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Lords of Vegas: Con Jobs

Expansion for Lords of Vegas

Lords of Vegas: Con Jobs Rulebook

Table of Contents

Table of Contents

  • Components
  • Setup Changes
  • Gameplay Changes
  • Turn Changes
    • Action — Build, Sprawl, or Raise
  • Flipping Tiles
  • Splitting Casinos

Components

You can add Con Jobs to any Lords of Vegas game by adding the convention card deck. A con card is associated with a casino group and conveys a power that the convention host can use.

Setup Changes

Separate the con cards into 5 decks by casino group, then shuffle each deck and put it faceup by its casino group's discard pile.

Gameplay Changes

All rules of whatever game you're playing apply. If a card and the game rules conflict, defer to the card's rules. If there is a tie for something a card cares about, all things of that value do what is required. Con cards have no color and don't pay or score anything they don't specify.

Turn Changes

Con cards feature events. Con cards are not played by or during actions. Instead, they can only be triggered after you take certain actions. Resolve events fully before doing anything else.

Action — Build, Sprawl, or Raise

These actions add a tile to the amount on the board, and thus attract conventions. Once per turn, immediately after you take and resolve 1 of these actions, you may host 1 matching event (play the top card of the matching color card deck) or cancel the event (discard it). If you host an event, trigger it immediately then discard the card. You may make this choice after any build, sprawl, or raise action. If you do anything else after resolving the action, you lose your opportunity to make the choice, but can do so after taking another of these actions. Discarded cards are not shuffled back into their deck when the deck runs out.

Example: Red has a lot on B6. He builds a gold casino there, and then hosts the event on the top Sphinx con card, the Secret Lodge Convocation, which scores the smallest casinos of each color. His and Yellow's 1-tile gold casinos score, as well as Red's 1-tile silver casino on D3, but not Green's 2-tile silver casino on B1 and B2.

Secret Lodge Convocation (Sphinx Dynastic Division con card): Score the smallest casino(s) of each color.

Flipping Tiles

Events can flip tiles. When you flip a tile, turn it facedown atop any risers, placing any die there back on top. A flipped tile is the color of every neighboring casino of its height, merging with tiles of those casinos independently. A flipped tile with no faceup neighbors has no color. Remodeled flipped tiles come in facedown.

Example: Purple hosts the Tivoli Franchise Meetup, flipping over a tile containing a purple 5 in her 3-tile silver casino. In addition to being part of the silver casino, the flipped tile also merges with an adjacent 2-tile brown casino, and since the 5 is the highest die in it, Purple is now the boss of two 3-tile casinos, one brown and one silver.

Splitting Casinos

Events can split casinos. When this occurs, there may be new leadership issues to resolve in the separated casinos. Events like this can create casinos with no boss. If a casino has no boss, no one scores points for it when it would otherwise score, but still counts when evaluating the size of casinos. It otherwise acts like a casino tile without a die.

Example: Yellow has a 1 die on the middle space of a 5-tile casino at C2, C5, C6, C7, and C8. Purple hosts the Six-Continent Auto Show, and Yellow turns her tile on C5 into a parking lot, collecting $15 million. This separates the casino into three casinos. The one on C2 now is owned by Purple's 6 die. The one on C6 has no die in it, so is ownerless. The two Yellow dice on C7 and C8, once dominated by Purple's 6, now are the only dice in that 2-tile casino owned by Yellow.