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Monopoly Deal Card Game

Monopoly Deal Card Game Rulebook

Table of Contents

Table of Contents

  • Object of the Game
  • Contents
  • Before You Start Playing
    • Set It Up
  • Play
    • How to Win
    • Who Goes First?
    • On Your Turn
  • Playing Cards
    • Play Area
  • What if I Owe Another Player Money?
  • What if I Run Out of Money and Properties?
  • The End of the Game
  • The Cards
    • Money Cards
    • Property Cards
    • Wild Property Cards
    • Action Cards
    • Rent Cards
    • House and Hotel Cards
  • Now Start Playing!
  • The Cards in More Detail
    • Sly Deal (Action Card)
    • Forced Deal (Action Card)
    • Deal Breaker (Action Card)
    • Just Say No (Action Card)
    • Debt Collector (Action Card)
    • It's My Birthday (Action Card)
    • Rent — Multicolored Rent Card (Action Card)
    • Rent (Action Card)
    • Double the Rent (Action Card)
    • Pass Go (Action Card)
    • House (Action Card)
    • Hotel (Action Card)
    • Property Wild Cards (Wild Card)
    • Money Cards (reference)
    • Property Cards (reference)

Object of the Game

Collect Property cards! Use Action cards to charge rent and make tricky deals.

The game ends when one player collects 3 complete Property sets in different colors. That player wins!

Contents

110 playing cards, including:

  • 4 Rules cards
  • 28 Property cards: 2 Brown, 3 Light Blue, 3 Pink, 3 Orange, 3 Red, 3 Yellow, 3 Green, 2 Dark Blue, 4 Railroads, 2 Utilities.
  • 11 Property Wild Cards: 1 Light Blue/Brown, 1 Light Blue/Railroad, 2 Pink/Orange, 2 Red/Yellow, 1 Dark Blue/Green, 1 Green/Railroad, 1 Railroad/Utility, 2 Multicolored Property Wild Cards.
  • 34 Action Cards: 2 Deal Breaker, 3 Forced Deal, 3 Sly Deal, 3 Just Say No, 3 Debt Collector, 3 It's My Birthday, 2 Double the Rent, 3 House, 2 Hotel, 10 Pass Go.
  • 13 Rent cards: 2 Light Blue/Brown, 2 Pink/Orange, 2 Red/Yellow, 2 Dark Blue/Green, 2 Railroad/Utility, 3 Any Rent.
  • 20 Money cards: 6 x $1M, 5 x $2M, 3 x $3M, 3 x $4M, 2 x $5M, 1 x $10M.

Before You Start Playing

Take a quick look at the cards to see what the Properties look like and what the Action cards will let you do. You'll learn more about the cards as you play.

Set It Up

  1. Each player gets a Reference card. Place any extras back in the box.
  2. Shuffle the rest of the cards, and deal 5 to each player. Look at your cards, and keep them a secret!
  3. Place the remaining cards in the center of play as a draw pile.

Play

How to Win

Be the first player to collect 3 complete Property sets in different colors.

Who Goes First?

The youngest player goes first, and play moves to the left.

On Your Turn

  1. Draw 2 cards. If you ever start your turn with no cards, draw 5 instead.
  2. Play up to 3 cards of any type in any combination. You may choose to play none.

At the end of your turn, you can have up to 7 cards. If you have more than 7, choose which extras to place in the discard pile.

Playing Cards

There are three ways to play cards. Once you play a card, you can't put it back in your hand.

  1. Add money to your Bank by placing a money card or an Action card in front of you, faceup. Action cards are worth the dollar amount shown on the top left of the card. You'll need money in your Bank to pay other players throughout the game. Once you place an Action card in your Bank, it becomes money and can't be used as an Action card for the rest of the game. Note, Property cards never go in your Bank.
  2. Add a Property to your collection by placing it faceup in front of you. Throughout the game, you can place as many Properties as you want; just remember you need to collect 3 complete Property sets in different colors. For example, you cannot win by collecting 2 red sets and 1 blue set.
  3. Play an Action card by reading it aloud and following the rules on the card. Then place it in a discard pile — except House and Hotel cards, which are placed on Property sets.

Play Area

Your play area consists of a draw pile and discard pile shared in the center, plus your own Bank and your Collected Properties in front of you.

What if I Owe Another Player Money?

When you owe another player money, you must pay with the money or Action cards in your Bank OR with the Properties in front of you. It's your choice, but remember: you need those Properties to win! Properties are worth the money value listed in the corners of the card.

  • If you pay with Property cards, the player who receives them must place them in their Property collection, not in their hand or Bank.
  • There is no change in MONOPOLY DEAL. If you owe $2M and have only a $3M card in your Bank, tough luck!
  • You never pay with cards from your hand.

