Pagan: Through the Mist
Pagan: Through the Mist Rulebook
Table of Contents
Table of Contents
Icon Key
The photos show these symbols inside the card text. They are rendered in brackets using a shape label chosen by the transcriber. Where the photos give a symbol's meaning in context, the card text says so; otherwise the label is only a placeholder for the symbol.
- Mist — the question-mark-shaped token printed in the text as "?" (e.g. "Add 1 ? here"). Rendered here as the word Mist.
- [skull] — the black skull symbol. It appears in the yellow ribbon at the top of several cards and in card text ("Remove 1 [skull] here").
- [spiral] — the concentric spiral symbol used in "Gain N" effects.
- [footprint] — the shoe-print symbol used with villager elimination and "Add 3" effects.
- [magnifier] — the magnifying-glass symbol, used with "-card" in the Trickery and Potion of Relinquishment text.
- [fist], [hand], [flame], [dart], [bird], [signpost], [bag], [swirl], [hatched hand], [cards], [figure] and [action icon] — other symbols in the card text. These labels describe the shapes only.
- A number in the top-right corner of a card is its cost, as shown on the card.
Hunter Cards
Surveyor (0151)
Cost: not legible in the photos.
When a [skull]-card is played, you may pay 3 [spiral] once to have that card enter play with 1 less [skull]. This effect cannot cause the card to come into play with less than 1 [skull].
Hired Hand (0152)
Cost: 1
Gain 3 [spiral] when you activate a [signpost].
Light in the Darkness (0153)
Cost: 1
Discard any number of cards from your hand. Remove 1 [skull] for every 2 cards discarded this way.
Murmuring Shadows (0154)
Cost: 4
Gain 1 [bird] for each [skull]-card in play.
Stay on Target (0155)
Cost: 5
[dart]/[bird]: Remove 1 [skull] here.
[flame]: You may eliminate a villager with 3 or more [footprint]. Don't remove any [footprint] even if the villager was innocent.
Discovery (0156)
Cost: 1
[action icon]: Add 1 [icon] to a villager with a [icon]/[icon].
Partly illegible: the photos are blurred across this card's ability text. The symbols after "Add 1", after "with a" and after the slash could not be identified, and the ending of the line is not readable. They are shown as [icon] and have not been guessed.
Dark Cave (0157)
Cost: 1
[dart]: Gain 2 [spiral]. Remove 1 [skull] here.
[hand]: Gain 1 [spiral] for each [skull] in play.
Shrouded Hill (0158)
Cost: 2
[dart]: Draw 2 [cards]. Remove 1 [skull] here.
[hand]: Reveal the top 4 cards of your deck. Play one of them for free, then draw the rest.
Witch Cards
Potion of Relinquishment (0159)
Cost: 4
Consume: Remove target [magnifier]. You may add 1 [skull].
Glimmering Smoke (0160)
Cost: 3
Consume: Add Mist to villagers equal to the amount of [skull] in play, but no more than 2 Mist per villager. You may add 1 [skull].
Reluctant Aid (0161)
Cost: 2
Place next to a faction. When the Hunter visits a villager of that faction, add 1 [bag] OR 4 Mist to that villager, then remove Reluctant Aid. Remove Reluctant Aid at the end of the Hunter's turn.
Clouded Disappearance (0162)
Cost: 1
Remove 1 [swirl], then remove 1 [hatched hand] or 1 [signpost].
Ostracize (0163)
Cost: 2
The Hunter can only perform 1 Visit a Villager action each turn.
[action icon]: Add 3 [footprint] to any combination of villagers, then ready a villager.
Deliquesce (0164)
Cost: 5
When a [figure] enters play, add Mist to it equal to [skull] here.
[action icon]: Remove all Mist from all [figure] and gain 2 [spiral].
Trickery (0165)
Cost: 1
Gain 2 [spiral] if there is an [magnifier]-card on this villager.
[fist] (1 [skull]): Gain 5 [spiral] instead.
Shadowstep (0166)
Cost: 3
Add 1 Mist here.
[fist] (1 [skull]): Add 1 Mist to up to X villagers, where X equals Mist here.