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Mind MGMT: Joker

Expansion for Mind MGMT: The Psychic Espionage “Game.”

Mind MGMT: Joker Rulebook

Table of Contents

Table of Contents

  • Joker Card
  • Deck Insert (MIND MGMT Playing Cards)
  • Joker-Specific Rules

Joker Card

Recruiter discards to move through 1 mayhem token. They do not have to indicate which one.

Deck Insert (MIND MGMT Playing Cards)

The following is the printed insert that comes with the deck. It applies to the whole deck, not only the Joker. The line specific to the Joker is quoted in the Joker-specific rule below.

A Normal Deck of Playing Cards. Definitely not a cognitive test of your innate mental manipulation techniques.

Use this deck to play any traditional card game. However, if you are able to read the additional rules on each card you just might be a MIND MGMT agent. Proceed as follows:

To determine which abilities are active, shuffle the deck and reveal the top card before each round of play. Abilities on cards with the same number as the revealed card are active this round, e.g. if the 2 of spades is revealed at the beginning of the round, then the abilities on the 2 of hearts, clubs, and diamonds may be used this round.

If a game only has 1 round, abilities of cards of the same suit as the revealed card are active this round, e.g. if the 2 of spades is revealed at the start of the game, then the abilities on all of the remaining spades in the deck may be used this game. Jokers can always be used this game.

How to Use: To use the abilities of a card in your hand, reveal it to everyone else on your turn. Then execute the effects written on that card, if possible.

When you activate a card's ability in this way, it remains face up in front of you but it's still a part of your hand. You can play it as if it was a regular card now.

The only problem now? Your opponents know you have it.

Game Design: Jay Cormier and Sen-Foong Lim Illustrations & Design: Matt Kindt MIND MGMT © 2022 Matt Kindt

Joker-Specific Rules

  • Jokers can always be used this game. (Deck insert.) The Joker's ability is active for the whole game regardless of the revealed card.
  • Joker ability: Recruiter discards to move through 1 mayhem token. They do not have to indicate which one.