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Pisanki

Pisanki Rulebook

Table of Contents

Table of Contents

  • Components
  • The Cards
  • Game Preparation
  • How to Play
    • A) Open a New Card
    • B) Pass or Buy a Card(s)
    • C) Move Cards on the Display Table
  • Leader Card
  • Game End & Scoring
    • Majority
  • Scoring Cards
    • Egg Scoring Cards
    • Flower Scoring Cards
    • Tablecloth Scoring Cards
    • Display Table Scoring Cards
  • Scoring Example
  • 2-Player Game

Components

  • 75 egg/flower exhibition cards, including:
    • 45 exhibition cards with a simple egg
    • 12 exhibition cards with a simple egg and 1 flower
    • 6 exhibition cards with a simple egg and 2 flowers
    • 6 exhibition cards with 2 flowers
    • 6 exhibition cards with a double egg
  • 39 scoring cards, including:
    • 30 egg scoring cards (6 different egg types, 5 scoring cards each)
    • 3 flower scoring cards
    • 3 tablecloth scoring cards
    • 3 display table scoring cards
  • 5 offer cards
  • 1 leader card
  • 1 score pad
  • This rulebook

The Cards

The exhibition cards are those that show one of the four types of tablecloth, and that contain one of the six types of eggs of different colors and patterns. These cards can contain 0, 1 or 2 flowers, of different types and colors, either together with an egg or alone. Cards with a neutral tablecloth show 2 identical eggs.

The scoring cards are what will determine the rules by which the game will be scored at the end. For each type of egg there are 5 different scoring cards, that is, there are 30 scoring cards for eggs. In addition, there are the scoring cards related to flowers, tablecloths, and the display table. Each of the scoring cards has on the back an indication of the type of scoring it refers to, and on the front a visual representation of how it is scored so that players can calculate the points at the end of the game. You can find a detailed explanation of each of the scoring cards on pages 9 to 14.

In the example, we have an exhibition card with a tablecloth of one type, with a simple egg of one type, and with two flowers of one type. These are the 3 main elements that you need to pay attention to regarding the type and quantity in the exhibition cards: eggs, flowers and tablecloths.

Game Preparation

  1. Shuffle the egg/flower exhibition cards and deal them face down to the players as follows, depending on the number of players (the players cannot look at the contents):

    • With 2 or 3 players, 24 cards each.
    • With 4 players, 18 cards each.
    • With 5 players, 15 cards each. (Note: return the remaining cards to the box, they will not be used in the game).
  2. Each player must organize their cards in front of them, creating a grid, maintaining the cards face down, as follows, according to the number of players:

    • With 2 or 3 players, there are 4 rows and 6 columns.
    • With 4 players, there are 3 rows and 6 columns.
    • With 5 players, there are 3 rows and 5 columns. This will be the player's display table.
  3. Place the offer cards, corresponding to the number of players, in the center of the game table, leaving space to the right of them to place up to 3 cards (this is the offer space).

  4. Separate the egg scoring cards and, according to the back, draw a scoring card for each of the 6 types of eggs. Place them in a row in the center of the table, face up. (Note: if this is your first game, we suggest using the scoring cards with the letter "A" in the lower right corner).

  5. Separate the flower, tablecloth, and display table scoring cards and draw one of each type. Place them face up in a row in the center of the table, next to the egg scoring cards.

  6. The player who ate the most Easter eggs is the starting player and takes the leader card.

Note: for games with 2 players, see the specific section on 2-Player Game below.

How to Play

The game is played in successive rounds until one of the players completes his collection, that is, until a player places all the cards face up in his display table. Once this occurs, the round is played to the end, at which point there will be scoring.

Each round can have up to 3 turns, with the following steps: a) open a new card; b) pass OR buy the card(s); c) move card(s) on the display table.

See below how each of the actions is developed.

A) Open a New Card

At the start of each turn, starting with the player holding the leader card, and proceeding clockwise, each player will open a card from their display table and place it on the offer space, next to the offer card of your color. The card to be opened should be the one closest to the top left corner of your display table, from left to right, top to bottom.

In the first turn of the round, all players must perform this action, however, in later turns it may happen that some player does not need to perform this action (in case he has already performed the action of buying a card in a previous turn).

B) Pass or Buy a Card(s)

Starting with the leader, each player must decide whether to pass or buy.

Pass - the player announces that he will pass his turn. Each time the player passes, he has the opportunity to draw more cards in the next turn. But he takes the risk of seeing the cards that he is interested in being bought by an opponent. In the third turn, players can no longer pass and must choose the remaining cards, performing the buy action (below).

Buy a Card(s) - the player must buy all the cards from the chosen offer and place them in the empty spaces on his display (it is important that the order of cards purchased is not changed - that is, the first card from the left bought in the offer will be the first card to be placed in the leftmost empty space above the player's exposure). On the third turn of the round, the player is required to buy.

