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Neopets: Adventures in Neopia

Neopets: Adventures in Neopia Rulebook

Table of Contents

Table of Contents

  • Object
  • Contents
  • The First Time You Play
  • Start Space Key
  • Set Up the Game
  • The Neopets
  • The Petpets
  • The Faeries
  • Game Play
    • Step 1. Roll and Move
    • Step 2. Play One or More Cards
    • Step 3. Replenish Your Ticket Cards
  • Winning the Game
  • Shorter Game

Object

Be the first player to have at least 5,000 NeoPoints on your turn.

Contents

  • Gameboard
  • 40 Ticket cards
  • 26 Fruit Machine cards
  • 40 Random Event cards
  • 6 Neopets character pawns
  • Poogle Racetrack/Grundo Snow Throw board with 3 Poogle pawns, 3 Poogle dice, 2 Grundo pawns, and cardboard snowball
  • 12 pawn stands
  • Wheel of Excitement spinner, arrow and base
  • Movement die
  • NeoPoints die
  • Ultimate Bullseye Target, Launcher and Arrow pawn
  • 54 NeoPoints coins with box
  • 20 Buried Treasure tokens with box
  • Mini-Action Game card
  • Label sheet

The First Time You Play

Remove the game parts from their bags and cardboard sheets. Discard all waste, including the 2 blank Random Event cards.

Label the dice: Apply labels to the 5 dice, following the instructions on the label sheet.

Assemble the Wheel of Excitement: Snap the plastic arrow and base onto the wheel, as shown in Figure 2.

Assemble the Arrow Launcher: Bend the arrow launcher along its scored lines. Next, fit the 2 tabs into their slots. See Figure 3.

Assemble the Buried Treasure box: Fold the 2 boxes along their scored lines. Next, fit the corner tabs into their slots. See Figure 4.

Fit the pawns into their stands: Place the 6 Neopets pawns, the 3 Poogle pawns, the 2 Grundo pawns and the Arrow pawn into their plastic stands.

Start Space Key

Here's the starting space for each pawn. The START SPACE KEY on page 2 of the instructions shows a START space for each of the six Neopets pawns, marked with that character's image. The key is pictorial only; the individual pawn images are not described in the text.

Set Up the Game

  1. The Pawns: The game features 6 Neopets character pawns. Choose a pawn and place it on its gameboard START space (see the START SPACE KEY, on page 2, for pawn placement). All players do the same. Set unused pawns aside and out of play.

  2. The Cards: Shuffle the Ticket cards, and deal 5 cards facedown to each player. Place the remaining Ticket cards in a facedown deck beside the gameboard. Players hold these cards in their hands, keeping them secret.

    Shuffle the Fruit Machine and Random Event card decks, and place them facedown beside the gameboard.

  3. The Tokens and Coins: Place the Buried Treasure tokens facedown in their box, and mix them up. Place the NeoPoints coins in the coin box. Place the boxes near the gameboard.

  4. The 7 Mini-Action Games: Place the game parts for the 7 Mini-Action Games beside the gameboard.

The Neopets

Component note: the instructions show the following Neopets characters in their roster, printed in capitals on page 3: Acara, Aisha, Blumaroo, Bruce, Cybunny, Draik, Elephante, Eyrie, Gelert, Grarrl, Grundo, Ixi, Kacheek, Kougra, Krawk, Lupe, Meerca, Poogle, Quiggle, Scorchio, Usul and Wocky.

The Petpets

Component note: the sheet shows the following Petpets as illustrations: Babaa, Doglefox, Kadoatie, Noil, Snorkle, Turmaculus and Turtum. They are decorative and are not given separate rules in this sheet.

The Faeries

Component note: the sheet shows the following Faeries as illustrations: Fyora the Faerie Queen, Air Faerie and Light Faerie. They are decorative and are not given separate rules in this sheet.

Game Play

The youngest player goes first. Play passes to the left.

On your turn:

  • Step 1. Roll and move
  • Step 2. Play one or more cards
  • Step 3. Replenish your Ticket cards

Step 1. Roll and Move

Roll the yellow die. Then move your Neopets pawn along the gameboard spaces according to the movement rules.

Movement rules:

  • Move from space to connected space in any direction by the number you rolled, or less. (See The Money Tree space for the only exception.)
  • Instead of moving, you can stay on your space and follow the space directions.
  • You can't move onto the same space twice in one move.
  • You can pass or land on any game space, including START spaces.
  • You can pass and land on spaces with other pawns.

Space directions: Follow the directions below for the space your pawn is on.

  • Blank spaces and START spaces: You do nothing on these spaces. Go on to Step 2.
  • Star spaces: Draw the top Random Event card from the deck. Go on to Step 2.
  • Mini-Action Game spaces: There are 7 of these spaces on the gameboard. If your pawn is on a Mini-Action Game space, you may play that game if you have a matching Ticket card or the Wild card. To do this, go on to Step 2.
  • The Money Tree space: This special space has special rules. This is the space where players donate NeoPoints coins, and they will be yours if you land there!

To land on the Money Tree space, you must move there by exact count (the full amount of your die roll). If there are any NeoPoints coins on that space, you get to collect them!

If any coins are placed on the Money Tree while your pawn is there, you can't collect them. You must move off the space, then land there again on a later turn, by exact die roll, to collect any coins that are there.

Step 2. Play One or More Cards

There are 2 kinds of cards you can play during your turn: Ticket cards and Random Event cards. Both kinds of cards are explained below.

Ticket cards: These cards allow you to play the 7 Mini-Action Games.

Playing a Ticket card: If you have a Ticket card that matches the Mini-Action Game space your pawn is on, you may discard it next to the Ticket card deck, then play the game! (The Wild Card allows you to play any game!)

Any other player who has a Ticket card for that game can also play. Each player who wants to play the Mini-Action game must discard one matching Ticket card for that game (or the Wild card), then place his or her pawn on the game space with your pawn.

Random Event cards: These cards can be good or bad, for you or another player. There are 3 types of Random Event cards (Play Now, Play Once and Permanent). Follow the rules below for each type of card.

  • Play Now: Play this card as soon as you draw it. Follow the directions on the card, then discard it facedown next to the deck.
  • Play Once: After drawing this card, save it faceup to play on any future turn. Follow the directions on the card, then discard it facedown next to the deck.
  • Permanent: After drawing this card, save it faceup, and follow the directions on it for the rest of the game. Note: You can only lose a Permanent card if someone plays another Random Event card that takes it away from you.

Step 3. Replenish Your Ticket Cards

At the end of each of your turns, always remember to replenish your hand to 5 Ticket cards by drawing again from the Ticket card deck. Exceptions: If you have the Backpack card, replenish one more card; if you have the Jhudora's Cursed Ring card, replenish one less card. (If you have both of these cards, they cancel each other out!)

Winning the Game

The first player to have at least 5,000 NeoPoints on his or her turn wins the game!

Shorter Game

For a shorter version of the same game, play until a player collects 4,000 NeoPoints.