Massive Darkness 2: The Cure
Massive Darkness 2: The Cure Rulebook
Table of Contents
Table of Contents
Required Components
Required tokens from Massive Darkness 1:
- Library Token x1 (represents the Cure in this quest)
- Exit Token x1
Quest Objectives
Complete the objectives in order:
1- Find and Protect the Cure: Pick up the Cure and don't get KO'd while carrying it
2- Escape: All Heroes must exit the Dungeon
Quest Special Rules
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The Nefarious Darkness: Before starting the game, players choose 1 Hero to start infected with the Plague of Darkness. Place a [Plague token icon, unnamed on the sheet] token on that Hero's dashboard to mark this. Infected Heroes take 1 Wound at the start of each of their turns.
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The Darkness Spreads: At the end of any Hero's turn, if there is at least one infected Hero sharing a Zone with non-infected Heroes, those non-infected Heroes also become infected by the Plague of Darkness (place 1 [Plague token icon] token on their Hero's Dashboard to mark this), and from now on they suffer the Plague's effects as well.
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The Cure...: The Library token represents the Cure. Any Hero standing in the Cure's Zone may spend 1 MP to pick it up and immediately gain 5 XP. The Cure may be traded as an item.
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...is Fragile: If a Hero is KO'd while carrying the Cure, the Quest ends in defeat.
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Escape! After the Cure has been picked up, any Hero may spend 1 MP in the Exit token Zone to leave the Dungeon. As soon as all Heroes have left the Dungeon, the Quest ends in victory.
Components and Setup Legend
The sheet's setup diagram shows the map tiles and the following components, with their printed quantities:
- Hero Starting Zone (gold Hero icon)
- Starting Mob Zone x2
- Spawn Token x5
- Loot Token* (see the loot table below)
- Closed Door x11
- Portal Token (up to x2)
- Roaming Monster Portal Token x1
- Forge Token x1
- Bear Trap Token x1
- Pillar Token x2
- Fountain Token x2
- Regular Chest Token x2
- Greater Chest Token x1
- Spike Trap Token x1
- Bridge x1
The diagram also shows green Hero-count markers labelled "3+" and "5+" on two of the map tiles. The sheet does not explain these markers in its text; they are reproduced here as printed.
Loot Tokens by Number of Heroes
Loot tokens are placed according to the number of Heroes:
- 1-2 Heroes: 1 Loot Token
- 3-4 Heroes: 2 Loot Tokens
- 5-6 Heroes: 3 Loot Tokens