Mysterium FAQ
64 questions players ask · Updated Nov 12, 2026 · Full rulebook
General
Game Setup
- For 2 or 3 players, do you count the setup cards by players or by psychics?
- How many vision cards does the ghost hold at the start?
- Does the ghost discard the unused ghost cards during setup?
- Are the suspect, location and object cards assigned to psychics at random?
- Which side of the clairvoyancy track do you use for 4–5 and for 6–7 players?
- How many clairvoyancy tokens does each psychic get at the start?
- How many crows does each difficulty give the ghost, and can several be used in one turn?
- Does the player count include the ghost?
Phase 1 — Visions and the ghost's hand
- How many vision cards can the ghost give a psychic in one vision?
- Can the ghost give a psychic all seven vision cards at once to get rid of them?
- Can the ghost add more vision cards to a psychic later in the same turn?
- Does the ghost draw back up to seven after the last psychic's vision in a turn?
- How many vision cards can a crow discard, and how often can the ghost use one?
- Does the ghost discard leftover vision cards at the end of a turn?
- Does the ghost keep giving vision cards to a psychic who has found all three of their cards?
- Must the ghost give every psychic who is still searching a vision each turn?
- Do psychics on different progress boards have to finish at the same pace?
- Can the ghost give the same vision card to two different psychics?
- Are vision cards handed to psychics face up or face down?
- Can psychics talk while the ghost is still handing out vision cards?
- Can the ghost look at the cards on the table, not only the cards behind the screen?
- Why does the ghost flip Ghost Cards behind the screen when a psychic gets one right?
- When the vision draw pile runs out, are the discarded visions reshuffled?
- If a psychic guesses wrong, do they keep their vision cards?
- Can the ghost take a psychic's vision cards and give them to another psychic after a wrong guess?
- Can the ghost rotate or overlap vision cards when handing them over?
- Can the ghost choose the order of the cards in a vision?
Phase 1 — Timer and clairvoyancy tokens
- When does the sand timer start during the vision handout?
- Can psychics place or move their pawns and clairvoyancy tokens before the timer starts?
- What happens if the timer runs out before a psychic has placed their pawn?
- Can a psychic place several clairvoyancy tokens in one turn?
- Can a psychic deliberately place their pawn on a card they think is wrong, to score clairvoyancy for the others?
- When do used clairvoyancy tokens come back to the psychics?
- Can a clairvoyancy token be used again after it comes back on turn four?
- How do you advance on the clairvoyancy track?
- Does finishing early give more clairvoyancy movement?
- Can a psychic who has finished still place clairvoyancy tokens?
Phase 2 — Revealing the Culprit
- How does the ghost choose the culprit group in Phase 2?
- What are the numbered culprit tokens, and how many does the ghost take?
- Do the suspect, location and object sets the psychics solved earlier still matter in Phase 2?
- Where does the ghost take the three shared-vision cards from, and is the hand refilled first?
- Must the three shared-vision cards be one each for character, location and object?
- Can the ghost choose which shared-vision card the psychics see first?
- Are the three shared-vision cards revealed together or one at a time?
- How many shared-vision cards does each psychic see before voting?
- Can psychics discuss or talk while they cast the final culprit vote?
- Can the psychics guess the culprit before everyone has finished the earlier stages?
- Is there more than one chance to name the culprit?
- Can the ghost use a crow during Revealing the Culprit?
End of the Game
Rules for 2 or 3 Players
- Is the clairvoyancy track used in 2- or 3-player games?
- Is there any benefit to finishing early in a 2-player game?
- In a 2- or 3-player game, does each non-ghost player control two psychics?
- Why does the 2-player game add two extra suspect groups in the final phase?
- How does the final vote work in a 3-player game?
- In a 2- or 3-player game, do all psychics see the three final vision cards at once?