Path of Light and Shadow: Promo Pack
Path of Light and Shadow: Promo Pack Rulebook
Table of Contents
Table of Contents
Starter Cards: Advisor
Each card below shows its Labor value (hammer, top) and Strength value (sword, bottom) as printed.
Blade Dancer
Labor 1, Strength 1+.
Conquer: Discard the top card of your deck. This card gains Strength equal to the Strength of the discarded card.
Pathfinder
Labor 1+, Strength 1+.
This card gains +1 Labor and +1 Strength for every 4 Cruelty or Mercy you have.
Zealot
Labor 2, Strength 2.
Action: Inflict two ruin on your current province or add two defense to your current province.
Hierophant
Labor 2, Strength 0.
Action: Gain 2 Cruelty or 2 Mercy.
Taskmaster
Labor 3, Strength 1.
Action: Promote a card in your hand or discard pile reducing its promotion cost by four.
Upgrade Deck: Numerai
Each card below shows its Labor value (hammer, top) and Strength value (sword, bottom) as printed. Each card has a Cruel ability and a Merciful ability, both as printed.
Magelord
Labor 5, Strength 2.
- Cruel: Action: Reveal cards from your current realm deck until you reveal a Numerai. Recruit that card and add it to your hand.
- Merciful: When you play this card, promote a card in your hand or discard pile that has a promotion cost of 5 or less [illegible] ignoring all costs.
Omenweaver
Labor 5, Strength 3.
- Cruel: When you play this card, you may add two defense to a province you control.
- Merciful: When you play this card, you may Cull a card from your hand or discard pile without gaining Cruelty.
Thronesbane
Labor 4, Strength 4.
- Cruel: This card gains a [defend icon].
- Merciful: Conquer: You may treat [illegible] on dice you roll as Strength.
Towerblade
Labor 4, Strength 4+, with a defend icon.
- Cruel: Conquer: You may reroll one of your dice.
- Merciful: Defend: When defending, this card gains +1 Strength.
Ghostcloak
Labor 4, Strength 4.
- Cruel: This card gains a [defend icon].
- Merciful: When you play this card, you may Cull a card from your hand or discard pile without gaining Cruelty.
Stormcaller
Labor 4, Strength 4.
- Cruel: Conquer: The Defender cannot reroll their dice.
- Merciful: Conquer: You may reroll up to two dice.
Allies
Each ally card shows a requirement (in gold, at the top of its text box) and an ability. Allies have no Labor or Strength values.
Siegemonger
- Requirement: Control [illegible] provinces in [illegible] realm.
- Ability: At the beginning of your End Phase, inflict one ruin on any province.
Cogsmith
- Requirement: Build 6 or more structures.
- Ability: Defend: Provinces you control gain +1 defense for each Level 4 structure you have built.
Hinterland Eminence
- Requirement: Control at least [illegible] provinces in [illegible], [illegible] and [illegible] province[illegible].
- Ability: Conquer/Defend: Once per turn, you may pay 1 [illegible icon]. If you do, reroll any number of your dice.
Daughters of Dusk
- Requirement: Control at least [illegible] provinces of [illegible].
- Ability: Once per turn, you may gain 1 Cruelty or 1 Mercy.
Royal Spy
- Requirement: Build at least 1 structure in 3 or more factions. [Two further requirement lines illegible.]
- Ability: After you build a structure, gain 1 [illegible icon].
Firstcrown
- Requirement: Conquer [illegible] or more provinces in one turn.
- Ability: After you Conquer a province, gain 1 [illegible icon].