Pizza Master
Pizza Master Rulebook
Table of Contents
Table of Contents
Introduction
Pizza Master is a strategy board game for 2-5 players. You are one of the Wizards of Pizza trainees who aspire to become Pizza Master. Your tasks are to place order for ingredients, collect the ones you want, and make pizzas to earn reputation points.
What makes these seemingly simple tasks challenging is that ingredients may run out as all trainees share the same refrigerator. Moreover, greedy rookies who bite off more than they can chew will be punished for wasting ingredients.
Don't let this chance fly away. Plan your menu well to prove that you are worthy of the title Pizza Master!
3 Play modes
Pizza Master can be played in 3 different modes, in order of difficulty: Beginner, Trainee, and Master:
- Beginner mode: no special rule. Recommended for those new to boardgames. Age 8 and above.
- Trainee mode: Objective Cards + Reserving and Exchanging ingredient mechanics. Recommended for those who are familiar with boardgames or want a relatively mild competition. Age 10 and above.
- Master mode: Trainee Mode + Daily Mission cards, and all trainees SHARE Pizza Order Cards! Recommended for those who love intense competition and want to prove that they are Pizza Master incarnate! Age 10 and above.
Beginner mode
Game Play
A game is played in a series of rounds until a trainee reaches 50 reputation points. One round consists of 6 phases.
Turn sequence
(1) Start the day - Each trainee draws 4 Pizza Order Cards to their hand. Then, once per round, each trainee may discard any number of cards and draw back to 4 cards.
(Example: Turn order is Green > Blue > Red. Reverse turn order is Red > Blue > Green)
(2) Shopping - In turn order, each trainee spends all of their coins (start with 4 coins) on the Pizza board to buy any ingredients (cheese, vegetable, seafood and meat). Trainee may spend coins separately to buy different ingredients. After all trainees finish shopping, all ingredients go to the shared refrigerator (the center of the Pizza board).
The number of each ingredient in the shared refrigerator depends on the number of coins in each area. On cheese area, 1 coin creates 2 cheese tokens. On other areas (vegetable, seafood and meat), 1 coin creates 1 ingredient token.
(3) Collecting - In reverse turn order, each trainee takes turns collecting one ingredient token from the shared refrigerator (Pizza board) to their own cooking trays. Once you pass, you cannot take any more ingredient token for this round.
BE CAREFUL! THE REFRIGERATOR IS SHARED, WHICH MEANS THAT OTHER TRAINEES CAN PICK UP ANY INGREDIENT YOU ORDER.
All ingredients remaining in shared refrigerator will stay to the next round.
(4) Making Pizzas - Trainees make as many pizzas as they can by spending ingredient tokens (from their cooking trays) that are required on each Pizza Order cards on their hand.
(5) Scoring - Trainees are awarded reputation points by completing Pizza Order cards and putting them down on the table for all to see. The total is then subtracted by the number of unused ingredient tokens on the cooking tray.
(6) End of the Day - Trainees discard all ingredient tokens. The turn order is then re-determined by reputation points, in reverse order (trainee with lowest reputation will go first in the next round). If reputation points are tied, then the turn order of those tied remain the same.
When a trainee's reputation reaches 11 and 31, that trainee receives 1 more coin.
Game end
Game will be end after one of the trainees reaches 50 reputation points, then play this turn as a final turn. The winner is the trainee with the highest reputation and becomes the legendary "Pizza Master".
Trainee mode
Game Play
A game is played in rounds until a trainee reaches 50 reputation points. In trainee mode, each trainee gains extra reputation point after game end from 2 objective cards; 1 secretly in each trainee's hand; and 1 shared on table as a restaurant's objective.
In this mode, trainees may reserve ingredient in shopping phase and exchange completed order cards for an ingredient in making pizzas phase.
A round consists of 6 phases.
Turn sequence
(1) Start the day - Each trainee draws 4 Pizza Order Cards to their hand. Once per day, trainee may discard in any number and draw back to 4 cards in hand.
