Munchkin Dungeon: Board Silly
Munchkin Dungeon: Board Silly Rulebook
Table of Contents
Table of Contents
Components
- 24 Threat Cards
- 5 Loot Shelves
- 24 Loot Cards
- 7 Monster Room Cards
- 5 Monster Figures
- 5 Empty Room Cards
How to Play with Munchkin Dungeon: Board Silly
First off, you'll need the Munchkin Dungeon core box to enjoy this amazing set. This expansion comes with new Threat, Room, and Loot cards that must be added to the core game. Before you set up the Dungeon Board, shuffle the Board Silly cards with the ones from the core box and proceed following the core box rules.
Collection!
Board Silly also introduces a new mechanic: Collection! At the beginning of the game, each player receives a Shelf where they can display their glorious Loot, so they can rub their so-called-friends' faces in all the cool things they acquired during their journey to become the greatest looter of all time!
Gameplay follows the core box rules, but now you get to choose if the Loot you acquire will be used OR if it will be placed on your Shelf as part of your Collection. Once Loot is placed on the Shelf, it stays there for the rest of the game. It cannot be equipped, used, replaced or targeted by other players, but it still counts as owned by you.
But why keep things on a Shelf while they could assist you during combat? Because a huge Collection will make you famous! Your Shelf is divided in 2 rows, and each slot you fill will give you more Fame, with bonus points if you assign Weapons, Armor, and Items to their designated slots. The greater your Collection, the closer you will be to Winning the Game!
On the other hand, a half-filled Shelf will make you lose Fame (we take our collections very seriously, as you can see). But don't worry! You will only lose Fame if you started a row on your Shelf but failed to complete it by the end of the game, because no one likes an incomplete set. If you never placed any Loot on that row to begin with, then you won't lose anything at the end.
Transcriber note: the rulebook text gives the Shelf scoring in words only. The values below are read from the Shelf diagram printed on the same page and checked against the example, which they reproduce exactly (9 + 2 - 6 = 5).
- Filled slot: each slot you fill in a row is worth 2 Fame (the star printed between slots on the diagram).
- Designated slots: the Weapon, Armor, and Item slots give +1 Fame for every Weapon, Armor, or Item placed in them. The Shelf prints "+1 for every WEAPON", "+1 for every ARMOR", and "+1 for every ITEM".
- Empty slots: each empty slot in a row is worth -3 Fame ("-3 if empty" is printed on the slots). This penalty applies only to a row you started, as described above.
Example: Johnny completed the top row on his Shelf, placing Loot in all their designated slots and winning 9 Fame points for it. His bottom row, however, only has 1 Item and 2 empty slots, meaning he gets 2 Fame points and loses 6. At the end of the game, Johnny's Collection grants him 5 Fame points.