Quick
Quick Rulebook
Table of Contents
Table of Contents
Game Overview
Components:
- 83 cards
- 72 sorting cards with 4 properties (number, letter, colour, flame)
- 5 instruction cards showing the sorting criteria
- 6 player cards (showing the 5+ note and discard areas for 6 chips)
- 30 yellow chips
- 1 rulebook
Setup
Each player receives one player card, which they place face up in front of themselves. Won chips are placed on this player card. The player card shows how many cards the player receives to sort in the next round and how close they are to victory (see below).
Shuffle the 72 sorting cards thoroughly. Then each player receives 5 cards, which they keep as a face-down stack that nobody looks at. Who deals the cards is of no importance in QUICK.
The 5 instruction cards show the sorting criteria. They are placed in the middle of the table so that all players can see them clearly. The OBEN/UNTEN card (UP/DOWN) is always in use and is always shown.
In the first game, the 1-72 card is also laid out. In the first game the showcase therefore looks as follows:
(Example layout, shown as an image in the source.)
In this example the players must sort their card stack so that the humblest card is on top of the face-down stack and the highest card is on top of the face-down stack. (Editor's note: the source text repeats "on top" for both ends. The second instance most likely means the highest card is at the bottom of the stack, as the sorting rules later in the text confirm; the source is transcribed as printed here.) In later games the players decide for themselves with which other instruction cards they want to play. It is also possible that all instruction cards are used. Naturally the challenge becomes greater the more instruction cards are used.
IMPORTANT
The OBEN/UNTEN card is always used (preferably all the way to the left), and the 1-72 card always forms the last criterion (see further under "Further instructions").
As the final action of setup, a number of chips are placed on the OBEN/UNTEN card. This number depends on the number of players. With 3 players there is only 1 chip to win; with 4 players there are 2 chips to win; and so on. In every round there are therefore always 2 chips fewer to win than the number of players.
Gameplay
As soon as all players have their stack in front of them and all sorting criteria have been determined, the game can begin. The player who dealt the cards gives the start signal by calling "QUICK" loudly. All players now try, at the same time, to sort their stack according to the established criteria until a new stack has been formed that lies in the correct order.
The following rules apply:
- A player may at all times use only one hand.
- A player may look at or take into the hand only one card at a time.
- A player may place one card from the hand face down. In this way, during sorting, several separate cards can lie next to each other.
- All cards, except the card the player holds in their hand, always lie face down.
- Naturally a player may look again at cards they have already looked at, but only one card at a time.
A player who thinks their stack has been sorted correctly in the right way calls "KLAAR" (DONE) and places their hand on their stack. The stack may no longer be looked at and may no longer be changed. The other players continue sorting until all players are done. Then the round is finished.
TIP
If you want to play a round a little faster, the round may also be ended as soon as the second-to-last player has called "KLAAR". The game is then indeed shortened, but it also puts more pressure on the weaker players. The time the last player still gets to order their stack may also be limited (for example to 10 seconds).
Scoring
Now it is checked who has sorted their stack correctly. Checking begins with the player who called "KLAAR" first. Starting from the top, that player turns over their face-down stack one card at a time. If the order of the cards indeed matches the sorting criteria, the player receives one chip from the OBEN/UNTEN card and places this chip on an empty round space of their player card. If the order does not match, the player receives nothing.
IMPORTANT
It is not always so easy to follow the sorting criteria correctly. In the first round, according to the example on page 2, the stack must be sorted so that the uppermost face-down card is the humblest. If a player has the cards 4, 22, 33, 65 and 70, then the top card of the face-down stack must be the 4, the bottom card of the stack must be the 70, and in between the order 22, 33 and 65 must be respected.
As long as there are still chips on the OBEN/UNTEN card, the next player who called "KLAAR" may now turn over their stack card by card. As soon as no chips remain to be distributed, the next round begins. If no player has made a mistake in their stack, only the two slowest players are left without chips. But... sometimes a slower player may still win a chip because a faster player has made a sorting error. It can even happen that not all chips are distributed.
Further Rounds
The OBEN/UNTEN card is again covered with chips so that there are 2 chips fewer than the number of participants. Then the cards are dealt again. In any case, from the second round onward the players receive a different number of cards. The number of cards is determined by the chips already won. Every player always receives 5 cards, and in addition each player receives one extra card for every chip won. In this way it becomes ever harder for the player who is in the lead.
Further Instructions
In the first rounds it is advisable to play only with the 1-72 instruction card. After a few rounds the 1-72 card may be turned 180° and the cards must be sorted in reverse order (highest card on top, humblest card at the bottom).
Once you have gained some experience in sorting, you may add a next instruction card. It is important that the OBEN/UNTEN and 1-72 instruction cards are always used, because these cards clearly show in which order the cards must be sorted.
We will now try it with two categories.
(Example layout, shown as an image in the source.)
The OBEN/UNTEN card is always laid out all the way to the left. To the right of it one lays the instruction card that determines the first criterion, and the instruction card with the sorting criterion 1-72 always lies all the way to the right (whether or not turned 180°).
Now the cards must therefore be sorted alphabetically, so that the card with the letter that comes first in the alphabet is on top of the face-down stack and the card with the letter that comes last in the alphabet lies at the bottom of the stack. It can however happen that a player has two cards with the same letter. In that case the second criterion plays a role and one must look at the number on the card.
(Example layout, shown as an image in the source.)
Given the cards dealt to a player as shown in the example image, the correct order in the face-down stack from top to bottom, also taking the second criterion into account, is the following:
(Example order, shown as an image in the source.)
Sorting works in the same way if one chooses to sort by colours or by flame tongues. Naturally one may also sort by more than 2 categories. In that case, to the right of the OBEN/UNTEN card, place the instruction card with the first criterion, next to it the instruction card with the second criterion, and so on. It is important that the 1-72 instruction card always lies all the way to the right. Even when the fourth criterion will probably never play a role, one may still do this.
So one may, for example, have the cards sorted according to the following criteria:
OBEN/UNTEN - flame tongues - colours - alphabet - 1-72
End of the Game
The game ends immediately when a player has won their sixth chip. At the end of the game speed can become very important, because several players will probably still need only one chip.
TIP
If it is difficult to decide which instruction cards to use, the players may agree that the card dealer makes this decision. Each round the card dealer then changes clockwise. In this way the role of the card dealer gains a little extra.
Simplified Version
It is of course possible, especially with children, always to work with only one instruction card. A second criterion then falls away. In the previous example this would mean that the order of
(Example cards, shown as images in the source.)
in the face-down stack is of no importance at all, because the sorting cards with the same letter are equivalent.