(In turn order is Green - Blue - Red. In reverse turn order is Red - Blue - Green)
(2) Shopping - In turn order, each trainee spends all of their coins (start with 4 coins) on the Pizza board to buy any ingredients (cheese, vegetable, seafood and meat). Trainee may spend coins separately to buy different ingredients. After all trainees finish shopping, all ingredients go to the shared refrigerator (the center of the Pizza board).
The number of ingredients in the shared refrigerator depends on the number of coins in each area. On cheese area, 1 coin creates 2 cheese tokens. On other areas (vegetable, seafood and meat), 1 coin creates 1 ingredient token.
The trainees who spend the most in each area will reserve 1-2 token(s) of that ingredient; if the amount spent is 1-3 coin(s), he/she will reserve 1 token of that ingredient from the pool of created ingredient in that area; if the amount spent is 4 coins or more, he/she will reserve 2 tokens of that ingredient from the pool of created ingredient in that area.
If tie, no reservation is allowed.
(3) Collecting - In reverse turn order, each trainee takes turns collecting one ingredient token from the shared refrigerator (Pizza board) to their own cooking trays. The reserved ingredients can only be collected by the owner. The owner doesn't have to collect his/her reserved ingredients. Once you pass, you cannot take any more ingredient token for this round.
BE CAREFUL! THE REFRIGERATOR IS SHARED, WHICH MEANS THAT OTHER TRAINEES CAN PICK UP ANY INGREDIENT YOU ORDER.
All ingredients remaining in shared refrigerator will stay to the next round.
(4) Making Pizzas - Trainees make as many pizzas as they can by spending ingredient tokens (from their cooking trays) that are required on each Pizza Order cards on your hand.
Trainees may exchange their completed orders for an ingredient token; Remove 2 special order cards (purple) for 1 of any ingredient token; Remove 2 order cards in the same type (yellow, green, blue or red) for 1 cheese token.
Place the exchanged ingredient on cooking tray. The removed order cards will be placed face down on the side of the player board (not go to discard pile).
Exchanging ingredient does not affect reputation.
(5) Scoring - Trainees are awarded reputation points for completed Pizza Order cards and putting them down on the table for all to see. The total is then subtracted by the number of unused ingredient tokens on the cooking tray.
(6) End of the day - Trainees discard all ingredient tokens. The turn order is then re-determined by reputation points, in reverse order. If trainees have tie reputation points, remain the turn order of that trainees as the previous. Trainee in the last order receive an Extra help coin (black coin) used in the next shopping phase.
When trainee's reputation reach 11 and 31, that trainee receives 1 more coin.
Game end
Game ends after a trainee reaches 50 reputation points in the scoring phase. Then there is one final round, with same turn order.
In reverse turn order, each trainee moves the completed Special Order cards (purple) into any types of their choice (cheese, vegetable, seafood or meat) that match their objective.
Then, reveal the objective cards and check the condition of each objective card (both in hand and on the table). The trainee who fulfills the condition, receives extra reputation points from that objective card. The restaurant's objective card on the table will move to the first trainee who can fulfill its condition.
After everyone finishes calculating extra points from objective cards, the trainee with the highest reputation is the winner and becomes the legendary "Pizza Master".
Master mode
Game Play
A game is played in rounds until a trainee reaches 50 reputation points. In master mode, there are objective cards, reserving and exchanging ingredient mechanic as in trainee mode.
There is a new mechanic called Daily Missions, and all trainees SHARE Pizza Order Cards!
A round consists of 6 phases.
Turn sequence
(1) Start the day - Reveal 1 Daily Mission card. Reveal Pizza order cards from the deck in the ordering area.
| Number of Players (n) | 2 | 3 | 4 | 5 |
|---|---|---|---|---|
| Number of Pizza order cards (n*2)+2 | 6 | 8 | 10 | 12 |
Each trainee draws 1 Pizza Order Card to their hand. Once per day, trainee may discard a card and draw back to 1 order card in hand.
