Pixel Tactics: Belle of the Ball / The Belle
Pixel Tactics: Belle of the Ball / The Belle Rulebook
Table of Contents
Table of Contents
Belle of the Ball
Hero half of the card. Printed Attack value 0, Life value 3.
- This Hero cannot be Attacked if there are other legal Vanguard Heroes to target with an Attack.
- Spell: Move a Hero to any empty Slot in its Unit.
- Long Spell: Rearrange the Heroes in your Unit however you wish.
- Starting with the Vanguard Wave and moving back, each Hero in each Unit moves forward as far as possible.
The Belle, The Grand Ball
Leader half of the card, printed upside down. Printed Attack value 0, Life value 32.
- At the end of each Round, you gain 1 Point for each live Hero in play in all Units.
- When you have 100 or more Points, you win the game.
- This power does not work during Ceasefire.