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Malta Under Siege: 1940-1942

Expansion for Rise of the Luftwaffe

Malta Under Siege: 1940-1942 Rulebook

Table of Contents

Table of Contents

  • Campaign Sequence of Play
  • Options
    • 1940 Options
    • 1941 Options
    • 1942 Options
  • Mission Targets
  • Malta Map Targets
  • Target-Bound, Over Target, and Home-Bound Game Turn Track
  • Air Group Performance

Campaign Sequence of Play

  1. Draw Action Card to Determine Target
  2. Each Player Secretly Selects One Option
  3. Players Reveal Options Selected
  4. Conduct Mission
  5. Determine Victory Points
  6. Determine Air Group Performance at the End of the Campaign

Options

1940 Options

Axis

  1. No retreat, M.C. 200
  2. C.R. 42
  3. Flak Guns
  4. C.R. 42

Allied

  1. Hurricane
  2. Flak Guns
  3. Gladiator
  4. Sneak Attack, Gladiator

1941 Options

Axis

  1. M.C. 200
  2. New Tactics, Bf-110C
  3. Flak Guns
  4. Bf-109F
  5. Fighter Sweep (Bf-109E)

Allied

  1. Hurricane
  2. Spitfire I
  3. Hurricane II
  4. Deceptive Course
  5. Flak Guns

1942 Options

Axis

  1. M.C. 200
  2. Fw-190A
  3. No Retreat, Bf-109F
  4. Deceptive Course
  5. Bf-109E, Bf 110C
  6. Flak Guns

Allied

  1. Sneak Attack, Spitfire V
  2. New Tactics, Hurricane II
  3. No Retreat, Spitfire I
  4. Deceptive Course
  5. P-38F
  6. Flak Guns

Mission Targets

Target Card194019411942
Ace Pilot & Half Loop13212
Barrel Roll6147
In My Sights (1B)81011
In My Sights (2B)9132
In My Sights (3B)14115
Maneuvering1123
Out of the Sun1

Malta Map Targets

The map is numbered #1 to #14. Each numbered target shows the aircraft or ships placed there.

  • #1: 2 S.M.79
  • #2: 4 He-111H
  • #3: 2 Ju-88A, 2 Do-17
  • #4: 4 Ju-88A, 4 Ju-87B
  • #5: 4 Ju-88A, 2 Ju-87B
  • #6: 2 S.M.79
  • #7: 2 Ju-87B
  • #8: 2 Gladiator, 2 C.R.42
  • #9: 2 Hurricane, 2 M.C.200
  • #10: 2 Spitfire I, 2 Bf-109E
  • #11: 2 Hurricane II, 2 Bf-109F
  • #12 (Italy): 2 Wellington III, 2 Blenheims
  • #13: 2 Swordfish
  • #14: 2 Ju-52

The map's arrows read "To Italy" from #12 and "To North Africa" from #13 through #14. The sheet prints "10 Target-Bound • 9 Home-Bound" beneath the map.

Target-Bound, Over Target, and Home-Bound Game Turn Track

The track is printed with boxes numbered 1 to 6. Boxes 1 to 3 are labelled, in order, Ingress, Bomb and Egress. Boxes 4 and 5 are unlabelled, and box 6 sits on the second row beneath box 1.

Air Group Performance

Determined at the End of the Campaign, from the Net VP total.

Net VPAxisAllied
51 or MoreExtraordinaryDismal
31 to 50OutstandingMiserable
11 to 30GoodPoor
-10 to 10HistoricalHistorical
-11 to -30PoorGood
-31 to -50MiserableOutstanding
-51 or LessDismalExtraordinary
3
13
Scissors1294
Tight Turn13614
Vertical Roll14512