

Baron Cards

The printed page does not state which deck the next three cards belong to. They are grouped here because the Components section describes new Baron cards.

Local Campaign

Gain three points on the income track if X city is cleared of supply cubes.

Coal-fueled Engines

Pay half price (rounded up) on a single future Upgrade Engine action.

Heavy Locomotive

This card is available from the start of the game. The first player to upgrade to a Level 4 train gains 4 points on the income track.

Ending the Game

The number of empty city markers that ends the game (same mechanics as Railways of the World) depends on the number of players:

  • 2 Players: 10 Empty City Markers
  • 3 Players: 12 Empty City Markers
  • 4 Players: 14 Empty City Markers
  • 5 Players: 16 Empty City Markers