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Marvel Zombies: Heroes' Resistance – Mission MH1: The Captain Hunt thumbnail

Marvel Zombies: Heroes' Resistance – Mission MH1: The Captain Hunt

Expansion for Marvel Zombies: Heroes' Resistance

Marvel Zombies: Heroes' Resistance – Mission MH1: The Captain Hunt Rulebook

Table of Contents

Table of Contents

  • Special Rules
  • Objectives
  • Special Setup
  • Map Legend

Special Rules

  • Looking for our squad. Each Red Objective gives 5 XP to the Super Hero who takes it.
  • To the rescue. The Blue and Green Objectives each gives 5 XP to ALL Super Heroes when taken. When the Blue or Green Objective is taken, place 1 Captured Hero in its Zone and their ID card next to that of the Super Hero who found the Objective. They are now referred to as Savior Hero. Captured Heroes aren't considered playable Super Heroes. They cannot be attacked and always move together with their Savior Hero (benefitting from any Move-related Skill of the Savior Hero).
  • A little help from my super friend. A Savior Hero can perform 1 free Attack Action per Turn, using the Unique Attack of their Captured Hero. If a Savior Hero has both Captured Heroes, they can perform 1 free Attack with each of them. These Attacks can't benefit from the Savior Hero's Skills, abilities, or bonus dice.
  • And the Captain came! The Blue Spawn point becomes active once both the Blue and Green Objectives have been taken. When that happens, immediately spawn Captain America on the Blue Spawn Point.
  • Tougher than tough. Captain America has +6 Toughness (for a total of Toughness 9). However, he suffers -1 Toughness for each Super Hero and Captured Hero in his Zone.

Objectives

Rescue and hunt! Accomplish the objectives in this order:

  1. Find and rescue both Captured Heroes (see Special Rules).
  2. Eliminate Captain America.

Special Setup

  • America's hunger. Set aside Captain America with his Zombie Hero card faceup next to the board.
  • Super Heroes in danger. Set aside 2 Super Hero game pieces not being used by any player, as well as their ID cards that are. They are considered Captured Heroes (see Special Rules).
  • They are here somewhere! Place the Blue and Green Objectives randomly among the Red Objectives, facedown.

Map Legend

As printed on page 2 of the sheet. The board layout is shown only as a diagram on the printed map and is not transcribed here.

  • Super Hero Starting Zone
  • Bystander Cards x4
  • Spawn Zones x2
  • Inactive Spawn Zone
  • Closed Doors x3
  • Objectives x4