RulesPal
Chat
Rulebook
Mein Schatz thumbnail

Mein Schatz

Mein Schatz Rulebook

Table of Contents

Table of Contents

  • Components
  • Setup
  • Turn Order
  • Treasure Cards
  • Orc Cards
  • Taking a Treasure
  • The Last Gnome Without Treasure
  • The Cave Orc Approaches
  • Order of Gnomes Without Treasure
  • Scoring
  • New Round
  • End of Game

Components

  • 36 cards (6 orc cards and 30 treasure cards)
  • 6 find tokens
  • 10 silver coin tokens
  • 10 gold coin tokens
  • Rules

Setup

Place the six orc cards into the stack of treasure cards.

Shuffle the whole stack and place it face down. This is the treasure deck.

Place the find tokens next to the deck, treasure side up.

Leave the gold and silver coins in the box for now.

The setup example shows the treasure deck, four places for treasure cards, and six find tokens.

Turn Order

Players take turns, starting with the oldest player and continuing clockwise.

On your turn you must take the top card from the treasure deck.

Treasure Cards

If you take a treasure card, place it face down on any of the treasure-card places. You may place new cards on places that are already occupied; in that case the lower cards become hidden.

It is good manners to place your card in front of you face down while you think about your move. This way the other players can also see your treasure and consider their actions.

Orc Cards

If you take an orc card from the deck, place it to the left of the treasure deck. Place the orc cards so that all players can see how many of them have already been drawn from the deck.

Watch out! With each card, the cave orc comes closer.

Taking a Treasure

If you want to take a treasure on your turn, do not take a card from the treasure deck.

Instead, choose a find token and place it on any stack of treasure cards. Then take that stack in front of you. It is now yours. After this you leave the current round before scoring.

Do not look at your own stack and do not show the stack you took to the other players. Treasures may not be looked at before scoring.

The Last Gnome Without Treasure

The last gnome without treasure may take any number of cards from the treasure deck. Take the cards one at a time and place them on top of the remaining stack, as usual.

Remember that you must take your treasure before the sixth orc card is drawn.

The Cave Orc Approaches

If a player draws the sixth orc card, the gnomes must run out of the cave.

Before that, all unused find tokens are turned over to the gnome side and shuffled.

After that, every gnome who is still without treasure gets a last chance: place a find token gnome side up on a treasure stack and take that treasure.

Order of Gnomes Without Treasure

The gnome without treasure sitting to the left of the player who drew the sixth orc card takes a treasure first. The other gnomes without treasure take their treasures clockwise.

Scoring

The round ends as soon as every gnome has a stack of treasure cards and a find token. Then all players score their treasures.

Count only the treasures shown on your find token.

Mouse cards always score, because the mouse brings a suitable treasure out of the cave.

Example: there are 5 potions on your treasure cards.

Players take turns stating the total number of their treasures.

If you have the most treasures, you receive 1 gold coin. In case of a tie, all winners receive 1 gold coin each.

If you have 1 treasure fewer than the winner, take 2 silver coins.

If you have 2 treasures fewer than the winner, take 1 silver coin.

If you have even fewer treasures, you leave empty-handed.

Example: Anna has 8 treasures, Peter has 6, and Karl has 5. Anna receives 1 gold coin, Peter receives 1 silver coin, and Karl leaves empty-handed.

Coins may be exchanged at the following rate: 1 gold coin equals 3 silver coins.

New Round

Shuffle all the cards and prepare for the game as described above.

The first player is the player to the left of the player who went first in the previous round.

End of Game

The game ends as soon as one of the gnomes collects 8 or more silver coins. In case of a tie, the final winner is the winner of the previous round. If the tie remains, both players are considered winners.

Note: the rules do not spell out whether gold coins count toward the 8-silver-coin threshold directly; the only stated conversion is 1 gold coin = 3 silver coins.