Pan Twardowski
Pan Twardowski Rulebook
Table of Contents
Table of Contents
Overview
- Players: 2–6
- Ages: 6+
- Playing time: 25 minutes
Contents
- 16 double-sided inn tiles
- 6 suspect portrait cards (noblemen suspected of being Twardowski)
- 6 hint cards with information about Twardowski's appearance
- 1 hourglass (15 seconds)
- 4 devil masks with rubber bands for the masks
- Rulebook
Introduction
Master Twardowski has finally arrived at the inn Rome. You play as cunning imps who are already waiting for him! Before the famous sorcerer falls into your traps, you must recognise him. This will not be easy: he can take on various forms. Watch the inn closely to discover his magical tricks. He will lead you to his trail himself!
Goal of the Game
Your task is to search for Twardowski, who is hiding among the noblemen feasting at the inn. Watch the inn closely. One of you swaps a chosen tile, and you must point out where the change happened. If you manage to do this, you may look at a hint that will help in the search. The winner is the first player to recognise Twardowski.
Setup
Before the first game, carefully take all components out of their frames. Attach the rubber bands to the masks.
- Place the 6 suspect portrait cards side by side on the table, picture side up.
- Before the first game, look at and discuss all the hint cards (see the description on page 11, reproduced under Hint Cards below). Then, in every game, shuffle the 6 hint cards and, without looking at their contents, randomly remove 1 card and set it aside. Place the remaining 5 hint cards face down, side by side on the table, under the suspect cards.
- Arrange the 16 double-sided inn tiles in ascending order of their numbers, forming a 4 x 4 square. It does not matter which side of each tile faces up. Leave about half a centimetre of space between the tiles. This allows the tiles to be rotated freely during play.
- Each player receives one eye mask.
Gameplay for 3–4 Players
The starting player is the one among you who most recently saw the full moon. All participants should first look carefully at the picture of the inn. Once everyone has done so, the starting player asks all the other players to put on their masks. When they have checked that the masks are properly in place, the starting player chooses 1 (and only 1!) inn tile and turns it over to its other side.
Tip: after turning the picture over, adjust the neighbouring tiles so that the arrangement of the turned tile alone does not immediately suggest the correct answer.
Then, on the count of "three, four", the starting player asks everyone to take off their masks. The players who had their eyes covered now try to point out the turned tile as quickly as possible. The player who does so first may look at 1 hint card (without showing it to the others). If the first player points at an incorrect tile, the other players still have their chance. However, remember that each player may point at only one tile.
If nobody gives the correct answer, the player who turned the tile points at it themselves and, in secret, looks at 1 hint card.
Tip: it is advisable to look at the hint cards in order, from right to left (or the reverse), rather than at random. That makes it easier to remember which hints you have already seen.
The next player to turn a tile is the player sitting next to the previous one in a clockwise direction. This player now asks the others to cover their eyes and turns a tile. The same rules apply. You may always turn a tile that was already changed before.
Example: Kacper is the starting player. After everyone has looked at the inn, he asks the others to cover their eyes. In the meantime he changes one tile. Then everyone takes off their masks on the count of "three, four". Ania is the first to point at a tile, but she is wrong: that is not the tile that was changed. Szymek and Piotrek still have a chance. Piotrek is faster and points at the correct tile. He looks at a hint card, and the turn passes to the next person, Ania. She now asks everyone to cover their eyes and changes the side of a tile. None of the players can give the correct answer. Ania points at the tile she turned and looks at a hint card herself.
Remember that the details of Twardowski's appearance shown on the hint cards indicate certain features of the suspect, but they are not a faithful picture of him. For example, the hint "Has dark hair" means that the suspect is a brunette or has chestnut hair, but it does not describe his hairstyle exactly.
The game continues in this way until one of the players decides that they have collected enough hints to recognise Twardowski. That player interrupts the game to announce the result of their investigation. They take from the table the portrait card which, according to the hints they have seen, depicts Twardowski. The other players then take, one at a time (clockwise), one of the remaining suspect cards. Once everyone has a card, reveal the 5 hint cards and check which nobleman fully matches the description. The player holding the correct card wins the game.
Gameplay for 5–6 Players
Pan Twardowski can also be played successfully with 5 or 6 players. In this case, do not use the masks. While one player changes a tile, the others turn around on their chairs (with their backs to the table) or cover their eyes, for example with a book. All other rules remain unchanged.
Gameplay for 2 Players
Set up the game as for 3–4 players. Take the 15-second hourglass and place it on the table next to the 16 inn tiles.
In the two-player game, the player whose eyes were covered has 15 seconds, after taking off the mask, to work out which tile was changed. The hourglass is turned by the player who changes the tile.
If the player who had their eyes covered points at the correct tile within 15 seconds, they may look at 1 hint card. Remember that a player may point at only one tile. If the player did not point at a tile in that time, or was wrong, the other player (the one who changed the tile) looks at 1 hint card. Then the turn passes to the other player, who changes a tile, and so on.
The game continues in this way until one of you decides that you have collected enough hints to recognise Twardowski. That player chooses the suspect card depicting the nobleman they think is Twardowski, and the other player chooses one of the remaining cards. Then reveal all the hint cards and identify Twardowski. The player holding the correct card wins.
Hint Cards
The six hint cards describe the following features of Twardowski's appearance (as shown on page 11 of the rulebook):
- Has no beard.
- Has dark hair (brown or black).
- Has brown eyes.
- Wears a moustache (in any colour).
- Has no pipe.
- Has no cap.
Note: page 11 of the printed rulebook also contains a picture-only grid showing which features each of the six suspect portraits has. That grid is an illustrated chart and is not reproduced in this text; the suspect portraits and hint cards are the components used in play.
Setup (step 2) describes how one card is removed at random each game, leaving 5 hint cards in play.