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Piles! A Fast-Paced Free-For-All thumbnail

Piles! A Fast-Paced Free-For-All

Piles! A Fast-Paced Free-For-All Rulebook

Table of Contents

Table of Contents

  • Building the Deck
  • Game Setup
  • How to Start
  • How to Play
  • How to Win
  • Variant
  • Credits

Building the Deck

Fifty sets of matching cards are provided. A set consists of four cards of the same image. Within the set, the colors are different but the image is identical.

The number of sets you will use depends on the number of players. Take the necessary amount of sets for your player count and return the remaining cards to the box.

Players2345678
Number of sets13192531374349

Be careful! Some images are designed to look similar in order to trick you. Pay close attention when creating sets.

This is a set: four cards of matching images (colors may differ).

This is not a set: four cards where one image does not match the others.

Game Setup

  1. Players sit in a circle.
  2. The deck is built based off the number of players then shuffled.
  3. Each player is dealt six piles of four cards facedown.
    • Players are not allowed to look at their cards until the game begins.
    • The piles are placed in a horizontal row before each player.
  4. The remaining four cards are placed facedown in a row in the center of the table.
    • The center cards must be within reach of all players.

Players may rearrange their piles if there is not enough space.

How to Start

The game begins when the four center cards are flipped over. Count down from three and flip the center cards simultaneously. Once the center cards are flipped, players begin play and look at their piles.

This game is a race. There are no turns. Players play simultaneously. Speed, memory, and reaction time are crucial to success.

Due to the fast-paced nature of the game, the center cards will become disorganized. Do not worry, the center cards do not need to remain in a perfect row. They simply need to stay in the middle so all players have easy access.

The center cards start out organized. As the game progresses, the center cards will naturally become messy — this is still acceptable. Try to avoid covering the center cards.

How to Play

The goal is to turn all six of your piles into matching sets. You will swap out cards from your piles with cards from the center. Cards can only be handled in the following ways:

  1. You can only hold one pile at a time.
    • You can pick up your piles in any order.
    • You can rearrange the order of your piles.
  2. You can only swap your cards with the center cards.
    • You cannot transfer cards among your own piles.
    • You cannot steal cards from other players.
  3. You can only swap one card at a time.
    • You must discard faceup.
    • You must discard to the center before picking up a card from the center.
    • You can pick up a card you previously discarded.
  4. The piles you are not holding must always contain four cards.
  5. The piles you are not holding must always remain facedown until they're a matching set.
  6. Once you create a matching set, place that pile faceup.

How to Win

Once all six of your piles are faceup, meaning all your piles have become matching sets, slap your hands on the table and yell "PILES!" to declare victory.

Double check the winner's piles to make sure each one contains a matching set. A mistake could've been made. If a mistake was made, instantly resume playing!

Variant

For a more chaotic version, add one more set when building the deck. Then deal eight cards to the center instead of four.

Credits

Game Designers: Cameron Ring, Corey Schrimpl, K.C. Schrimpl

Illustrator: Alex Nikiforov

Graphic Designer: Chris Doughman

Lost Boy Entertainment www.lost-boy-entertainment.com © 2023 Lost Boy Entertainment LLC

European Authorized Representative: Asmodee Group, 18 Rue Jacqueline Auriol, 78280 Guyancourt, France

For Ages 8+. Adult Supervision Recommended.