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Escape: The Curse of the Temple – Queenie 10: Totem Chamber thumbnail

Escape: The Curse of the Temple – Queenie 10: Totem Chamber

Expansion for Escape: The Curse of the Temple

Escape: The Curse of the Temple – Queenie 10: Totem Chamber Rulebook

Table of Contents

Table of Contents

  • Queenie: Totem Chamber
    • Game Components and Changes During Set-Up
    • The New Totem Chamber

Queenie: Totem Chamber

Only playable with the basic game. The rules of the basic game remain unchanged.

Game Components and Changes During Set-Up

  • 1 Totem Chamber

After placing 2 chambers next to the starting chamber, shuffle the totem chamber with the rest of the chambers.

The New Totem Chamber

Once discovered, players can enter to try to activate up to 2 magic gems. To do so, they must stack their dice in the middle of the chamber. A die can be stacked only if it shows either a golden or black mask.

Dice that fall must be rerolled.

If they stack 5 dice, they activate 1 gem; if they stack 10 dice, they activate 2 gems. Players can activate gems only once in the totem chamber, so they better have a steady hand.