Quests Over Coffee
Quests Over Coffee Rulebook
Table of Contents
Table of Contents
Components
- 6x six-sided dice
- At least 10x Quest Cards
- At least 6x Item Cards
- At least 2x Environment Cards (optional)
- 1x Shop card
- 1x Player card
- 1x Health cube
- 1x Luck cube
- 1x Money cube
Quest Deck Setup
- Shuffle all the Quest cards you are playing with.
- Create the Quest Deck by dealing 5 Quest cards face down.
- Place the Shop card on top of the Quest Deck.
- Deal 5 Quest cards face up to create the active Quests.
Player Setup
- Choose a side on the Player card to use. Follow the setup rules on where to place the Health, Luck, and Money cubes.
- The maximum Health for the player is 5, unless noted otherwise.
- The maximum Luck for the player is 5, unless noted otherwise.
- The maximum Money for the player is 10, unless noted otherwise.
- Shuffle all the Item cards you are playing with. Create the Item Deck by placing them face down. Draw 2 Item cards and keep one. Place the other on the bottom of the Item deck. The maximum number of Items for the player is 3, unless noted otherwise.
Environment Setup (optional)
- Shuffle all the Environment cards you are playing with.
- Create the Environment deck by dealing them face down above the Quest Deck.
- Draw 1 Environment card and place it next to your Player card.
Phases
- Questing: Round 1
- Shop
- Questing: Round 2
- Final Scoring
Questing
- You may choose any face up Quest card to interact with.
- Roll to resolve the Quest.
- Continue until all Quests have been resolved. Move onto the next Phase.
- As soon as the final Quest is resolved, go to Final Scoring.
Resolving a Quest
- Roll the number of d6 listed on your Player card as the Base Roll. This is typically 3d6, but may differ based on different Player cards or conditions.
- If the result is equal to or less than the Fail value, the Fail event occurs. Discard the Quest card back to the box.
- If the result is equal to or higher than the Success value, the Success event occurs. Keep the Quest card for Final Scoring.
- If the result is higher than the Fail value and lower than the Success value, the Quest is abandoned. Discard the Quest card back to the box.
- If the result satisfies the Special Condition criteria, the Special Condition also occurs.
- It is possible to only satisfy the Special Condition criteria while the Fail and Success events do not occur.
Quest Card anatomy
A Quest card shows, in order: the Stars (its point value), the Fail Value and Fail Event, the Success Value and Success Event, and a Special Condition.
Luck: Rerolling Dice
- You may discard a Luck cube to reroll any number of dice once.
Paying for Help
- You may discard Money cubes equal to the number of Stars on the active Quest card to add an additional d6 to roll. For example: if the active Quest has 2 Stars, you may discard 4 Money cubes to add 2d6 to the active Quest.
- This additional d6 may be used for the active Quest only.
- When using Luck to reroll dice, this includes the additional d6.
- There is a maximum of 3 additional d6 to apply to any active Quest (i.e. 6d6 maximum).
Special Conditions
- [STRAIGHT]: at least 3d6 must be in sequential order
- [PAIR]: at least 2d6 match the same value
- [#,#,#]: the dice shown must match the numbers listed
- [HEALTH/LUCK/MONEY < / > / = #]: if the current value of the attribute is less than, greater than, or equal to the value listed
Health
- If you run out of Health, you are defeated. Your final score is 0.
Items
- Follow the instructions on the Item card to use it.
- Items are discarded to the bottom of the Item deck.
- Item usage is "last in, first out". This means if you take damage which results in losing all of your health, and you use an Item to gain health, the Item is resolved first, then the damage.
Shop
- Deal the Shop card.
- Roll 3d6.
- Place the 3d6 on each of the Item spots on the Shop card. Each die represents how much Money each item will cost.
- Shuffle and deal 3 Item cards face up in order. Do not rearrange them. The first Item card corresponds to Item 1, the second Item card corresponds to Item 2, and the third Item card corresponds to Item 3.
- You may purchase any Item for the cost shown on the Shop card. Discard Money cubes equal to the cost.
- For any Item cards not purchased, reshuffle them back to the Item deck.
- TRADE: If the Shop card has an item spot with TRADE, the item corresponding to this spot is available for trade. This means you are able to swap one of your held items with that one from the Shop for free.
Environments (optional)
- If you are playing with Environments, you must check the text of the current Environment in play if any special game changes take effect based on current conditions.
- You may discard the current Environment card and swap with the next in the Environment deck when the Shop is played.
Final Scoring
- Score 2 points for each of the stars for all Quests kept for Final Scoring.
- Score 1 point for each Health remaining.
- Score 1 point for each Money remaining.