Once Upon a Time: Enchanting Tales
Once Upon a Time: Enchanting Tales Rulebook
Table of Contents
Table of Contents
Highly Flavored Stories
The Once Upon a Time core game has a broad mix of cards appropriate to a wide variety of fairy tales. Each of Once Upon a Time's expansions, though, focuses on cards of a certain theme. Animal Tales, Enchanting Tales, Fairy Tales, Fairytale Mash-ups, Knightly Tales, and Seafaring Tales each provide elements and endings that are specific to their subjects.
But because the core game has 165 cards and each expansion adds only 55 cards, simply shuffling an expansion into the core game can result in stories that are not as strongly themed as you might like, or be expecting.
To play with a game strongly flavored by a single expansion, we recommend making two adjustments:
- Randomly remove roughly a third of the core game's Story Cards (but leave in those listed under "In Other Expansions") before shuffling in the expansion's story cards. This prevents the expansion from being too much diluted.
- Use only Ending Cards from the expansion. That is, don't use any from the core game. (This keeps everyone's contributions solidly engaged with the expansion's theme.)
In Other Expansions
Courtly drama occurs in lots of tales! Other Once Upon a Time expansions have cards that contribute to a magical monarchical theme. For the most enchanted experience, include these cards from the other expansions, too:
Core Game
- Beautiful
- City
- Crown
- Cursed
- Falling in Love
- Garden
- King
- Palace
- Prince
- Princess
- Queen
- Ring
- Secret
- Spell
- Ugly
- Window
Knightly Tales
- Beloved
- Betrayal
- Castle
- Herald
- Knight
- Love Token
- Manor
- Tournament Field
Fairytale Mash-ups
- Cinderella
- Cruel Sisters
- Golden
- Mysterious
- Snow White
- Spinning Wheel
Note: the guide prints the entries above exactly as shown, in the two-column layout of the original sheet; in the Fairytale Mash-ups list, "Golden" and "Mysterious" appear without any further words, as printed.