Lisbon Tram 28
Lisbon Tram 28 Rulebook
Table of Contents
Table of Contents
Components
- This rulebook
- 1 Game board (2-sided)
- 108 Tickets
- 4 Monument cones
- 1 Bag
- 22 Monument cards
- 4 Trams
- 60 Passengers (15 red, 15 yellow, 15 green, 15 blue)
- 16 Bonus markers (4 blue, 4 yellow, 4 green, 4 red)
- 1 Bell
- 4 Player boards
- 1 First-player card
- 4 Player aids
- 1 Cover card (for 2-player games)
Player Board
This board represents the inside of your tram.
Whenever you pick up Passengers, they must be placed in seats that match their color. These additional Passenger seats will become available once you have earned the corresponding bonus (see Bonuses, below). Bonus markers placed on your player board indicate which bonuses you have earned, and the symbols next to them are reminders of each bonus's effect.
This symbol is a reminder that you can ALWAYS use 3 Tickets of the same color to replace 1 Ticket of another color.
Game Setup
- Place the board in the center of the table, within reach of all players. For a 4-player game, use the side of the board with the 4-player symbol.
- Give each player the tram and player board in the color of their choice, along with a player-aid card. Place all players' trams at Rossio. (Historical note: The Rossio, also known as King Pedro IV Square, has been a popular Lisbon meeting place since the Middle Ages.)
- Place all Passengers into the bag.
- Tram stops are marked on the game board with a special symbol. Place 3 Passengers, drawn from the bag at random, at each tram stop.
- Shuffle all Tickets into a face-down deck, then deal 5 Tickets to each player. You may look at your own Tickets, but do not show them to other players. Place the Ticket deck on the game board, for players to draw from whenever necessary. If the deck runs out of Tickets, shuffle all discarded Tickets into a new draw pile.
- Shuffle the Monument cards into a face-down deck, placed on the game board. Then, turn over the top 18 cards and place them face-up on top of the deck.
- Draw the top 4 cards from the Monument card draw pile and place them, face-up, at the corresponding locations on the game board.
- Place the 4 Monument cones on the game board at the locations of the 4 Monument cards placed in step 7 of setup. Note: If you drew 2 cards for the same Monument, place both cards and both cones at the same Monument.
- Place the bag full of Passengers, the bonus markers, and the bell at the top-right of the game board.
- Give the first-player card to the player who most recently rode in a tram. The game is ready to begin!
3 players: Use the side of the board with the 3-player symbols. Shuffle the Monument cards into a face-down deck, placed on the game board. Then, turn the top 15 cards of the deck over and place them face-up on top of the deck.
2 players: Only 3 Monuments (and only 3 Monument cones) are available at any time. Use the cover card to block the Monument card space shown on the board. Use the side of the board with the 2-player symbols. Shuffle the Monument cards into a face-down deck, placed on the game board. Then, turn the top 12 cards of the deck over and place them face-up on top of the deck.
How to Play
"Lisbon Tram 28" is played over a series of rounds. A round consists of each player taking a single turn, starting with the first player and going clockwise around the table.
There are 4 possible actions that you can take, and you may take up to 2 actions on your turn. Note that some actions will require you to discard Tickets or remove Passengers from your tram. You may take the same action more than once per turn. You may pass your turn without taking all (or any) of your actions.
During the game you may earn a bonus that allows you to take more actions (see Take Bonus, below).
Available actions:
- Move your tram
- Pick up Passengers
- Drop Passengers at Monuments
- Take bonus
At the end of your turn, draw 4 Tickets (there is no limit to the number of Tickets you may have in your hand).
1 — Move Your Tram
A movement action consists of moving your tram along the rails from its current location to a new stopping place. Stopping places include:
- Tram stops — but only when Passengers are present. Tram stops WITHOUT Passengers are NOT considered stopping places, and are ignored for the purposes of movement.
- Monuments (marked with grey circles).
- Bonus stops (marked by colored circles).
Tram movement MUST follow the rail lines; you cannot turn in a particular direction if the rails do not go in that direction.
To move your tram, you must discard Tickets from your hand. Discarding a Ticket of ANY color allows you to make a single move with your tram. You can make multiple moves with just ONE action if you discard multiple Tickets of the SAME COLOR — you may make 1 move for each card discarded this way. As long as you follow the same-color rule, there is no limit to the number of Tickets you may discard with ONE action. On your turn, you can ALWAYS discard 3 same-colored Tickets to replace 1 Ticket of another color; you may do this as many times as you are able. Discarded Tickets should be placed in a single, face-up discard pile next to the Ticket deck.
There can only be one tram at each stop other than Rossio, which any number of trams can occupy simultaneously. Trams at Rossio cannot be pushed. Trams can move in any direction, but they may never move through each other. Although you cannot move past other trams, you may push them out of the way.
Pushing a tram: If another player's tram blocks your movement, you may complete your move by pushing the other tram out of the way. To do so, first ring the bell to signal your approach. Then, move the blocking tram to the next stop along the line. If multiple options exist as to where that tram can be pushed, its owner decides which route their tram takes. If more than one tram is in your way, you can push them all — work backwards, starting with the blocking tram that is farthest away, and move every tram blocking your path until your own tram is able to move.
