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Millennium Blades: Futures Mini-Expansion thumbnail

Millennium Blades: Futures Mini-Expansion

Expansion for Millennium Blades

Millennium Blades: Futures Mini-Expansion Rulebook

Table of Contents

Table of Contents

  • Bronze Promo Cards
    • Bastian [6]
    • Celinka [6]
    • Eugenia [6]
    • Galdred [6]
    • Geoffrey [6]
    • Iaquis [6]
    • Jemina [6]
    • Juno [6]
    • Liujan [6]
    • Lookout [6]
    • Merchant [6]
    • Outfitter [6]
    • Rion [6]
    • Scientist [6]
    • Scout [6]
    • Thief [6]
    • Wynne [6]
    • Zsolt [6]
  • Silver Promo Cards
    • Adventine [7]
    • Blacklist [7]
    • Bottle Imp [7]
    • D'Janette [7]
    • Deathless Legionnaire [7]
    • Dragonslayer [7]
    • Foxtrot [7]
    • Frost Dragon [7]
    • Gardina [7]
    • Mage Killer [7]
    • Minato [7]
    • Remiliss [7]
    • Scorpio [7]
  • Gold Promo Cards
    • Alchemist [8]
    • Amon Elcela [8]
    • Artist [8]
    • Burgundy XII [8]
    • Cindra Flama [8]
    • Collector [8]
    • Dravil Coldwater [8]
    • Gambler [8]
    • Hades [8]
    • Hayden Morgan [8]
    • Hercules [8]
    • Hunter [8]
    • Lucida Malephaise [8]

Bronze Promo Cards

Each card is headed by its name and its printed Star Rating in brackets. Every Bronze card in this set shows Star Rating 6.

Bastian [6]

Synchro–Next: Your next card comes into play with 2 +1 Tokens on it, then put 2 +1 Tokens onto this card.

Ongoing: If there are at least 2 +1 Tokens on this card, all cards in your tableau have their printed Star Rating changed to 8. This effect continues to work during Scoring.

Celinka [6]

Score: Gain 15 RP.

Score: If you have cards in play fulfilling at least 2 Meta conditions, gain 25 RP.

Eugenia [6]

Top: Opponents must choose one at the start of their turn: lose 10 RP, or each card they play that turn is played at random.

Ongoing: If you have cards in play fulfilling at least 2 Meta conditions, you must play your cards at random, and gain 10 RP each time you do.

Galdred [6]

Score: Gain 4 RP for each face-down card in your tableau.

Score: If you have cards in play fulfilling at least 2 Meta conditions, gain 4 RP for each face-down card in other player's tableaus (max. 40 RP).

Geoffrey [6]

Ongoing: Adjacent cards cannot be flipped by effects opponents control.

Play: If you have cards in play fulfilling at least 2 Meta conditions, flip all other cards in your tableau. Gain 6 RP for each card flipped this way.

Iaquis [6]

Top: You cannot lose RP or be targeted by effects.

Top: If you have cards in play fulfilling at least 2 Meta conditions, each time an opponent plays a card, that player gains RP equal to its Star Rating, and then flips it.

Jemina [6]

Synchro–Next: Your next card comes into play with 2 +1 Tokens on it, then put 2 +1 Tokens onto this card.

Action: If there are at least 2 +1 Tokens on this card, clash with a player, and the winner gains 12 RP. After you use this Action, remove a +1 Token from this card instead of flipping it.

Juno [6]

Synchro–Next: Your next card comes into play with 2 +1 Tokens on it, then put 2 +1 Tokens onto this card.

Ongoing: You may take an additional Action on your turns if there are at least 2 +1 Tokens on this card.

Liujan [6]

Synchro–Next: Your next card comes into play with 2 +1 Tokens on it, then put 2 +1 Tokens onto this card.

Ongoing: If there are at least 2 +1 Tokens on this card, you may play an additional Single each turn.

Action: Pass your turn.

Lookout [6]

Play: Gain a Deck Box from the Aftermarket to your binder. If you did, put a +1 Token on a card in your tableau for each Star Rating it has.

Ongoing: Your cards with a +1 Token can't be flipped by opponents' effects.

Merchant [6]

Play: Add the top 6 cards of the Store Deck to the Aftermarket.

Action: Gain a Deck Box from the Aftermarket to your binder. If you did, gain 4 Dollars for each Star Rating it has.

Outfitter [6]

Play: Add the top 6 cards of the Store Deck to the Aftermarket.