The first player to buy cards in the round takes the corresponding offer card for himself. This card will now serve to indicate that he will be the first player in the next round (see section, Leader Card).

Note: a player who buys card(s) in one of the first two turns immediately moves to the next step and no longer participates in steps A and B until the end of this round.

C) Move Cards on the Display Table

Only players who purchased a card(s) in one of the first two turns (one or two cards) move on to this step. Players who buy cards in the third turn (3 cards) do not perform this step, that is, they will not be able to move the cards in the display table.

After purchasing and filling all the empty spaces on his display table with the acquired card(s), the player can move the cards as follows:

  • If the player purchased 1 card, he will have 2 moves to make.
  • If the player purchased 2 cards, he will have 1 move to make.
  • If the player purchased 3 cards, he cannot move cards this round.

The movement of cards will always be orthogonal, whether vertically or horizontally. The card can be moved to any position in these directions, and the other cards in the column or row must be slid to fill the empty space. The same card can be moved twice, for example, it can be moved horizontally and then vertically, however, each movement must be started and finished before starting a new movement. Movement is not mandatory.

In the example, the player has only drawn 1 card and therefore can make 2 moves on his display table. First he decides to move the red card to the right, and then he moves it down. Notice that the other cards have been slid to fill the empty spaces left by the moved card. In this case, we have two players who haven't drawn cards yet in this round and, since the round is in the third turn - because in the green and red offers we have 3 cards - they can't pass anymore.

Leader Card

The first player to buy the cards in a round also takes the leader card, signaling that he will be the leader of the next round - this new order is only valid for the next round, and during the current round the order must be maintained to the current turn, especially to open new cards.

At the end of the round, he will return the offer card to the center of the table, in the corresponding position, and take the leader card for himself, indicating that he is now the starting player of the new round.

Game End & Scoring

The game ends in the round in which one of the players completes his display table, leaving all cards face up. The round in which this occurs is ended normally and then the score is calculated.

At the beginning of the game, some scoring cards were drawn for eggs, flowers, tablecloths and for the display table. These cards indicate how your game will score. This makes over 1500 different possible scoring situations!

To count the players' points, fill in the scoring pad with the players' names and the corresponding score in each of the spaces designated for scoring criteria. The player with the highest sum of points will be the winner. In case of a tie, players share the victory.

Majority

Whenever a criterion refers to majority, players must compare the size of their largest groups of orthogonally (vertically and/or horizontally) connected cards. Whoever has the most cards in their largest group wins the majority dispute.

In case of a majority tie, players check who has the most cards that meet the disputed criterion, including cards that are not connected to their largest group. Whoever has the most cards of this type will be the majority winner. If there is still a tie in this comparison, both tied players receive the disputed score. For example, if they tie for first place, everyone receives the score corresponding to first place. If they tied for second, they receive the corresponding score for second.

See below for a breakdown of the cards and scoring criteria.

Scoring Cards

There are 30 egg scoring cards (5 different cards for each of the 6 egg types), 3 flower scoring cards, 3 tablecloth scoring cards, and 3 display table scoring cards. Each card shows, on its front, a visual representation of how it scores, and each rule below refers to "this egg type," "this flower type," or "this tablecloth type" as shown by the icon printed on that specific card.

Egg Scoring Cards

  1. Compare each player's largest egg group of this type. Whoever has the biggest group gets 12 points. The second highest earns 6 points. Third highest earns 3 points. (In 2 and 3 players, second and third do not earn points, respectively.)
  2. Each player earns 2 points for each diagonal card with a tablecloth equal to the tablecloth of the card with this type of egg.
  3. Each player earns 1 point for each card diagonally with a tablecloth different from the tablecloth of the card with this type of egg (they do not have to be different from each other).
  4. Each player scores 1, 2, or 4 points for 1, 2, or 3 diagonally different tablecloth cards (they don't have to be different from the tablecloth on the card with this type of egg).
  5. Each player earns 4 points for each card with this type of egg that has at least one adjacent neutral tablecloth card.
  6. Each player earns 1 point for each flower adjacent (orthogonal) to the card with this type of egg. Cards with two flowers score two points.
  7. Each player earns 6 points for each set of 4 eggs of this type forming a square (each card only counts once to form these sets).
  8. Each player earns 2 points for each blue flower of this type that is adjacent (orthogonal) to the card with this type of egg.
  9. Each player earns 1 point for each pink flower of this type vertically adjacent to the card with this type of egg, and 1 point for each purple flower of this type horizontally adjacent to the card with this type of egg.
  10. Each player earns 4 points for each egg card of this type that has at least one flower of this type orthogonally adjacent (on any of the 4 sides).
  11. Compare each player's largest egg group of this type. Whoever has the biggest group gets 10 points. The second highest earns 5 points. Third highest earns 2 points. (In 2 and 3 players, second and third do not earn points, respectively.)
  12. Each player scores 4 points for each set of 3 diagonally adjacent eggs of this type, in any orientation (each card only counts once to form these sets).
  13. Each player earns 6 points for each set of 4 eggs of this type forming a "T" shape, in any direction and orientation (each card only counts once to form these sets).
  14. Each player earns 1 point for each egg of a different type from each other and diagonally adjacent to a purple egg of this type.
  15. Each player earns 6 points for each set of 4 eggs of this type forming an "L" shape, in any direction and orientation (each card only counts once to form these sets).
  16. Compare each player's largest egg group of this type. Whoever has the biggest group gets 14 points. The second highest earns 7 points. Third highest earns 3 points. (In 2 and 3 players, second and third do not earn points, respectively.)
  17. Each player scores 1 point for each purple egg of this type orthogonally adjacent to another purple egg of this type.

