No Peeking!
No Peeking! Rulebook
Table of Contents
Table of Contents
Setup
Before the first game, carefully push the pieces out of the cardboard.
Important: keep these tables. They are needed for the following game variants, so do not throw them away.
Before starting, study the pieces carefully so that they can later be recognised by touch more easily. Each piece is marked with a coloured dot that shows its difficulty level. The easiest pieces are marked with a yellow dot; harder pieces are marked with red and blue dots. It is best to start with the pieces marked with a yellow dot.
Contents: 5 tables with 40 pieces, 2 masks.
1. "Identify the Figure"
For 2–4 players aged 4 and up.
Object of the game: The player tries to identify as many figures as possible by touch, with eyes closed or blindfolded. The player who has the most figures at the end of the game wins.
Setup: Put the figures in the box, and place both masks beside it.
Play: The youngest player begins. They put on a mask and take one figure out of the box. The player tries to identify the figure by touch and to name it correctly. If the figure is named correctly, the player keeps it and places it in front of themselves. If the player is wrong, the figure goes back into the box. The next player then takes their turn. They also put on the mask and try to identify by touch the figure taken out of the box.
End of game: After all the figures have been taken out of the box, the players count their trophies. The player who named the largest number of figures correctly wins.
Note: If a child does not want to wear a mask, they simply close their eyes. To prevent peeking, the box is additionally covered with a cloth.
Variant for the youngest players: To make the game easier for the smallest players, the players may agree on several attempts for the child to guess a figure before it is returned to the box. Or the child may take out a new figure and try again. You can also help the child by giving two or three hints in the description of the object.
2. "Lotto by Pictures"
For 1–4 players aged 3 and up.
Setup: Each player receives one table. The remaining tables and the figures that belong to them are set aside. The figures from the tables selected for the game are placed in the box.
Play: The player whose turn it is takes a figure out of the box and shows it to the other players. If the player is sure that this figure fits their table, they name it and place it in the matching cell on their table. If nobody claims the figure, it is set aside. If several players claim the figure at once, it is returned to the box.
End of game: The winner is the player who fills their table first. The game can also be played by one player. The child simply takes figures out of the box, names them, and places them correctly in the cells of the tables.
3. "Lotto by Touch"
For 3–4 players aged 5 and up.
Setup is the same as for "Lotto by Pictures." Here, however, one player is chosen as the leader. All other players put on masks or cover their eyes with a cloth. The leader takes a figure out of the box and passes it to the first player. Now the touching begins: the player feels the figure first, and then their own table. If the figure fits, the player places it in the matching cell on their table, and the next player receives a new figure from the leader. If the figure does not fit, the player passes it to the next player in turn order, and receives a new figure from the leader.
End of game: The winner is the player who fills their table first.