What if I Run Out of Money and Properties?

If you owe another player, pay as much as you can. If you have no money or Property in front of you, nothing happens. You've got it bad enough already! Hang in there!

The End of the Game

The game ends when one player collects 3 complete Property sets in different colors. That player wins!

The Cards

All cards — except the 2 Wild Property cards — have cash value and may be used to pay debts. This value is shown in the corners of the card. You may treat Action cards like money cards and place them in your Bank instead of using them as described on the card.

Money Cards

Put these in your Bank, and use them to pay debts.

Property Cards

Collect colored sets of these to win! Each Property card shows:

  • Its cash value, for when you use the card to pay a debt.
  • The Property name.
  • The number of Properties needed to complete that set.
  • The rent you collect, depending on how many Properties in the set you own.

Wild Property Cards

You can use these to build Property sets. Choose a color, and play the card with that color faceup. You can flip the card to change the color of the Property any time on your turn!

Action Cards

Action cards let you do things like charge rent and make tricky deals. To play them, read them aloud, and follow the rules on the card.

Rent Cards

Play a Rent card to force players to pay you rent as described on the card.

House and Hotel Cards

Place these on top of complete Property sets — not including Railroads and Utilities — to raise the rent value!

  • A Property set may have only 1 House and 1 Hotel.
  • A Property set must have a House before you place a Hotel on it. When you do, keep the House where it is.
  • When a Property set has a House and a Hotel, you may collect rent for each.

For example:

Rent for Connecticut Ave with a set$3M
Plus a House$3M
Plus a Hotel$4M
Total Rent Due$10M

Now Start Playing!

When you're ready to play a card, look it up in more detail below.

The Cards in More Detail

Sly Deal (Action Card)

Steal a property from the player of your choice. (Cannot be part of a full set.) Play into center to use.

Steal a property from any other player and add it to your property collection. You cannot steal a card from a full set of properties. Can also be banked as money.

Forced Deal (Action Card)

Swap any property with another player. (Cannot be part of a full set.) Play into center to use.

Swap another player's property card with one from your property collection. Can also be banked as money.

Deal Breaker (Action Card)

Steal a complete set of properties from any player. (Includes any buildings.) Play into center to use.

Steal a full set of properties from any other player and add it to your property collection. Brutal! Can also be banked as money.

Just Say No (Action Card)

Use any time when an Action card is played against you. Play into center to use.

Play any time to cancel the effect of any Action card played against you. If that player has another Just Say No card, they can use it to cancel yours; sorry! Can also be banked as money.

Debt Collector (Action Card)

Force any player to pay you $5M. Play into center to use.

Use this card to demand $5M from one other player! Can also be banked as money.

It's My Birthday (Action Card)

All players give you $2M as a gift. Play into center to use.

All players pay you $2M. Happy Birthday! (Rich friends; lucky you!) Can also be banked as money.

Rent — Multicolored Rent Card (Action Card)

Force one player to pay you rent for properties you own in one of these colors. Play into center to use.

Charge one player of your choice rent for property/properties you own in one of these colors. Can also be banked as money.

Rent (Action Card)

All players pay you rent for properties you own in one of these colors. Play into center to use.

Charge all players rent for property/properties you own that match one color on the Rent card. Can also be banked as money.

Double the Rent (Action Card)

Needs to be played with a Rent card. Play into center to use.

Play with a standard Rent card to double the amount.

Pass Go (Action Card)

Draw 2 extra cards. Play into center to use.

Pick up 2 extra cards from the draw pile. You can play more than one Pass Go card per turn. Can also be banked as money.

House (Action Card)

Add onto any full set you own to add $3M to the rent value. (Except railroads and utilities.)

Add these cards to a full set of properties to add to the rent value.

  • You can only have one House and one Hotel on any set.
  • You cannot add Houses or Hotels to Railroad or Utility sets.

Can also be banked as money.

Hotel (Action Card)

Add onto any full set you own to add $4M to the rent value. (Except railroads and utilities.)

  • You can only add a Hotel to a property set after you've added a House.

Can also be banked as money.

Property Wild Cards (Wild Card)

(Use card either way up.)

  • Use Property Wild Cards as substitutes for property cards of one of the colors shown on the card.
  • There are 2 Multicolored Property Wild Cards that can be used as properties of any color. These have no monetary value and cannot be used as payment.
  • You can swap Property Wild Cards around among different sets on your turn.

This card can be used as part of any Property set. This card has no monetary value.

Money Cards (reference)

Put Money cards into your Bank pile and use them to pay other players.

Property Cards (reference)

Each card shows how many properties you need of that color to complete a FULL SET. This applies to Railroads and Utilities, too.