(In turn order is Green - Blue - Red. In reverse turn order is Red - Blue - Green)
(2) Shopping - In turn order, each trainee spends all of their coins (start with 4 coins) on the Pizza board to buy any ingredients (cheese, vegetable, seafood and meat). Trainee may spend coin separately to buy different ingredients. After all trainees finish shopping, all ingredients go to the shared refrigerator (the center of the Pizza board).
The number of ingredients in the shared refrigerator depends on the number of coins in each area. On cheese area, 1 coin creates 2 cheese tokens. On other areas (vegetable, seafood and meat), 1 coin create 1 ingredient token.
The trainees who spend the most in each area will reserve 1-2 token(s) of that ingredient; if the amount spent is 1-3 coin(s), he/she will reserve 1 token of that ingredient from the pool of created ingredient in that area; if the amount spent is 4 coins or more, he/she will reserve 2 tokens of that ingredient from the pool of created ingredient in that area.
If tie, no reservation is allowed.
(3) Collecting - In reverse turn order, each trainee takes turns collecting one ingredient token from the shared refrigerator (Pizza board) to their own cooking tray. The reserved ingredients can only be collected by the owner. The owner doesn't have to collect their reserved ingredients. Once you pass, you cannot take any more ingredient token for this round. And you immediately skip to making pizzas phase that you can make pizza before other one.
BE CAREFUL! THE REFRIGERATOR IS SHARED, WHICH MEANS THAT OTHER TRAINEES CAN PICK UP ANY INGREDIENT YOU ORDER.
All ingredients remaining in shared refrigerator will stay to the next round.
(4) Making Pizzas - Each trainees make pizza once per turn and wait for the next turn. Trainees make as many pizzas as they can by spending ingredient tokens (from their cooking tray) that are required on each Pizza Order cards (on your hand and or in the ordering area).
Trainees may exchange their completed orders for a ingredient: exchange 2 special order cards (purple) for 1 of any ingredient token, or exchange 2 order cards of the same type (yellow, green, blue or red) for 1 cheese token.
Place the exchanged ingredient on cooking tray. The removed order cards will be placed face down on the side of the player board (not go to discard pile).
Exchanging ingredient does not affect reputation.
(5) Scoring - Trainees are awarded reputation points for completed Pizza Order cards. The total is then subtracted by the number of unused ingredient tokens on the cooking tray. Then, check the daily mission card and reward all trainees who can fulfill its condition.
(6) End of the day - Trainees discard all ingredient tokens. The turn order is then re-determined by reputation points. If trainees have tie reputation points, remain the turn order of that trainees as the previous. Trainee who places the last order receive an extra help coin (black coin) for use in the next shopping phase.
When trainee's reputation reach 11 and 31, that trainee receives 1 more coin.
Game end
Game ends after a trainee reaches 50 reputation points in the scoring phase. Then there is one final round, with same turn order. Remain the turn order as the previous.
In reverse turn order, each trainee moves the completed Special Order cards (purple) into any 4 types (cheese, vegetable, seafood or meat) that match their objective.
Then, reveal the objective cards and check the condition of each objective card (both in hand and on the table). The trainee, who fulfills the condition, receive extra reputation points from that objective card. The restaurant's objective card on the table will move to the first trainee who can fulfill its condition.
After everyone finishes calculating extra point from objective cards, the trainee with the highest reputation is the winner and becomes the legendary "Pizza Master".
Pizza Order cards
In Pizza Master, the only one way to gain reputation point is to make pizzas in according to Pizza Order cards.
There are 3 types of Pizza order cards:
- Pizza card (pizza): Use 3-4 ingredients to make. And gives 4-6 reputation points.
- Side dish cards (place on a diamond dish): Use only 2 ingredients to make, but gives you a few reputation points.
- Special Pizza cards (purple): Use 4 ingredients and gives you 7-8 reputation points.
The exchanging ingredient in Trainee mode and Master mode
- 2 completed cards with same color may exchange for a cheese token.
- 2 Special Pizza cards can exchange for an ingredient token in any types.
Symbols on Special Pizza Order cards
- Use the same type of ingredients except Cheese. Ex. use 2 vegetable tokens, use 2 seafood token, use 2 meat tokens.