Action: Gain a Deck Box from the Aftermarket to your binder. If you did, add a card from the Aftermarket to your hand for each Star Rating it has.

Rion [6]

Synchro–Next: Your next card comes into play with 2 +1 Tokens on it, then put 2 +1 Tokens onto this card.

Score: Gain 20 RP if there are at least 2 +1 Tokens on this card.

Scientist [6]

Play: Add the top 6 cards of the Store Deck to the Aftermarket.

Action: Gain a Deck Box from the Aftermarket to your binder. If you did, discard card this card from your tableau and gain 7 RP.

(Printed as "discard card this card"; transcribed as printed.)

Scout [6]

Play: Add the top 6 cards of the Store Deck to the Aftermarket.

Action: Gain a Deck Box from the Aftermarket to your binder. If you did, gain 8 RP for each Star Rating it has.

Thief [6]

Play: Add the top 6 cards of the Store Deck to the Aftermarket.

Action: Gain a Deck Box from the Aftermarket to your binder. If you did, each player must flip a card, and you take another turn.

Wynne [6]

Synchro–Next: Your next card comes into play with 2 +1 Tokens on it, then put 2 +1 Tokens onto this card.

Flip: If there are at least 2 +1 Tokens on this card, flip an opponent's card and gain 15 RP.

Zsolt [6]

Play: Each player discards a card.

Play: If you have cards in play fulfilling at least 2 Meta conditions, flip each player's Top card and gain RP equal to the combined Star Rating of all cards flipped this way.

Silver Promo Cards

Each card is headed by its name and its printed Star Rating in brackets. Every Silver card in this set shows Star Rating 7.

Adventine [7]

Play: If you have a CITIZEN in play, gain 15 RP.

Action: If there are at least 2 +1 Tokens on this card, gain 25 RP.

Blacklist [7]

Play: If you have a CITIZEN in play, gain 15 RP.

Reaction: If there are at least 2 +1 Tokens on this card, when an opponent would play a card, negate that card's Play effects.

Bottle Imp [7]

Play: If you have a CITIZEN in play, gain 15 RP.

Reaction: If there are at least 2 +1 Tokens on this card, when you would lose RP, you gain that much RP instead.

D'Janette [7]

Play: Clash with a player. The loser loses 15 RP.

Play: If you have cards in play fulfilling at least 2 Meta conditions, clash with a player. If you win, each opponent loses 15 RP.

Deathless Legionnaire [7]

Top: Whenever an opponent plays a card, they must discard a card that matches that card's RARITY or SET, or reveal a hand with none.

Dragonslayer [7]

Top: Whenever a +1 Token would be put onto an opponent's card, it is put on this card instead.

Action: Gain 3 RP for each +1 Token on this card (max. 30 RP), then move all +1 Tokens from this card to another Single.

Foxtrot [7]

Play: If you have a CITIZEN in play, gain 15 RP.

Reaction: If there are at least 2 +1 Tokens on this card, when you clash (before cards are revealed), you have +3 to that clash, and the winner gains 20 additional RP.

Frost Dragon [7]

Top: Whenever an opponent would gain RP, they gain 5 fewer RP.

Gardina [7]

Play: If you have a CITIZEN in play, gain 15 RP.

Reaction: If there are at least 2 +1 Tokens on this card, gain 20 RP and prevent a card from being flipped (Flip effects do not activate).

Mage Killer [7]

Top: Whenever opponents' cards are flipped, you gain 5 RP per card flipped.

Minato [7]

Score: Gain 10 RP for each Meta condition you fulfill.

Play: If you have cards in play fulfilling at least 2 Meta conditions, gain 15 RP, then remove one of the Meta conditions from play.

Remiliss [7]

Play: Flip a Single in any tableau.

Play: If you have cards in play fulfilling at least 2 Meta conditions, clash with an opponent. The winner gains 15 RP and flips one of the loser's cards.

Scorpio [7]

Top: Whenever an opponent plays a card (before Play effects), they must flip another card in their tableau that matches that card's TYPE or ELEMENT.

Taisei [7]

Ongoing: Gain 12 RP whenever you use an Action on an Accessory.

Ongoing: If you have cards in play fulfilling at least 2 Meta conditions, your Accessories have "Action: Gain 12 RP and place 2 +1 Tokens on a Single in any tableau."

Tournelouse [7]

Play: Add a +1 Token to each card in your tableau.

Action: If you have cards in play fulfilling at least 2 Meta conditions, add 3 +1 Tokens to each of your cards with a +1 Token on it.

