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Pathfinder Battles: Iconic Heroes Set 4 thumbnail

Pathfinder Battles: Iconic Heroes Set 4

Expansion for Pathfinder Adventure Card Game: Rise of the Runelords – Base Set

Pathfinder Battles: Iconic Heroes Set 4 Rulebook

Table of Contents

Table of Contents

  • Cards
    • Shoanti Earthbreaker
    • Alkenstar Pistol
    • Horn of Valenhall
    • Bloodcrow Rapier
    • Ritual Censer
    • Kolo

Cards

Shoanti Earthbreaker

Weapon · Traits: Hammer, Melee, Bludgeoning, 2-Handed Check to Acquire: Strength, Melee 9 Owner: Crowe

Powers:

For your combat check, reveal this card to use your Strength or Melee skill + 2d6; you may additionally discard this card to add another 1d6, or 2d6 if the bane has the Construct trait. If not proficient with weapons, the difficulty of this check is increased by 4.

Alkenstar Pistol

Weapon · Traits: Firearm, Ranged, Piercing, Magic, Veteran Check to Acquire: Dexterity, Ranged, Craft 6 Owner: Lirianne

Powers:

For your combat check, reveal this card to use your Dexterity or Ranged skill + 1d6 plus the adventure deck number of the current scenario, if any; you may additionally bury this card to add another 1d10. If you did not bury this card and do not have the Gunslinger trait, roll 1d6, or 1d12 if you are proficient with weapons; on 1–2, shuffle this card into your deck.

Horn of Valenhall

Item · Traits: Instrument, Magic, Veteran Check to Acquire: Wisdom, Charisma 7 Owner: Hakon

Powers:

Recharge this card to add 1d4 plus the adventure deck number of the current scenario, if any, to any check by a character at your location.

If you have the Skald trait, display this card when another character at your location attempts a combat check. While displayed, add 1d6 to any combat check by a character at your location, plus 1 for each character at your location. At the end of the turn, recharge this card.

Bloodcrow Rapier

Weapon · Traits: Sword, Melee, Piercing, Finesse, Swashbuckling, Veteran Check to Acquire: Strength, Melee 6 Owner: Jirelle

Powers:

For your combat check, reveal this card to use your Strength or Melee skill + 2d4; you may additionally discard this card to add another 1d4 plus the scenario's adventure deck number. If not proficient with weapons, the difficulty of this check is increased by 4.

Reveal this card to add the Swashbuckling trait to your check to defeat a bane.

Ritual Censer

Item · Traits: Object, Magic, Divine Check to Acquire: Wisdom, Divine 8 Owner: Shardra

Powers:

Display this card. While displayed, add 1d6 to your check against a spell or any check to close your location. At the end of your turn, recharge this card.

Kolo

Ally · Traits: Animal, Spirit, Divine, Veteran Check to Acquire: Wisdom, Divine 8 Owner: Shardra

Powers:

Reveal this card to add 3 plus the adventure deck number of the current scenario, if any, to your Stealth check.

Recharge this card to reduce damage dealt to you by 2.

Bury this card to examine the top card of your location deck; if you have the Shaman trait, you may recharge this card instead.