When one tram pushes any others, all players involved (pushing or being pushed) draw 1 Ticket. This can only happen ONCE per player and turn — if you push a tram several times, even across separate actions (or with a free movement bonus), you and the other players involved can only draw ONE Ticket in this way on any given turn. The same applies if your tram is pushed any number of times during another player's turn.
2 — Pick Up Passengers
To take this action, your tram must be at a tram stop with at least one Passenger. To pick up Passengers, you must discard as many Tickets as there are Passengers waiting, and their colors have to correspond exactly to the colors of those Passengers. You cannot select which Passengers to pick up; you MUST take the entire group. Remember that you can always use 3 Tickets of the same color to replace 1 Ticket of another color; you may do this multiple times.
Place the Passengers on your player board; a Passenger may only be placed in a space that matches its color. At the start of the game, your player board can only hold 2 Passengers of each color; a certain bonus will allow you to carry up to 4 Passengers of each color.
When you pick up Passengers, you must ALWAYS discard a Ticket for EACH Passenger at that tram stop, even if you do not have room for all of them; any "extra" Passengers will remain at the tram stop.
Do you want even more Passengers? Take a risk! Before picking up Passengers, ring the bell! The player to your right picks ONE Passenger from the bag (no looking) and places it with the group located at the same tram stop as your tram. Then follow the rules described above; you will now need one more Ticket to pick up that group of Passengers. If you cannot discard enough Tickets to pick up the whole group, you cannot pick up any of those Passengers and you lose this action — however, you will not lose any Tickets from your hand. You can do this once per action.
Note: If the bag becomes empty, refill it with all of the Passengers that have been discarded over the course of the game.
3 — Drop Passengers at Monuments (and Claim Monument Cards)
To take this action, your tram must be at a Monument that has a Monument cone — these cones indicate Monuments whose cards can be claimed. Each Monument card shows a particular grouping of Passengers. To claim a Monument card, you must discard exactly the same number and color of Passengers from your player board as are shown on the Monument card. Do NOT put dropped-off Passengers back in the bag — instead, set them aside in a discard pile.
Place your first claimed Monument card next to your player board. Monument cards collected after this one must be placed adjacent to, and with the same orientation as, your other Monument cards; newly claimed Monument cards may be placed on either side of those you have already claimed. Once placed, a Monument card cannot be moved.
Each action only allows you to obtain ONE Monument card.
When you claim a Monument card, a symbol may appear on the game board at that location. This means that the player to your right must IMMEDIATELY draw 3 Passengers from the bag at random and place them at ONE empty tram stop (one without Passengers or trams). If there are no empty tram stops, skip this step. If the bag is empty, refill it with all of the Passengers that have been discarded over the course of the game.
Finally, replace the just-claimed Monument card with the top card of the Monument card deck. Move the Monument cone from the just-claimed Monument to the location named on the new Monument card. Note: The Monument card display may sometimes contain 2 cards belonging to the same Monument — this is expected; if this happens, place a second Monument cone on the board at that location.
4 — Take Bonus
The game board includes 4 Lisbon elevator/funicular spaces. These colored spaces are bonus stops, which will allow you to unlock certain bonuses on your player board. Note that each player board has a unique arrangement of color/bonus pairings. (Historical note: The Lavra Funicular is Lisbon's oldest funicular; it was inaugurated on 19 April 1884.)
To take this action you must first be on one of these spaces. Then, you must discard 3 Tickets matching that stop's color; collect the corresponding bonus marker (same color) and place it on your player board (with the same color). Remember that you can use 3 Tickets of the same color to replace 1 Ticket of another color, and that you may do this multiple times.
For the rest of the game, you may use this bonus and your other unlocked bonuses on your turn. Each bonus may only be used once per turn, and you may only have 1 bonus of each type.
Bonuses that can be unlocked during the game:
- 1 free movement — You can make one free movement with your tram, without having to spend an action or discard a Ticket. Once earned, this bonus is immediately available to use.
- +2 seats for each color in your tram — Your tram can now transport 4 Passengers of each color. Once earned, this bonus is immediately available to use.
- +1 action — On your turn you can take up to 3 actions (instead of the 2 normally permitted). Once earned, this bonus is immediately available to use.
- Press your luck on pickup — When picking up Passengers, ring the bell to have the player on your right pick 3 Passengers (instead of 1) from the bag and without looking. You choose 1 (return unchosen Passengers to the bag). Place your chosen Passenger at the tram stop where your tram is located; you can only do this at a tram stop where there is already at least 1 Passenger. Then, follow the normal rules for collecting Passengers. Once earned, this bonus is immediately available to use.
End of Turn
At the end of your turn, draw 4 Tickets. If the draw pile is empty, shuffle all discarded Tickets into a new, face-down draw pile. There is no limit to the number of Tickets you can have in your hand.
End of the Game
The end of the game is triggered as soon as the last face-up Monument card is placed on the board. When this happens, complete the round (so that all players have taken the same number of turns). If necessary in the last round, replace claimed Monuments with cards flipped over from the face-down deck.
Then, the game is over.
Final Scoring
To obtain your final score, add the following values:
- The VP values of your Monument cards.
- Plus 1 VP for each complete, same-colored Ticket that connects your Monument cards.
The player with the most points is the winner. In the event of a tie, the winner is the tied player with the most connections between their cards. If a tie remains, the winner is the tied player with the most Passengers on their player board. If there is still a tie, the winner is the tied player farthest in player order from the first player.