Umina [7]

Ongoing: The first time each turn that you gain RP, gain 5 additional RP.

Ongoing: If you have cards in play fulfilling at least 2 Meta conditions, the first time you use an Action each turn, gain 5 RP.

Warden [7]

Play: If you have a CITIZEN in play, gain 15 RP.

Flip: Copy the Flip effect of an adjacent card.

Action: If there are at least 2 +1 Tokens on this card, copy the Flip effect of an adjacent card in your tableau.

Wyvern Lancer [7]

Top: Whenever you would lose RP, you gain 5 RP instead. Whenever you would lose a clash, you are considered to win that clash instead (this may mean there are multiple winners in a clash).

Gold Promo Cards

Each card is headed by its name and its printed Star Rating in brackets. Every Gold card in this set shows Star Rating 8.

Alchemist [8]

Play: Randomly select a Bronze Promo Set from outside of the game. Starting with you and going clockwise, each player chooses a Single from that set and adds it to their hand. Put the rest of the cards in that set in the Aftermarket.

Action: Discard this card to your binder.

Amon Elcela [8]

Ongoing: While all face-up cards in your tableau are EARTH Cards, they have "Score: Gain 10 RP."

Artist [8]

Play: Starting to your left and going clockwise, each player (including you) chooses one of the following: You gain 4 Dollars and that player gains 10 RP; or neither of you gains anything.

Burgundy XII [8]

Ongoing: While all face-up cards in your tableau are FIRE Cards, you gain 8 RP each time you play a FIRE Card (including this one).

Cindra Flama [8]

Ongoing: While all face-up cards in your tableau are LIGHT Cards, they cannot be flipped by opponents' effects, and you are always considered to win clashes (multiple players may be considered winners).

Collector [8]

Ongoing: At the start of each of your turns, add a card from the Aftermarket to your hand.

Action: Discard this card from your tableau and play an additional Single this turn.

Dravil Coldwater [8]

Ongoing: While all face-up cards in your tableau are WATER Cards, they have "Action: Gain 9 RP."

Gambler [8]

Play: Randomly select a Silver Promo Set from outside of the game. Starting with you and going clockwise, each player chooses a Single from that set and adds it to their hand. Put the rest of the cards in that set in the Aftermarket.

Action: Discard this card to your binder.

Hades [8]

Play: Each opponent must flip their Top card if it matches a Meta ELEMENT or TYPE.

Score: Gain 5 RP for each DARK or MYTH card in your tableau.

Hayden Morgan [8]

Ongoing: While all face-up cards in your tableau are AIR cards, they have "Action: Pass the rest of your turn and gain 6 RP."

Hercules [8]

Play: Each opponent must flip their Top card if it has an Action or Reaction. The Reactions on those cards can't be used.

Score: Gain 5 RP for each FIRE or MYTH card in your tableau.

Hunter [8]

Play: Add the top 6 cards of the Store Deck to the Aftermarket and gain RP equal to their combined Star Rating. Starting with you and going clockwise, each player gains one a card from the Aftermarket to their hand.

(Printed as "gains one a card"; transcribed as printed.)

Lucida Malephaise [8]

Ongoing: While all face-up cards in your tableau are DARK Cards, they have "Flip: Gain 12 RP."

Pandora [8]

Play: Each opponent must flip their Top card if it has the highest Star Rating in their tableau.

Score: Gain 5 RP for each EARTH or MYTH card in your tableau.

Poseidon [8]

Play: Each opponent must flip their Top card if it does not match a Meta ELEMENT or TYPE.

Score: Gain 5 RP for each WATER or MYTH card in your tableau.

Socrates [8]

Play: Each opponent must flip their Top card if it has a Play or Ongoing effect.

Score: Gain 5 RP for each AIR or MYTH card in your tableau.

Taxonomist [8]

Play: Starting to your left and going clockwise, each player (including you) chooses one of the following: That player gains 8 Dollars and you gain 10 RP; or neither of you gains anything.

Zeus [8]

Play: Each opponent must flip their Top card if it has 5 Star Rating or lower.

Score: Gain 5 RP for each LIGHT or MYTH card in your tableau.

  • Taisei [7]
  • Tournelouse [7]
  • Umina [7]
  • Warden [7]
  • Wyvern Lancer [7]
  • Pandora [8]
  • Poseidon [8]
  • Socrates [8]
  • Taxonomist [8]
  • Zeus [8]