Flower Scoring Cards

  1. Each player earns 1 point for each flower, regardless of their positions.
  2. Compare each player's largest orthogonally adjacent group of flowers. Whoever has the biggest group gets 5 points. Whoever has the smallest group loses 2 points. (Double flowers count as 2.)
  3. Each player earns 5 points for each set of 4 different flowers, regardless of their positions.

Tablecloth Scoring Cards

  1. Each player earns 1 point for each tablecloth in their largest group of tablecloths of the same type.
  2. Each player earns 1 point for each set of 3 different tablecloths, regardless of their positions.
  3. Each player earns 2 points for each tablecloth in their smallest group of tablecloths of the same type.

Display Table Scoring Cards

  1. At the end of the game, each player who does not have an empty basket (their display table is full) earns 5 points.
  2. At the end of the game, each player loses 2 points for each empty space (no basket - card face down) in their display table.
  3. At the end of the game, each player earns 2 points for each egg they have more in their display table than in that of their neighbors.

Scoring Example

The rulebook includes a worked scoring example comparing two finished display tables, side by side, showing how each of the drawn scoring cards is applied to tally a final score for each player.

2-Player Game

The rule for 2 players is the same as for the normal game, with the exception of preparation and final scoring, where we will have a fictitious player (here called Bunny) who will also be considered in disputes only by majorities.

During setup, deal 24 egg/flower cards to each player, including the Bunny player. However, for him you will have to open all the cards during preparation, separating them according to the type of egg that appears. Cards that have only flowers can be disregarded. Place the groups of each type of Bunny's egg cards next to the egg scoring cards. The amount of eggs in these groups will be the Bunny's group value for majority purposes.

When calculating the score of eggs that have a majority in contention, also consider the Bunny's group, but he will always lose in ties he is involved in.

  • Each player earns 1 point for each egg of a different type orthogonally adjacent to a purple egg of this type.
  • Each player scores 1 point for each purple egg of this type diagonally adjacent to another purple egg of this type.
  • Compare each player's largest egg group of this type. Whoever has the largest group loses 8 points. The second highest loses 4 points. The third highest loses 2 points. (In 2 and 3 players, second and third do not lose points, respectively.)
  • Compare each player's largest egg group of this type. Whoever has the biggest group gets 8 points. Whoever has the smallest group loses 2 points.
  • Each player loses 1 point for each egg of this type.
  • Count how many of these types each player has. The player who has the most of these types, regardless of their positions, loses 5 points. The second player with the most, regardless of their positions, loses 2 points.
  • Each player loses 1 point for each flower (of any type) orthogonally adjacent to a red egg card of this type.
  • Each player loses 1 point for each tablecloth equal to the tablecloth of the diagonally adjacent egg of this type.
  • Compare each player's largest egg group of this type. Whoever has the biggest group gets 8 points. The second highest earns 4 points. Third highest earns 2 points. (In 2 and 3 players, second and third do not earn points, respectively.)
  • Count how many eggs of this type each player has. The player who has the least amount, regardless of their positions, loses 5 points. The player with the second lowest amount, regardless of their positions, loses 2 points.
  • Count how many eggs of this type each player has. Players who have 1 to 3 eggs earn 3 points. Those with 4 or 5 eggs earn 6 points. Those with 6 or more eggs earn 10 points.
  • Each player earns 2 points for each group of 2 eggs of this type, 4 points for each group of 3 eggs of this type, and 7 points for each group of 4 or more eggs of this type.
  • Compare each player's largest egg group of this type. Whoever has the biggest group gets 12 points. The second highest earns 6 points. Third highest earns 3 points. (In 2 and 3 players, second and third do not earn points, respectively.)