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One-Hit Heroes: Doggo Companion Pack thumbnail

One-Hit Heroes: Doggo Companion Pack

Expansion for One-Hit Heroes

One-Hit Heroes: Doggo Companion Pack Rulebook

Table of Contents

Table of Contents

  • Beginner Mode
  • Boost Mode
  • Solo Mode
    • Setup
    • Gameplay
  • Upgrade Cards
    • Example Upgrade Card: Tennis Cam

Beginner Mode

Beginner Mode plays the same as Solo Mode, but instead of issuing commands to DO66-0, a player takes control of DO66-0.

Beginner Mode is great for kids or players who are new to board games.

When playing as DO66-0, you'll decide who to target with your W.O.O.F. or B.A.R.K., and who uses your Upgrade Cards.

Boost Mode

Need some help against a tough boss? Boost a Hero!

Boost Mode doesn't involve playing as DO66-0: instead, you'll directly give upgrade cards to Heroes.

  • Set DO66-0 and their corresponding Item Cards aside. You won't need them for this mode.
  • At the start of each fight, shuffle the Upgrade Deck, reveal a card and place it above any Hero's Player Mat.
  • Indicate which ability you want active by placing a yellow star marker or an orange marker onto the matching slot.

Each time you rematch a boss, you can grab another Upgrade Card to give to another Hero.

Solo Mode

Setup

Choose which DO66-0 you'd like to join you, and take their matching cards:

  • STOIC: W.O.O.F. + Sturdy Shield
  • SCRAPPY: B.A.R.K. + Quick Shield

Grab a Player Mat. Place the DO66-0 Hero Card and Item Cards into the Hero Slot and Item Slots of the Player Mat, then give DO66-0 3 starting Aggro.

Put the other DO66-0 cards away and set the Upgrade Deck aside for use later.

Gameplay

In Solo Mode, you'll command DO66-0's targeting and card effects on its turn.

  • DO66-0 doesn't SCOUT, FIGHT or REST like other heroes. Instead, you may use any Once per Turn Item effects DO66-0 has in play.
  • Once you're done using Item effects, pass directly to the next player. This means DO66-0 skips Boss Turns!
  • DO66-0 doesn't hold cards and ignores all hand-related effects.
    • For example: draw, discard, "add to hand", "return to hand", and "burn from hand".
  • DO66-0 is affected by all other effects, e.g. abilities that destroy Items or give you Aggro.
  • Some Episodes give Legendary components. DO66-0 can't use these!

Upgrade Cards

Upgrade Cards are unique to DO66-0 and provide powerful bonuses.

Unlike other cards, Upgrades are given to other heroes and have effects that last the whole fight.

Upgrade Cards cannot be destroyed or discarded.

Whenever other Heroes do a card draft, DO66-0 instead gets an Upgrade Card. To pick your Upgrade Card, reveal 2 random cards from the Upgrade Deck. Keep one and shuffle the other one back into the deck.

At the start of each battle, give out your Upgrade Card(s) to any other Heroes. Indicate which ability to grant by placing a yellow star marker or an orange marker onto the matching slot.

NOTE: Only 1 effect can be active per Upgrade Card.

Example Upgrade Card: Tennis Cam

Card text, as printed:

  • Instead of refilling to 5 cards at end of turn, draw exactly 3 cards.
  • (Once per turn) Discard any number of cards.