Marvel Champions: The Card Game – Wolverine Hero Pack
Marvel Champions: The Card Game – Wolverine Hero Pack Rulebook
Table of Contents
Table of Contents
Using This Hero Pack
For your first game with Wolverine, take all of the cards preceding the divider card and follow the Setup instructions in the Learn to Play. There is a complete decklist on the reverse side of the divider card for your reference.
The remaining cards included after the divider card can be used when creating your own custom player deck. The rules for deck customization can be found in Appendix I of the Rules Reference.
New Keyword: Permanent
A card with permanent cannot be defeated, leave play, or have any part of its text box blanked. This rule does not apply to cards within the same set as the card with permanent (hero set, scenario set, or modular set).
New Keyword: Piercing
An attack with piercing discards any tough status cards from the target of the attack before dealing damage.
New Keyword: Steady
A character with steady can have one additional stunned status card and one additional confused status card. That character it not stunned unless they have two stunned status card, and is not confused unless they have two confused status cards. After that character's activation is replaced by a status card effect, remove all status cards of that type of that character.
Note: the printed sheet reads "it not" and "two stunned status card" in this paragraph. It is transcribed as printed; the intended wording is evidently "is not" and "two stunned status cards".
New Keyword: Team-Up
The team-up keyword names two characters. To include a card with the team-up keyword in your deck, your chosen identity must match one of the named characters. Additionally, a card with team-up cannot be played unless both of the named characters (identity or ally) are in play.
Wolverine / Aggression
Wolverine begins the game with Wolverine's Claws in play. Use his claws to play an ATTACK event for free by taking damage equal to its cost. If you use Wolverine's Claws to play Lunging Strike, the attack gains overkill and piercing. Wolverine's "Healing Factor" ability will heal 2 damage from him at the start of each player phase.
With the Aggression aspect, play the Warrior Skill upgrade and use its warrior counters to make ATTACK events like Outta My Way! deal 1 extra damage. Use Aggressive Energy to pay for that ATTACK to have it deal another damage, bringing its total to +2 damage.