- Use the different types of ingredients except Cheese. Ex. use 1 vegetable tokens with 1 seafood token, use 1 meat tokens with 1 vegetable token.
Examples:
- Super Premium card: Use 1 cheese + 1 vegetable + 1 seafood and 1 meat.
- Freestyle Deluxe card: Ex. Use 1 cheese and 3 vegetable. Or use 1 cheese and 3 seafood.
- Freestyle Duo card: Ex. Use 1 cheese + 1 vegetable and 2 seafood. Or use 1 cheese + 1 seafood and 2 meat.
*If the pizza order deck runs out, shuffle the discard pile and use it as the new Pizza Order deck.
Exchanging ingredient
- In cooking phase of Trainee mode and Master mode, trainee can get an extra ingredient token by exchanging 2 completed order cards in same color.
- A completed order card can be used for exchange, including in the same turn.
- Trainee is allowed to exchange only as many ingredient tokens as required to complete the order (e.g. accumulation to next turn is not allowed).
Objective cards
In the competition, each talented pizza trainee has different objectives to earn their reputation.
The objective cards are used in Trainee mode and Master mode.
| Name | Condition | Rewards: reputation points |
|---|---|---|
| Crazy Cheesy | Have the most completed cheese order cards | Number of every cheese orders remained in game (from everyone except in remove pile). |
| Meat Hunter | Have the most completed meat order cards | Number of every meat orders remained in game (from everyone except in remove pile). |
| Ocean Discover | Have the most completed seafood order cards | Number of every seafood orders remained in game (from everyone except in remove pile). |
| Vegan Guru | Have the most completed vegetable order cards | Number of every vegetable orders remained in game (from everyone except in remove pile). |
| Lazy Trainee | Have the least pizza orders (including in remove pile) | Number of trainees in play multiply by 3 |
| Greedy Gatherer | Have the most pizza orders (including in remove pile) | Number of trainees in play multiply by 2 |
| Indy Creator |
*Supreme Achiever only available on Master mode
Daily Mission cards
In Master mode only, reveal one Daily Mission card at the start the day phase.
| Name | Condition | Rewards | Bonus reputation point |
|---|---|---|---|
| Alchemist | Be The 1st making 3 order cards | Transform 1 of your completed order cards into a Special Pizza Order card (purple) | 1 |
| Supporter | Be the 1st making 2 side dish order card | Get and extra reputation points | 5 |
| The Flash | Be the 1st passing collection phase | Be the last in turn order next round. | 1 |
| Last hand standing | Be the last passing collection phase | Draw 1 Pizza order cards on hand | 1 |
| Organic supply | Be the 1st making a vegetable order card | Receive 1 vegetable token and use it next round. | 1 |
| Carnivore | Be the 1st making a meat order card |
FAQs
- If trainees' final reputation is a tie, trainee with the higher turn order will be the winner.
- If the Daily Mission deck runs out, continue the play without Daily Mission.
Mode Comparisons
| Components | Beginner | Trainee | Master |
|---|---|---|---|
| Starting Player coins | 4 | 4 | 4 |
| Pizza order cards: in hand | 4 | 4 | 1 |
| Pizza order cards: shared on table | 0 | 0 | (n+1) x 2 |
| Available Objective Cards | 0 | 8 | 9 |
| Shared Objective Cards | 0 | 1 | 1 |
| Exchanging ingredient mechanic | N | Y | Y |
| Reserving ingredient mechanic |
*n is number of player in the game
Variant rules
- Exchange 3 completed order cards in same color for 1 ingredient token of any type.
- Remove 3 completed order cards in different colors to get the last turn order for 1 day.
- Always use Indy Creator as an extra restaurant's objective.
- In Master mode, separate all Special Pizza Order cards from Pizza Order deck, to form a separate Special Order deck. If playing with 2-3 players, reveal 1 Special Order card per day. If playing with 4-5 players, reveal 2 Special Order cards per day.
- Each trainee starts with 1 Special Pizza Card on hand. During the game, trainees never draw Pizza Order cards.