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Pass-out

Pass-out Rulebook

Table of Contents

Table of Contents

  • How to Play
  • Pink Elephants
  • Pass-Out Cards
  • Drinks
  • More Than 4 Players
  • Notice

How to Play

PASS-OUT may be played by two, three or four players. Each player begins the game with a playing marker of a different colour on the corner square marked "START HERE". Each player also starts the game with a drink of his choice.

The player with the RED marker begins the game by throwing the dice and moving the number of squares indicated by the roll. The player must then do what is indicated by the square on which he lands (i.e., If a player rolls a 6 and lands on a "Take a Drink", he must then take a drink from his glass. If the player lands on "All Drink", each of the players must take a drink. If the players land on "Blue Take a Drink", the player using the blue marker must take a drink, etc).

Moving clockwise, the next player rolls and moves his marker the number of squares indicated, the third and fourth players follow in order.

The game continues with player No. 1 rolling the dice, moving from the square on which he has stopped to the square indicated by the roll of the dice and then following the directions on that square. If the player lands on the "Go To Bar" square he must move diagonally across the board, directly to the "Bar". The Player does not collect a "PINK ELEPHANT" card. If a player draws a PASS-OUT card that says "Go To Bar", he is to travel around the board to the "Bar". (If he passes the "START HERE" square, he may take a "PINK ELEPHANT" card). The Player may leave the bar on his next turn, if he has a "Get Out Of Bar Free" card, or by finishing his drink. If the player chooses to throw the dice, he must throw a 7 or 11 to get out of the "Bar". If the player in the "Bar" does not throw a 7 or 11 on this first, second or third turn, he must leave the "Bar" on this third turn by taking the number of drinks and moving the number of squares indicated by the roll of the dice.

While the player is in the "Bar", he must continue to play the game, (i.e. Red, Blue, Green or Yellow marker) and take a drink when another player lands on "All Drink" or when another player lands on a square the same colour as his marker.

Pink Elephants

As each player makes a complete revolution around the board and passes the "START HERE" square, he may take a "PINK ELEPHANT" card. The object of the game is to collect as many "PINK ELEPHANT" cards as possible. As the player collects his "PINK ELEPHANT" card, he must read aloud the tongue twister printed thereon. If the player makes a mistake in reading the card, he must take a drink and drink again. Each subsequent time the player errs in reading the card, he must take an additional drink. If the player, after 5 attempts, cannot read the card correctly, he nevertheless retains the "PINK ELEPHANT" card and the game continues. Players who read the "PINK ELEPHANT" card correctly on the first try, of course, retain the card. The winner is the person who collects the most "PINK ELEPHANT" cards.

The game may also be played on a time basis. The player with the most "PINK ELEPHANT" cards at a specified amount of time is the winner.

Pass-Out Cards

When the player lands on a PASS-OUT square, he must take a PASS-OUT card and do what is indicated by the card. If the player draws a "SKIP A DRINK" card, he must skip his next drink. When a PASS-OUT card is used, it must be returned to the bottom of the PASS-OUT card deck. (If a player draws a "Get Out Of Bar Free" card, he may retain the card until he chooses to use it).

Drinks

A drink does not mean a full glass or even an ounce. A DRINK in the PASS-OUT game is measured by the amount the individual player wants to take. It can be a sip, a swig, or a big drink. However, players cannot skip a drink during the playing of the game. (Unless, of course, they draw a "Skip A Drink" card).

More Than 4 Players

More than 4 players may play PASS-OUT. Extra players may choose a partner (i.e. Red, Blue, Green or Yellow marker) and play the game on that marker, taking the number of drinks, following the PASS-OUT card instructions, etc. However, extra players must choose a marker before the beginning of the game and cannot change to any other partner during the game.

Notice

MINORS FORBIDDEN TO PLAY THIS GAME

NOT INTENDED FOR USE WITH ALCOHOLIC BEVERAGES