Monkey Business (Spank the Monkey)
Monkey Business (Spank the Monkey) Rulebook
Table of Contents
Table of Contents
Components
Monkey Business includes: 60 cards, 60 coins, 1 rule sheet
Setup
Shuffle the expansion cards into the Spank the Monkey Card pile. Select the top 30 cards from the Card pile and put them in a separate pile. This is the Purchase pile.
Give every player 1 coin to put in their Treasury. The amount of coins in a player's Treasury is always public. Put the rest of the coins in a pile beside the Card pile. This is the Bank.
Mulligan
If you do not have any Junk cards in your hand at the start of the game, you may show your hand to all players, discard it and draw five new cards.
Monkey Moves Symbol
If the card has a monkey move symbol the monkey moves up or down as many steps as indicted. If both an up and down arrow are present, you may choose in which direction the monkey climbs.
Game Phases
Two new phases are added to a player's turn, Income and Upkeep, and there are some changes to the Draw phase. All the other phases remain the same.
- Income: Collect Income for cards in your tower. You may also sell one of the Junk cards in your hand.
- Upkeep: Pay Upkeep for cards in your tower or discard them.
- Draw: If you have four cards or less in your hand, draw two cards. If you have five cards or more, draw one card only. When you have drawn cards, you may buy additional cards from the Purchase pile.
- Build: Build your tower higher with one Junk card and/or reinforce it with one Reinforcement card.
- Attack: Attack your opponents with Attack cards. Your opponents may defend themselves with Defense cards.
- Spank the monkey: If you are at the same height as the monkey or higher, you may try to spank it.
- Discard: You may discard up to two cards from your hand to the Discard pile without using them.
Income
Some cards in your tower give you an Income. Collect the amount of coins indicated by the Income value (see figure 1) from the Bank and put them in your Treasury. You may also sell one of the Junk cards in your hand. A Junk card is worth its Strength in coins. You may only sell one Junk card each turn. Discard the card and collect the coins from the Bank.
Figure 1: Income has a GREEN circle.
Upkeep
Some cards in your tower require you to pay Upkeep to the Bank as indicated by the Upkeep value (see figure 2). If you cannot or do not want to pay the Upkeep for a card, you must discard it. You do not have to perform any Collision roll. If you have several cards with Upkeep, you decide in which order you want to pay them.
Figure 2: Upkeep has a RED circle.
Draw
First you draw one or two cards as explained in the basic rules. Then you may buy cards from the Purchase pile. You may buy as many cards as you can afford. The first card you buy costs 1 coin. Every card after that costs 1 coin more than the previous one. This means that the second card costs 2 coins, the third card 3 coins, etc. To buy a total of three cards, you would have to pay 6 coins (1+2+3). On your next turn, the first card you buy costs 1 coin once again. If you run out of cards in the Purchase pile, you cannot buy any more cards.
Cost
Some cards have a Cost associated with them as indicated by the Cost value (see figure 3). To be able to play these cards from your hand, you have to pay their Cost to the Bank. If you do not have enough coins, you cannot play them.
Figure 3: Cost has a YELLOW circle.
Spank the Monkey Track
The table below is printed on the monkey track board (the reverse side of the rule sheet). It shows the successful die roll needed to spank the monkey, depending on your height relative to the monkey's.
| Your height | Successful die roll |
|---|---|
| Same as the monkey | 2-6 |
| 1 higher than the monkey | 3-6 |
| 2 higher than the monkey | 4-6 |
| 3 higher than the monkey | 5-6 |
| 4 higher than the monkey | 6 |
| 5 or more higher than the monkey | It is not possible to spank the monkey |