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Nemesis: Retaliation – Support Squad Expansion thumbnail

Nemesis: Retaliation – Support Squad Expansion

Expansion for Nemesis: Retaliation

Nemesis: Retaliation – Support Squad Expansion Rulebook

Table of Contents

Table of Contents

  • Overview
  • Additional Rules for the UAV Operator
  • Components
  • Card Notes
    • Autodestruction (UAV Operator Action card)
    • Taking Aim (SHARPSHOOTER Action card)

Overview

This expansion can be freely added to any Nemesis: Retaliation game.

To use it, add Character Draft cards and follow the standard setup of the game.

We recommend NOT using UAV Operator during your first game of Nemesis – this Character is more complex than standard Characters.

Additional Rules for the UAV Operator

  1. The UAV model starts with the UAV Operator in the Landing Zone.
  2. The UAV is controlled only by using UAV Operator Action cards – it does not move or interact with the game in any other way.
  3. The UAV also does not interact with Intruders – they completely ignore the UAV.
  4. The UAV cannot move through Unexplored Corridors, unless an Action card specifically says otherwise. It also cannot move through Closed Doors.

Components

  • 2 Character models and standees
  • 1 UAV model and standee
  • 2 Character Draft cards (one of them labelled "pick UAV operator")
  • 2 Character Item cards (SHARPSHOOTER and UAV OPERATOR)
  • 20 Action cards

Card Notes

Autodestruction (UAV Operator Action card)

Move the UAV up to 4 times.

OR

In a Room with the UAV and in all Corridors adjacent to that Room: Destroy all Doors, deal [skull icon] to all [creature icon] and each [person icon] there loses 3 [cross icon]. Place a [gear icon] and a [flame icon] in that Room. Remove the UAV from the game.

Taking Aim (SHARPSHOOTER Action card)

Shoot or Burst.

You may reroll the first roll.

You must accept the second result.