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Muse: Renaissance

Muse: Renaissance Rulebook

Table of Contents

Table of Contents

  • Game Setup
  • Components
  • How to Play
    • During Your Turn
  • End of Game
  • Two-Player or Cooperative Variant

Game Setup

Each player will choose one of the 8 colors and take 6 Voting Tokens of that color (numbered 1-6).

Shuffle both decks of cards.

The last player to go to a museum will take the first turn as the Muse (clue giver).

Components

  • 54 Inspiration Cards
  • 84 tarot-sized Masterpiece Cards
  • 48 Voting Tokens
  • 108 Victory Point Tokens

For a 2-player or cooperative game, refer to the included variant rules supplement card. (The variant is transcribed in the section "Two-Player or Cooperative Variant" below.)

How to Play

During Your Turn

  1. You (the Muse) will draw 1 Masterpiece card and 2 Inspiration cards face down.

  2. Choose 1 of the 2 Inspiration cards and place the other card on the bottom of the deck. (If a deck is depleted, reshuffle its discard pile to form a new deck.)

    Diagram labels: DRAW 1, DRAW 2, RETURN 1.

  3. Show the other players the Inspiration card you have chosen, and then look at the Masterpiece card without showing it to anyone else. Perform your clue, following the instructions printed on the Inspiration card.

  4. Draw 5 other Masterpiece cards, and without looking at them, shuffle the first card into the stack. Lay the cards down in a line, face-up for all players to see.

    Example: Player sees 4th card from the left is the answer.

  5. Using your numbered tokens, place the token corresponding to the correct answer face-down on the table, in front of the arrangement of cards.

    Example: Player chooses token 4 and flips it face-down.

  6. The other players will use their numbered voting tokens to make their guess as to which Masterpiece is correct. They will place their token face-down in front of them to show they have decided.

    NOTE: The Muse cannot speak or help in any way other than by repeating the clue given previously.

  7. Once everyone has decided, the Muse will flip their token to reveal which was the correct Masterpiece. Each player that guessed correctly earns 1 Victory Point, and the Muse will earn 1 Victory Point per correct answer (up to a maximum of 3).

    Example: Pink and Purple earn 1pt each. 2 players CORRECT on Green's turn: GREEN earns 2pts.

  8. Once you have completed your turn, discard all of the played cards and gather your personal token.

Play passes to the left of the previous Muse.

Each player will get 2 turns as Muse.

End of Game

When all players have completed their turns as Muse, add up the Victory Points. The person with the most is the winner!

Two-Player or Cooperative Variant

It's simple to play Muse: Renaissance games one-on-one, or cooperatively as a group!

Instead of distributing or earning Victory Points in Step 7 of the normal rules:

  • Place correctly-guessed Masterpiece cards into a group-scoring area, and set incorrectly-guessed cards aside.

The group wins if they get five Masterpieces correct before they have set three incorrectly-guessed cards aside!