Mythic Battles: Pantheon – Polemarchs
Mythic Battles: Pantheon – Polemarchs Rulebook
Table of Contents
Table of Contents
Polemarchs
Polemarchs are a feature added to Mythic Battles: Pantheon. They work exactly like Jarls.
You can add polemarch attachment cards to a skirmish game by including them with the units available during the draft.
For 1 RP, a player can recruit a polemarch instead of a unit. At the end of the recruitment phase and starting with the first player, the players attach each recruited polemarch to a troop, which then gains its ability. A troop can only have one attachment.
Polemarchs are attachments and therefore cannot be targeted. They have none of their own characteristics and are not represented by miniatures.
A polemarch is destroyed if its troop is destroyed. It is returned to play if the troop is also returned.
Polemarch Attachment Cards
Each polemarch card is attached to a troop and gives that troop the ability printed on the card.
Helen of Troy
A non-divinity unit that attacks this troop suffers -2 (attack icon).
Cassandra
Once per turn, this troop can use one simple action to draw a card.
Patroclus
This troop inflicts an additional wound if it wounds a hero or a monster.
Ariadne
This troop ignores the talent effects of Block and Mighty Throw.
Otrera
This troop gains the Guard talent.
Daedalus
This troop gains the Flying class (Flying class icon).